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Chimera Vs Helghast
Chimera Vs Helghast

While the Chimera pack a punch, I think in the end the numbers of the Helghast would win the day.

What say you?

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150 Comments
  • Battra Boy
    November 18, 2009
    #1

    DJINN’s point still stands. The humans that remain, namely the sentinels, are only alive due to Project Abraham and inhibitor treatments. Also, when was it decided that it is current armies?

  • chewie6000
    November 18, 2009
    #2

    umm I think it just sort of came about somehow, which is why I have to go with chimera,
    large force of chimera > helghast that used their nukes are away from their main power source lost their scholar
    AND THAT FUCKING ARSEHOLE WITH THE KNIFE.

  • Kenny C.
    November 18, 2009
    #3

    @ Battra Boy

    ………….. have you even read the Fact Pile debating rules lately? (this a major hint)

    Oh yes, there is a rule stating that unless specified, competing factions are allowed to have all their equipment and powers with no restrictions….. so cometh the arc towers… with no power restrictions.

    @ Chewie6000

    ” large force of chimera” – in question considering the substantial losses suffered from the loss of the fleet and the reconquest of Europe by human forces.

  • Sapper007
    November 18, 2009
    #4

    Play co-op or finish the game… You look to the sky and there is a new planet…

    also… teleportation is used in co-op missions…

    the stalkers of co-op are nearly impossible to beat if they have support.

    And your reference about using the chimeran weapons… I doubt it. The AK-47 and RPG are not weapons of the US… and if you have never seen one you wouldnt know how to operate them. But we captured/took them and learned how to use them. then we teach our soldiers. Same concept with The Sentinels and Chimeran weapons… but that doesnt mean the helghans will have the same privleges…

    also… I doubt your arc towers would last against daedalus, with his ability to, you know, rip metal to shreds… and his nigh-invincibility

    All your theories are assuming that you take on 1 stalker at a time or 1 goliath at a time… no you forces would be facing 5-6 goliaths and 20-30 stalkers, along with 1000s upon thousands of different ground forces.

    combined your petty helgan fools will fall…

    Chimera FTW

  • Kenny C.
    November 18, 2009
    #5

    ” Play co-op or finish the game… You look to the sky and there is a new planet…” – Pure conjecture.

    ” also… I doubt your arc towers would last against daedalus, with his ability to, you know, rip metal to shreds… and his nigh-invincibility ” – To everything, but a few blasts of high voltage. And the fact he’s airbourne is a definite plus for my side. Claer view of the target.

    ” All your theories are assuming that you take on 1 stalker at a time or 1 goliath at a time… no you forces would be facing 5-6 goliaths and 20-30 stalkers, along with 1000s upon thousands of different ground forces.”

    - I really don’t see how you came to this conclusion. The warplanes can split up to attack individual Goliathes. Its not like they’re going to attack one at a time. Besides, we have a sizable military (with tanks of course) and the protection of our arc towers for those pesky stalkers and ground troops.

    - As for Spire missiles. Arc towers will hit them midair, the resulting zap will kill all the bugs inside, and your “ultimate pwnzz” weapons become useless.

    All the Helghast need to do is form a defensive formation, covered by arc towers to fend of missile attacks, use air support to take out the goliathes and what ever stalkers they can bag, and then wait for the sucidal charge of the Chimera into the perpared line of tanks, arc towers, and soldiers…. all the while with Helghan war planes harassing them.

  • Megaraptor18
    November 18, 2009
    #6

    You forget that the Helghast fighters will be shot of of the sky by the Stalkers right… Stalker are just like mobile SAM sites and multiple Stalkers will be in place to to shot down all of the remain aircrafts in the Helghast air force. To tell the truth given the STRONG anti-aircraft defense around the Goliaths and their Stalker escorts no sane commander in his right mind will send his aircrafts on a suicide mission like this.

    “we have a sizable military (with tanks of course)”

    Which remains to be seen. The Helghast armed forces has suffered two major defeats on Vekta. The loss of their Autarch, loss of General Lente, General Metrac, and now Colonel Radec. Now their capital is a nuclear wasteland. The Helghast has losed the war.

