Suggested by shaun182
What if master chief woke up in the capital wastelands from fallout 3 with only a shot gun and his armour damaged and unable to create shields?
Would he try to unite the waste landers?
Join the Brotherhood of Steel?
or sit it all out and try to find a way back home?





November 4, 2009
#1
@Admin
Master Chief should be allowed his shields.
November 4, 2009
#2
thanks for posting my suggestion admin
November 4, 2009
#3
He wouldn’t really need his shields, his armour is still probably better then anything in Fallout 3.
November 4, 2009
#4
Is his suit able to keep out radiation? i only ask because some are able to keep out projectiles and not radiation. then there’s the whole thing about ammo. where will he get more? and how in fuck will he unite the Wastelanders; he isn’t a character rich in leadership..
November 4, 2009
#5
He would meet the player from Vault 101. And gets decapitated with a Shishkebab or shot with a MRV. ^^
November 4, 2009
#6
@sam the heretic
since mjolnir armour can function for a limited to in space a would imagine it would have moderate to high rad shielding, being an advanced super solidier finding ammo for a shotgun or new weapons wouldnt be to much of a challenge for MC and for his leadership abilities he has lead both spartan’s and human solidiers in combat and in the fallout universe thats what counts most
November 4, 2009
#7
Great i wouldnt have to collect a rediculous amount of caps to make some god awful excuse for a weapon….
November 4, 2009
#8
“finding ammo for a shotgun ”
he may find ammo, but it might not be compatible
“since mjolnir armour can function for a limited to in space ”
is this deep space? ‘Space’ is a broad term, for example, there is a belt around planets were radiation is minimal and so satelites can be launched. now, if said satellite were to leave that belt, it would fry….So MC armour can only function in certain areas of ’space’
“for his leadership abilities he has lead both spartan’s and human solidiers in combat ”
just because you lead the charge doesn’t mean you have leadership, can he make strategic calls that determine the outcome of battles? can he be a diplomat who inspires respect due to his wisdom and ability to negotiate? when i say leadership, i think of guys like aragon…either you have it or you don’t, we can’t all be leaders and i don’t believe MC is one
November 4, 2009
#9
If cant get ammo for his gun he will just get a new one there doesnt appear to be a shortage in fallout 3 ranging from simple pistols to mini nuke launcher’s.
and for his suits ability to function in space he did jump of the mac station in halo 2 which was some distance from the earth and th protective ozone layer im not saying he could survive indefiently but for short periods
since his ability to lead on a large scale has not come up its hard to say if he would make a good leader i personally think he would but thats only my opinion
November 4, 2009
#10
“….So MC armour can only function in certain areas of ’space’”
Could i get proof of this?
“just because you lead the charge doesn’t mean you have leadership, can he make strategic calls that determine the outcome of battles?”
Yes, yes he can.
November 4, 2009
#11
there is actually a fanfic involving master chief in fallout:
http://www.fanfiction.net/s/5010581/1/The_Echoes_of_War
if anyones interested
not that anyone should listen to me anymore
November 4, 2009
#12
@x
how about halo 2 for your prove when master chief is in space
November 4, 2009
#13
“how about halo 2 for your prove when master chief is in space”
There’s the books also, being as they have him and other Spartans moving out in deep space, and having no problems.
November 4, 2009
#14
okay then
So you wanted prove of something you already knew
moving on back to the topic at hand
November 4, 2009
#15
Master chief can survive in space.
http://www.youtube.com/watch?v=gpByy8bRzyo
The chiefs armor is very advanced.
ARMOR COMPONENTS/
HELMET:
The MJOLNIR Helmet is one of the most vital aspects to the MJOLNIR system. It is made of Titanium and contains key features like a Heads Up Display that links to the brain and hands, and can identify equipment and display information about it when it is picked up by the wearer. Another feature is the direct neural interface system which connects to a SPARTAN-IIs neural implants. Two core processor chips are implanted into the subjects skull in the rear of the head. This is essentially comparable to an on board computer using parts of the human brain for processing – when the connector at the rear of the subjects head and receptors in the brain link to the helmets on board sensors it creates the neural link needed to move the MJOLNIR suit. The helmet also contains other equipment to protect and aid the user in hostile conditions. This includes: filters to remove toxins from the atmosphere, a supply to provide air to the wearer during EVA, thermal and motion sensors, communications, solar-powered lighting, and imaging and video gear. The helmet also contains the A.I housing, where a ship-borne A.I chip is inserted, located on the back of the helmet.
