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Dante’s Inferno Review
Dante's Inferno Review

Ok, I know the game doesn’t come out until Feb 9th, 2010, but I played through the demo available on Xbox Live. The back story provided was interesting enough. Of course the graphics were excellent – as they should be this far into the console’s life. So, as I was introduced to the game play, I immediately felt like I was playing God of War. All the button mashing needed in order to perform certain attacks felt like I as playing a Kratos clone.

Don’t get me wrong. I enjoyed the demo. The battle with the Grim Reaper was cool, and the entire redemption/save the girl thing sets up for a nice story of motivation. But, the problem was the entire time I was playing, all I could think about was how I would attack the next creature Kratos style. They even ripped off the epic battle/final killing blow sequences for the bosses.

If you don’t own a PS and can’t play God of War, I suppose this is as close as you can get. Otherwise, wait for real thing.

I won’t be buying this game, even in the bargain bin. Ratings: Graphics – 9/10, game play 8/10, originality 1/10.

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