    Sure they have surrounded and cut off the Vektan ISA forces. But the Helghast will most likily loss even more troops trying to defeat them. The only hope the Helghast have is hoping that the other ISA and UCN planets stay out of the war and try to sue for a peaceful outcome to the war. The Helghast battleplan is relying on the ISA to loss hope and cut their losses.

    So the Helghast by no means in fit for a war against the Chimera

    “Play co-op or finish the game… You look to the sky and there is a new planet…”

    Sound like the Chimera are winning the war against the Human Race. With possible millions, maybe billions of Chimera readying themselves for the final push.

  • Megaraptor18
    November 18, 2009
    #7

    ” Play co-op or finish the game… You look to the sky and there is a new planet…”

    “– Pure conjecture.”

    Sorry for double posting this must be said.

    “we have a sizable military (with tanks of course) and the protection of our arc towers for those pesky stalkers and ground troops. ”

    Pure conjecture

    “As for Spire missiles. Arc towers will hit them midair, the resulting zap will kill all the bugs inside, and your “ultimate pwnzz” weapons become useless.”

    Pure conjecture

    “To everything, but a few blasts of high voltage. And the fact he’s airbourne is a definite plus for my side. Claer view of the target.”

    Pure conjecture

    Half if not all of your statements are conjecture.

    “in question considering the substantial losses suffered from the loss of the fleet and the reconquest of Europe by human forces.”

    Again the Helghast lossed Vekta and their Capital and over helf of their armed forces vs a Chimeran Planet with possible reinforcements. Things are not looking good you the Helghast.

  • Dracosphinx
    November 18, 2009
    #8

    Quoting Spacemarine…
    Heresy.

  • Kenny C.
    November 18, 2009
    #9

    “You forget that the Helghast fighters will be shot of of the sky by the Stalkers right… Stalker are just like mobile SAM sites and multiple Stalkers will be in place to to shot down all of the remain aircrafts in the Helghast air force. To tell the truth given the STRONG anti-aircraft defense around the Goliaths and their Stalker escorts no sane commander in his right mind will send his aircrafts on a suicide mission like this.”

    - Stalkers are indeed AA platforms, this much is true. However, the aircraf they have been shown to succesfully engage are prop-driven aircraft and pephaps (I say this as I have no info that has Stalkers engaging jet aircraft) U.S. jet fighters, which appear to be Sabres…. also known as a early generation of jet aircraft. Helghan jet fighters are no doubt of a much higher tier of Jet fighter and would be mostly able to outrun Stalker AA fire as they have been designed and calibrated from much slower aircraft.

    “Which remains to be seen. The Helghast armed forces has suffered two major defeats on Vekta. The loss of their Autarch, loss of General Lente, General Metrac, and now Colonel Radec. Now their capital is a nuclear wasteland. The Helghast has losed the war.

    Sure they have surrounded and cut off the Vektan ISA forces. But the Helghast will most likily loss even more troops trying to defeat them. The only hope the Helghast have is hoping that the other ISA and UCN planets stay out of the war and try to sue for a peaceful outcome to the war. The Helghast battleplan is relying on the ISA to loss hope and cut their losses.

    So the Helghast by no means in fit for a war against the Chimera”

    - First off, the first two losses you listed was only one Helghan Army Group (The Third Army, if memeory serves…. quite ironic if you think about it.) and we have no real idea of Helghan losses in the ISA invasion. In fact the ISA were only shown to be succusful (if you can call it that) in the Helghan Capital and a few outposts, before having to retreat the remaining forces to Visari’s Palace. For all we know, the Helghast could have millions of troops left and have suffered very little causilties aside from the Capital.

    - Request: Please explain to me how comments two and three, which you labeled pure conjecture, in your post are indeed pure conjecture as arc towers have been designed to take out airbourne threats, lightening is pretty damn fast, and Daedulus is in fact killed by electricity.