Titanium outer shell:The outer shell of the MJOLNIR armor is comprised of a fairly thick titanium alloy. This plating covers the chest, arms, hip, legs, calf’s, feet and hands. This alloy is very resilient, can take significant punishment, and is nearly impervious to small arms fire. While enough shots from armor piercing rounds will breach the outer shell, the suit can take a few glancing blows from them without compromising the armor. The outer shell of the all MJOLNIR suits is covered with a refractive coating to help disperse the heat experienced from Covenant energy weapons. However one or two direct hits from any Plasma weapon will compromise the armor plating.
Titanium Nanocomposite Bodysuit: Sandwiched between the external armor and the internal padding is a thick black armored bodysuit. This suit has numerous functions, small but vital to the safety and survival of the wearer. The bodysuit is made of a titanium-based material, making it very strong and yet very flexible. It also serves as another layer of protection against ballistics attacks and is coated with a heat resistant material to disperse heat from Plasma weapons
Hydrostatic Gel: Underneath the armored bodysuit is a gel-filled layer, this gel layer regulates the temperature of the suit and can re actively change its density to conform to the wearer’s shape – body temperature can also be regulated from the moisture absorbing cloth suit underneath. This layer can also be pressurized to various levels to potentially save the wearers life should the wearer be subjected to high G forces or a high velocity impact; however, over pressurizing this layer can cause nitrogen embolisms.
Reactive Metal Liquid Crystal Layer: Liquid crystal forms the inner structure of the suit. This reactive metal increases the strength, reaction time, mobility, speed, and all around physical performance of the SPARTAN-II. The suit’s artificial intelligence is supported by this layer of crystal, knitted together at a molecular level and fitted in between the outer plates and the inner padding. This type of computer memory is usually outfitted on a starship and as such this layer accounts for over eighty percent of the MJOLNIR armors cost of construction and materials.
Magnetic Weapon Holder Strips: Available on the Mk. IV, Mk. V, and Mk. VI the magnetic strips are very small yet powerful magnets place on the legs, waist, and back of the suit and is used to hold any equipment with a magnetic property. The suit also contains a magnet system on the boots of the MJOLNIR suit that allow its wearer to stay attached to a metal surface in Zero G environments and can be toggled on or off by the wearer.
Shields: Can survive alot of damage from ballictic weapons.
Pressure Seal: The Pressure Seal is a vital component to the MJOLNIR system, it keeps the system airtight, underwater or in space. The seal is very strong but will only break under extreme pressure, such as in a high velocity impact or when the Hydrostatic Gel has been over pressurized.
Automatic Biofoam Injectors: Introduced on the Mk. VI models Biofoam injectors is an integral part of the systems ability to keep a SPARTAN-II functioning in battle. Biofoam is a medical gel that is used to fill and seal a wound automatically, it is also used to treat any infection that could occur as a result of the wound. The process of injecting, or applying the gel to a wound is extremely painful and is only a temporary solution; medical attention must be sought soon after to ensure survivability.
Fusion Reactor: The fusion reactor is the most essential part of the MJOLNIR System, as it provides power to all equipment on the MJOLNIR armor – the reactor is built into the suit and allows for nearly unlimited movement. The fusion reactor in all versions of the MJOLNIR armor are half the size of a normal fusion pack that conventional marines carry around
Master chiefs wears the MK VI armor :
The Mark VI was first tested by Maria-062 in Songnam, Korea. There she sparred against a squad of ODSTs, and after that the armor was approved for battle it was sent to John-117 in Cairo Station on October 20, 2552.
The Mark VI battle armor addressed some of the weaknesses of the earlier models. The energy shielding system recharged significantly faster and was notably stronger. There were a number of lights implemented into the armor plating to help indicate the current status of the energy shield, which also easily revails the user to the enemy, and his shield strength. The lights would flicker rapidly when the shields were down and would glow brightly for the duration of the recharge time. The armor plating, while less bulky, but as dense, therefore offering as much if not more protection than previous models. The suit was more streamlined than the Mark V, eliminating a number of grapple points that an enemy could use in close-quarters battle. This version of the armor could track the status of two active weapons at the same time. It is included with a visual magnification system, like the previous two models.
It seems that before John-117’s activities in the Battle of Earth, an improved reactive metal liquid crystal layer had been developed for this suit, increasing the mobility of the Spartan even further, although this has yet to be confirmed. However, this claim may be reinforced by evidence such as faster melee attacks in Halo 2 Campaign, slightly faster jumping speed, and increased jump height. John-117’s physical performance appeared to have improved considerably.
The armor was also capable of healing minor to moderate injuries over a course of time, due to a regenerative on board supply of Biofoam, which was automatically injected into the wearer’s body, filling and sealing wounds, but causing extreme pain. This new capability eliminated the need to manually apply a medkit or seek a field medic in order to tend to injuries. The Biofoam effectively treats all but the most critical wounds, and its use was capable of stabilizing the user and allowing him to perform his duties even while injured until such a time as more extensive medical attention was possible. It is also likely that the suit was capable of automatically increasing the pressure level of its hydrostatic gel as the user was falling, explaining the lack of fall damage in Halo 2. According to the Halo 3 intro cinematic, the Mark VI also included a “lockdown” mode where the suit retained a rigid form upon sustaining heavy trauma, most likely to avoid further injury. This also explains why a player’s dead body gets ’stuck’ in one stance when splattered.
John-117 is the only confirmed active SPARTAN-II to receive the full Mark VI armor in-game. Fred-104, Linda-058 and Will-043 may have been refitted with Mark VI armor once they returned to Earth after the events of Halo: First Strike.
The MJOLNIR is an adaptable suit of armor with many variations and modifications available, optimizing it for certain functions, and situations and is backwards compatible with older MJOLNIR variants that have received upgrades for compatibility.
Features:
-Integrated computer system which continuously monitors weapons, biological functions, and motion through intelligent motion-sensing radar.
-The ability to store and use a smart-AI.
-A helmet camera that is constantly recording the wearer’s actions. The helmet also has the ability to watch recordings, such as the ones found in marine helmets.
-Energy shielding, powered by a fusion pack on the wearer’s back. The shield strength can be adjusted in any parts of the suit. For example, the wearer may wish to reduce or completly remove the shielding around the fingers, as it would be difficult to handle weapons and equipment with it, as the shield has been described as “slippy”.
-The suit allows the wearer to open secure COM signals by merely “thinking” of doing it, and if the person in the suit is talking, the helmet doesn’t allow any sound to leave the helmet unless the wearer wishes to, which makes him or her able to communicate via radio without creating any sound.
-The suit is airtight, hardened against vacuum, and features air-filtration systems as well as a built-in oxygen re-breather system that can last for up to 90 minutes.
The helmet is able to enhance and isolate sounds, described as being able to hear a water drop in a sandstorm.
-Magnetic plates in the upper thigh plates allowing the user to holster a sidearm directly onto the thigh-plate.
-The visor can be polarized and unpolarized, to reveal the face of the wearer to other personnel.
-Recoil-compensating actuators.
-Hydrostatic gel to regulate and monitor temperature and dampen impact force
-Helmet-integrated binoculars, infrared vision, UV-vision and night vision, as well as a standard issue flashlight with its own separate power supply.
-Automatic Biofoam injectors. A large amount of biofoam can be stored in the suit, and be automatically dispensed into any part of the body when necessary.
-Magnetic soles on the suit’s boots that allow the wearer to stand on a high moving metal object, such as a ship’s hull.
-The suit is able to automatically pressurize to compensate for the addition or lack of gravity as a life-saving mechanism.
-According to Frank O’Connor, the suit is able to shift colours automatically, and urine can be reprocessed by the suit to drinkable fluid for the wearer. It is unknown if these features are exclusive to the Mark VI, or if the previous versions included these abilities.
This spartan armor is very advanced,the master chief can survive everything those fallout guys throw at him.And thrust me he is a good leader.
Here is the information you wanna know about the armor.
November 4, 2009
#16
“okay then
So you wanted prove of something you already knew
moving on back to the topic at hand?
*Face-palms*
I wanted his proof that MC’s armour could only function in certain areas of space.
November 4, 2009
#17
X, i was asking whether his exploits were in outer space…besides, admin has stated its also damaged. Another fact yal seem to be ignoring. Any compromise may influence radiation exposure.
And i believe that was taken out of context
November 4, 2009
#18
so how would the chief hold against the enclave since their more numerous, armed with air support, energy weapons and a much more simply version of power armour and would obviously would like to take apart master chief armour to study and perhaps replicate
or how would master chief fair against super mutant behemoth when he first arrives only armed with his shotgun-this is only if he encountered one before he found additional weapons
November 4, 2009
#19
well with the vault 101 character you can get lower armours to repair others so if mc is capable of this he could try to use power armours and hellfire armour to repair his own to a usable percent and with his training he could make his own makeshift guns such as the railway rifle but with more of a kick and he has a better aim
November 4, 2009
#20
the chief has been faced with plasma weaponry before now, and faster firing stuff than enlave weapons. but i think that the enclave plasma is significantly more powerful.
plus without his shielding, i think we’re going to be looking at a pile of goo if he encounters the enclave.
if the chief did take down and enclave (or brotherhood) soldier, then he could probably use the power armor. and most weapons of the wastelands would pose little learning curve to him.
as for leadership… i doubt it, when leadership values are the thing then there are better characters in halo. chief is just a hollow vessel of flesh and metal and shieldy stuff.
so whilst he mght survive in the wastes, the chances of him uniting them are low.
and he will probably be unnerved by the fact that his shields died and he has to do without, so he will have to get used to being more vulnrable
November 4, 2009
#21
whoile i agree with most points i think he would do fine without shields because he was trained to be prepared and in the book on some earlier missions he didnt have any shields and he took out a hunter without shields plus the 101 guy/girl does fine with out shields so why wouldnt mc
November 4, 2009
#22
MC has been using shields for quite a while in HALO, so he would suddenly find himself without the durability that the shielding grants him.
kinda like having a house with good central heating and then stepping out the door into winter, fucking artic winter.
November 4, 2009
#23
yes but as weve seen befor mc can adaped to thing very quickly and he has lots of cover in the wastelands
November 4, 2009
#24
still even without his shields his armour is still offers considerable protection especially against raiders how generally have small calibre weapons
And MC could become a symbol for the people of the wastelands to gather round so without even trying he would have a large gathering to work with and probaly could turn them into an effective fighting force
November 4, 2009
#25
you mean like him being a spearhead or something
leadership by way of killing things… i like it.
oh, and i forgot about cover.
but initially, he migt shelter behind cars, not knowing that they… umm go nuclear…. lol
November 4, 2009
#26
Well, Halo is about 300 years more advanced than Fallout, and MC’s armor is undoubtedly more advanced than the Power Armor found in the wasteland. However, the damage to it might be a problem. Without his shields, he’d lose his biggest advantage against his opponents.
As for weapons, he’ll get some new ones pretty quick. There’s plenty to go around, even after he ditches his shotgun.
Appearing in Fallout would be a strange experience for MC. He comes from Earth, during the twenty-sixth century, I believe. Fallout takes place in an alternate imagination of Earth during the twenty-third century. Master Chief coming back and finding the world devestated at this time would be like a soldier from present-day waking up in the early 1700’s and finding the world ravaged by a war that never happened in the history he’s familiar with.
November 4, 2009
#27
he would get abducted by aliens… or have his systems corrupted by John Henry Eden… or be ate by a Giant Radscorpion…
November 4, 2009
#28
and nuke cars, dont forget the nuke cars
November 4, 2009
#29
give the chief some credit if some bloke thats lived in a bunker his whole life can do it im sure a super solider with extensive training can give it a go
November 4, 2009
#30
the chief doesnt have a pip boy or VATS
November 4, 2009
#31
“the chief doesnt have a pip boy or VATS”
does he really need one plus he wouldnt know about them so he wouldnt really care and if did find out and wanted one he would just go find someone who does have one and make them give it to him one way or the other
November 4, 2009
#32
In my opinion, the survivability rate of MC in the capital wasteland would be higher if he uses SPARTAN-III power armour instead of the MJOLNIR Mk. 6. Stealth is the best option in engaging Enclave soldiers, Yao Guai, Deathclaw, Ghoul Reaver, Robots & Super Mutant Overlords.
The only thing that could kill MC is the G.E.C.K.(Operation Anchorage included) If he accidentally plugs himself to it then its bye-bye.
November 4, 2009
#33
“In my opinion, the survivability rate of MC in the capital wasteland would be higher if he uses SPARTAN-III power armour instead of the MJOLNIR Mk. 6. Stealth is the best option in engaging Enclave soldiers, Yao Guai, Deathclaw, Ghoul Reaver, Robots & Super Mutant Overlords”
really? i always used the hunting rifle
November 4, 2009
#34
@i dunno
Yeah, can you kill a Deathclaw or Yao Guai with a single shot of a rocket in Very Hard Difficulty?
Pip-Boys? For what? Radiation detection? Food Quality? Drug Addiction?
November 4, 2009
#35
well mc cant want something he doesnt know anything about so he will have to find another way around the problem like everyone else in the wastelands
November 4, 2009
#36
“Yeah, can you kill a Deathclaw or Yao Guai with a single shot of a rocket in Very Hard Difficulty?”
it takes time, but i am not stealthy, it depends on your play style and HALO has been a straight shooter pretty much the entire series, so i think that the chief would pick firepower in the face of the wasteland.
as for the pip boy, VATS.
the chief cant freeze time, the VATS can
November 4, 2009
#37
the v.a.t.s dont literally freeze time it only to allow the player time for precision aiming and it wouldnt be hard to imagine MC see’s like this one he takes aim the target slowed down allowing him to pick his target it might not turn the target green with percentages but thats a feature for the player and not a true represantion of the vault 101 characters vision
epecially when you consider MC’s genetically enginned reflexes such as in the novel he deflects a missile with his hands
November 4, 2009
#38
“the v.a.t.s dont literally freeze time it only to allow the player time for precision aiming and it wouldnt be hard to imagine MC see’s like this one he takes aim the target slowed down allowing him to pick his target it might not turn the target green with percentages but thats a feature for the player and not a true represantion of the vault 101 characters vision
epecially when you consider MC’s genetically enginned reflexes such as in the novel he deflects a missile with his hands”
are we talking in gameplay or fluff terms here?
“he deflects a missile with his hands”
wait……..what?
November 4, 2009
#39
if fluff do you mean they would act as we know them as characters and not when they are controlled b a person
and in the first halo novel he delects an incoming anti tank missile
November 4, 2009
#40
“if fluff do you mean they would act as we know them as characters and not when they are controlled b a person”
yes kinda, and VATS not freezing time
“and in the first halo novel he delects an incoming anti tank missile”
holy shit….
November 4, 2009
#41
thats our chief
November 4, 2009
#42
i doubt he could win against a mini nuke
November 4, 2009
#43
He gets vapourised by a Fatman or the Megaton Nuke.
November 4, 2009
#44
i cant imagine much could survive a mini nuke luckly there not very common in the wastelands
November 4, 2009
#45
not very common, NOT VER COMMON?!!
THERES A FUCKING REGULAR WARHEAD STORAGE FACILITY WITH ABOUT 50 NUKES RUSTING IN IT
November 4, 2009
#46
“He gets vapourised by a Fatman or the Megaton Nuke.”
And the Crawling Necron G— will be there as a mod…
November 4, 2009
#47
i think he would get pissed and ask “WTF AM I DOING HERE?! CORTANA?! WHERE THE HECK AM I?!” only to be responded to by lence and n aom bomb going off in the distance.
November 4, 2009
#48
silince, an, atom srry bad typing skills
November 4, 2009
#49
Depends where he wakes up.
November 4, 2009
#50
yeah, the shotgn would be less use in wde open spaces
(master chief wakes up)
i will own everything because i am overrated
(super mutantbehemoth hits his head with a fire hydrant, sending his skull back down his neck with the force of impact)
OMGHAX, MUUUUUUUM MUUUUUUM STOP THEM HAKING
me: unfortunately, most conversations with a halo fanboy i have do go like this
November 4, 2009
#51
The Brotherhood of steel or outcast would come along and kill him thinking he is a wastelander in power armor, all using their lazor rifles n lazor miniguns. They would then take the mjolnir suit and research the crap out of it an make more.
BOOM, the brotherhood is finally suited to take on the wastes effectively.
November 4, 2009
#52
“BOOM, the brotherhood is finally suited to take on the wastes effectively.”
That’s an interesting possibility, really. MC’s wrecked armor jump-starts technology in the Capital Wasteland, kind of like in the Terminator movies.
Good thing Fallout and Halo are in separate dimensions. That should avoid any time paradoxes.
November 4, 2009
#53
…Why would he get attacked? he’s human sized, human shaped, speaks like a human and, we can presume, looks like a human under the armour
The Brotherhood of steel never attacked wastelanders without good cause. And Master chief would prove himself a hellishly good shot given the chance. He’d be in Lyons Pride in no time.
I imagine he’d lose his armour sooner rather than later, stashing it with the brotherhood until he can repair it/ it has been looked at and any possible advantages are looked at. Damaged armour that can’t be repaired isn’t any where near as useful as armour the can be repaired on the fly.
Of course, one Nuke would sort him out, but then they tend to be used exclusively by the player so…yeah.
November 5, 2009
#54
Isn’t the armour of the powr armour made of steel and junk?
If makeshift armour can absorb the damage of a laser then how can’t chief’s armour?
And even if it is damaged its only the shields that have been deactivated.
I pretty sure mc is fast enough to dodge any super mutant.
If a rag tag team of normal people in primitive power armour can hold off attacks without any sort of personal energy shielding and limited weaponary then how will the chief die in any way?
Im pretty sure the fact that when enimies turn to goo its part of the 1950’s sci fi, which of course negates the fact that some of the characters in the game wear dense armour.
Chief can out run any thing they throw at him, he can run at 30 miles per hour in his armour . Undoubtly the brotherhood of steel would want to “parlay” with him when they see his skills and the fact that he’s human. The shot gun chiefs carrying is a 8 guage shot gun. Its enough to kill most of the human enemies in the waste land.
November 5, 2009
#55
If the armour worn by the enclave and the brother hood are capable of being penetrated by a lincon repeater and other projectile weapons. And their armour can take multiple shots from lasers and plasma weaponary that must be weaker than covenant weaponary.
For crying out loud their armour is savaged from the wasteland , I can’t possibly imagine how it could injure chief in any way.
November 5, 2009
#56
as its been said he wont survive a mini nuke but there quite hard to aim plus the vault 101 character can survive a nuke at close range not a direct hit but close and survire damage but still live so
November 5, 2009
#57
Read post nr 15 if you wanna know more about the power armor.
The chief is a superhuman.Those guys from fallout will see.
Spartans would win against every human in hand to hand combat.
As seen in the novels and other things.
When the wastelanders see his skills they will join him,don’t forget he has cortana.
November 5, 2009
#58
theres no denying master chiefs abilities but there no proof he would have cortana in this scenerio and even if he did she couldnt do him much good in a nuclear wasteland
November 5, 2009
#59
ah… i wonder what would happen if the chief got his hands on those 50 odd nukes rusting in that little old fort…
November 5, 2009
#60
“And their armour can take multiple shots from lasers and plasma weaponary that must be weaker than covenant weaponry.”
How do you figure?
The Laser Gatling gun seems powerful enough to me, it carves through pretty much anyone you come across, regardless of armour, level, ability to dodge or being Fawkes.
Masterchief gets pegged in the visor by most guns, or in the joints, or smacked upside the head by a super mutant master wielding a plank with a couple of nails in it, and he’s going to feel it.
November 5, 2009
#61
apparently there is a halo mod for fallout 3 in development somewhere?
so one of us should film the chief getting killed a lot, because i think a afew here would enjoy everysecond of it(me included)
mutant: GRRRRRRRRRAAAAAAAAAAAAAAAAAARGH
chief: oh shit…
(the mutant swings a board with a nail in it at the chiefs head, breaking te skull off the neck)
mutant: TINNED FOOD
November 5, 2009
#62
“Spartans would win against every human in hand to hand combat.
As seen in the novels and other things.”
Really? How about a hand-to-hand combat with Fawkes?
November 5, 2009
#63
the chief would most likely be able to scrounge out a living in the wastes, ashe has abilities above the avrage wastelander,but there are areas he might not do well in. i.e yao gui caves, deathclaw sanctuary, tranquility lane simulation…
November 5, 2009
#64
im not sure a plank of wood could take the head of a spartan i think it would break on the armour but funny to picture it
November 5, 2009
#65
Ok.. There’s a lot here I haven’t read, so excuse me if I repeat things that have already been said, however this is a very interesting post and I do have a few points I’d like share.
First of all MC has an immense level of experience both by leading troops into battle and strategically planning. In the book The Fall Of Reach it shows how he was trained since he was like 6 or 8 I believe and after a very short time he was elected leader of his squad. Later when the entire team had to work together on missions they always seemed to refer back to MC when making decisions of any caliber. So this leads me to believe if anyone has the training and know-how to “unite the Wasteland” it would most likely be MC.
As for a Behemoth Super Mutant, MC has an extreme level of training for stealth and could probably avoid the fight altogether if he wasn’t prepared. When it comes to other creatures and regular non-gargantuan Super Mutants you all seem to forget about his training, not to mention is genetically augmented speed and strength. Even an enemy with a weapon from a stick with nails in it to a power sledge, could be disarmed and killed by MC in like 4 seconds flat and he could probably do it quiet enough not startle anyone. Let’s face it, super mutants are pretty stupid.. after hiding for a minute they forget your even there.
So his armor is damaged, all the admin said is his shields won’t work so I’m assuming that is the extent of the damage, and most likely his armor is still sealed. Therefore his armor is probably still space worthy **By the way by space worthy I’m fairly certain that it means deep space. I can’t remember specifically but, I’m sure there’s a part in the end of the book the Flood/ the beginning of First Strike where MC is outside of an alien ship literally in the middle of space, nowhere near a mentioned planet.** and fully resistant to radiation. The suit was specifically mention in one of the books to be designed capable of surviving a nuclear explosion. This insinuates that it could withstand huge levels of radiation. Also, the power source on his back is a fusion reactor, correct? So wouldn’t that also be a source of radiation, and yet another reason why his suit would be radiation shielded? Oh, and also, this isn’t of any particular importance but the fusion generator can also be used as a tactical nuclear bomb if necessary, so I’m sure the suit is made to give the user a minimal chance of survival from that, or at least from the radiation, getting to a safe distance is probably up to the Spartan.
So as far as fixing his armor.. The current Fallout 3 technology level is close-ish, but not quite on par with Halo tech. So I’m thinking there may be enough smart people or even enough opportunities to learn things **Skill books, and experience, ect.** offered in Fallout that he could eventually repair his shield functionality.. Ohh, wait were forgetting something monumentally important.. Master Chief has Cortanna. She’s worth more than every scientist and skill book in the game.. If he could find or create the proper tools and part she could walk him or the scientists through anything, fixing his shields and armor would be no problem. Oh and as for the spread of Halo technology from studying and repairing his armor, I personally would probably kill everyone who worked on it to make sure my armor stayed unique and I stayed unstoppable but MC being MC would probably encourage them to use the technology so he could help them or whatever and eventually get himself killed by some wastelander in scavenged Halo tech.
Umm.. I skimmed and I think this effectively covers any problems I had with the conversation so far.
November 5, 2009
#66
Mc has fought brutes in hand to hand combat.
Note: brutes stand 9 feet tall and can easily overpower any human.
November 5, 2009
#67
“The suit was specifically mention in one of the books to be designed capable of surviving a nuclear explosion. This insinuates that it could withstand huge levels of radiation. Also, the power source on his back is a fusion reactor, correct? So wouldn’t that also be a source of radiation, and yet another reason why his suit would be radiation shielded? Oh, and also, this isn’t of any particular importance but the fusion generator can also be used as a tactical nuclear bomb if necessary, so I’m sure the suit is made to give the user a minimal chance of survival from that, or at least from the radiation, getting to a safe distance is probably up to the Spartan.”
he….has a backpack nuke…. w.t.f how the hell did they fit that in?!
also, do you mean he can survive being at the epicentre of a nuke or just on the radiation zones?
November 6, 2009
#68
I can see him getting enslaved and taken to Paradise Falls and getting sold for a 1000 caps to a old horny man.
November 6, 2009
#69
“(the mutant swings a board with a nail in it at the chiefs head, breaking te skull off the neck)”
More likely a plank of wood would break on his head.
Also,WOW,i haven’t seen JAG post in awhile.
November 6, 2009
#70
I’ve been busy with school and my buisness. I havent had time to post, but I really like this particular “What If” scenario. **That and L-W really pissed me off**
Anyway, I certainly don’t mean at the epicenter of the blast. I’m entirely sure that would kill him. However I am certain that he could survive extreme levels of radiation. In the part of the book I meantioned, the spartan set the bomb to explode then ran to a safe distance.
November 6, 2009
#71
I don’t see mc getting man handled any where in fallout .
If an ordinary human who taught himself how to hold and fire a gun survive in the waste land how could mc not .
If a paladin can kill a super mutant then so can chief, after all he’s undeniably superior to any human.
Super mutants arn’t human !!
November 6, 2009
#72
“Super mutants arn’t human !!”
Surely you don’t know much about Fallout….
November 6, 2009
#73
Technically he is right.
Super mutants IIRC,are mutated humans.
November 6, 2009
#74
“That and L-W really pissed me off”
Hahaha.
Oh, good times.
November 6, 2009
#75
MC has 100 repair skill, he fix da suit
November 6, 2009
#76
Even if he did have 100 repair skill he would need extra suits that can be used to repair it. unless a whole crateful of mjolnirs armor was dropped into the capital waste its simply not happening
Personally i think there is a possibility that he would join the enclave. Without Prior information on the Enclave from Fallout 2, our most direct introduction to them in Fallout 3 was when they took project purity by force.
Chief might see them as the best hope for humanity especially if he doesn’t figure out that the vial will kill ALL capital waste humans and not just the “mutants”
The biggest reasons i didnt add that vial to the mix was.
1. I played Fallout 2 and discovered that all wastelanders were considered mutants to the enclave thus every single innocent person in the capital waste would die if i did so
2. They killed my father.
November 6, 2009
#77
“so one of us should film the chief getting killed a lot,”
“I can see him getting enslaved and taken to Paradise Falls and getting sold for a 1000 caps to a old horny man.”
more of the same please…and keep ‘em coming
November 7, 2009
#78
im curious to see how mc reacts without a command structure to guide him
He just usually follows orders however left to his own devices what will he get up to, will his innate need to do good and have order mean he will ally himself to one of the strongest factions in fallout the enclave and depending on when he arrives they could be leaderless and might turn to him to guide them
November 9, 2009
#79
That’s a very interesting comment and considering the enclaves technical capabilities compared to the rest of the factions, they could probably make best use of Cortana and have the best chance of fixing MC’s armor.. not to mention, in this world MC would be like a one man army, so after annihilating a few enclave battalions single handedly they would invite him in without question. However if they do make him their new “leader” than their current course of trying to kill all the other humans would likely be altered to just killing mutants.
November 9, 2009
#80
so he would create a more civil version of the enclave and lead humanity back from the brink of destruction, hunting down all remaining super mutants and savage ghoals.
November 9, 2009
#81
Sounds like a likely outcome of that scenario
November 11, 2009
#82
Well considering MC’s armour strengnth Cortana, and his over all abilities, he is pretty well suited for this environment. The mutants are less than of a threat than the Flood by far. Re-uniting with others wouldn’t be hard either. He would seek other weapons.
Unfortunatly, no-one will be able to fix the armour…..
One suit costs a couple billion dollars. Not to mention the supplies that it required most likely came from different planets than just Earth. The Armour won’t get damaged much anyways though. Fighting mutants that don’t really even use weapons isn’t a big threat. Plus they are scattered around, not in the huge groups of organized enemies that MC normally fights.
November 11, 2009
#83
“Fighting mutants that don’t really even use weapons isn’t a big threat.”
apart from their mini-guns, gatling lasers and rocket launchers, however its the enclave that would be his biggest problem if they turn against him
November 14, 2009
#84
Mc’s living or dieing depends on the when and where he wakes up. If it’s megaton, he can disarm the bomb, and if it is around the time of the vault 101 guy, he could team up with him, and gain the knowledge of how to carry 300 pounds of gear in your pocket. In less the vault 101 guy is being evil, then mc would kill him/her and takethier pip-boy, which has the abilty to download and store audiofiles. Also, I could see mc dropping the fat man and instead just throwing the mini nukes, get some more distance.
November 21, 2009
#85
You all seem to be assuming that MC will be instantly going into battle with every single thing in the wastes.
What’s to stop him getting a job and working his way uo? His equipment may be damaged but he probably has the most comprehensive military training in the Fallout universe when he enters, he gets a job, earns money, kills baddies, gradually repairs his armour and acquires weapons and eventually takes out the Enclave. This is MC. In Fall of Reach, without power armour, he and a few other Spartans took out a whole compound guarded by exoskeletons.
If the 101 dude can unite the Wastes, MC can do it with EASE. He’d spend a decade or so becoming powerful, another decade leading a massive campaign against the Enclave, raiders, muties etc, create a wasteland nation, and eventually die of old age after killing more bad guys than 101 could dream of.
December 11, 2009
#86
More likely They would recognize chief as the outstanding soldier he i and assign him missions, and eventually be assigned as a leader. Mc wouldn’t need money. After showiwhat he can do single handedly in battles, the faction he’s working for will surely supply him whatever he needs. By the way, the suit is never getting fixed.
December 15, 2009
#87
Cortana says MC is a natural leader, but I don’t know if we can take her word for it.
January 23, 2010
#88
um here is my 2 cents MCs Rank is Master Chief Petty officer (this is NAVY btw)
that is the Ninth Enlisted Rank So he isn’t an officer BUT he is at NCO level now i don’t know about you but i would say you would have to have leadership to get that far?!?!?!?!?
February 1, 2010
#89
If he had Cortanna he would find it MUCH easier and much less lonely. I think he’d join the Brotherhood Of Steel and try to to destroy the Raiders and the Supermutants.
I would like to see MC take on a Supermutant Beheemhoth!