    - I also request clarification (as in actual source material) for the following statements:

    1 – The Helghast battleplan is relying on the ISA to loss hope and cut their losses.
    2 – The Helghast has losed the war.
    3 – The blob in the background of the ending of Resistance Two is in fact a planet.

  • Megaraptor18
    November 19, 2009
    #10

    “in your post are indeed pure conjecture as arc towers have been designed to take out airbourne threats, lightening is pretty damn fast, and Daedulus is in fact killed by electricity.”

    The Arc towers failed to shot down all of the ISA Intruders as seen at the 6:00 Mark
    http://www.youtube.com/watch?v=UjLIYSjWS50

    Your coming off as the Chimeran will fire off one Spire Missile when in truth they fire multipliable missiles and no matter how many Arc Towers you set up a few are going to get through and infect the Helghast.

    Also we see the Arc Tower lower it’s weapon towards ground forces. The only time we see Arc weapons attacking ground troops is the Arc Rifle which is seen once carried by a Heavy Arc Trooper and the defense system. However these require a huge amount of Petrusite to power the Towers and defense system. If the Chimera take out the Petrusite Grid the Helghast will be unable to hold back the flood of Chimeran.

    “The blob in the background of the ending of Resistance Two is in fact a planet.”

    http://www.youtube.com/watch?v=htxgx9ldy-Q

    Take a good look at this

    Tunguska Event
    http://resistance.wikia.com/wiki/Tunguska_Event

    If you look at the rocks surrounding the planet each is filled with the Chimeran Virus the Tunguska Event proves that “Blob” as you call it is filled with Chimeran reinforcements.

    Also given that the populations of the US and Britian are dangerously low an Chimeran counter attack from this “Blob” will cuase major set backs for the Human race.

    “1 – The Helghast battleplan is relying on the ISA to loss hope and cut their losses.
    2 – The Helghast has losed the war.”

    Read the Timeline
    http://killzone.wikia.com/wiki/Time_Line

    Read the Helghast Operational Plans read 4 and 5 they are the most important.

    “Plans for Invasion: 2357Autarch Scolar Visari outlines his bold strategy for changing the face of governance in this system by returning to Vekta and seizing it again as a Helghast colony. Ignoring the many generations of UCN settlement under the ISA he inflames the passions of the Helghast for revenge. The Helghast High Command takes the bait and eagerly declares loyalty to Visari for the coming campaign, offering to make him Emperor if it succeeds.

    Visari’s plan is simple:

    1.Utilize deep-cover agent ISA General Stuart Adams to neutralize the orbital defense platforms.

    2.Utilize deep-cover agent ISA General Dwight Stratson to gain access to intelligence and lure the ISA troops out of the cities.

    3.Mount an invasion of Vekta whilst the orbital defense platforms are down, under the command of General Joseph Lente.

    4.Reactivate the defense platforms in time to defend Vekta against the inevitable support fleet sent by the UCA.

    5.Declare the system to be under Helghast control and sue for peace with the UCN whilst the UCA is still reeling from the loss of its fleet.

    6.Use the resources of Helghan and Vekta, as well as technology captured from the wrecked UCA Navy fleet, to build a Helghast fleet capable of defending the system from the UCA Navy.

    7.Begin charging trade tariffs for passage through Helghast space to Earth again.

    8.Blockade the Earth and strangle the UCN into submission.

    9.Capture the UCN Navy shipyards and orbital defenses. Leave Earth’s population to starve to death. Build an enormous fleet and establish Helghast hegemony over all colonies.”

    Also on the fleet issue read 6. Because they failed on Vekta they are unable to win the war. What they are doing is that they are buying for time and pray that the UCN and the ISA loss their will to fight.

    We both know that the Helghast are based on the Germans in WWII and the invasion of Vekta became their Operation Barbarossa. They had early victories but end up losing and since controling Vekta and destroying the UCN support fleet was critical to them they had to defeat the UCN support fleet and control Vekta for any hopes of final victory. Once they failed they realize that they must break the ISA and UCN’s will and their surrent victory over the ISA is like the German victory during Operation Market Garden. All they did was set the ISA back awhile no more.

    Possible that in Killzone 3 we might see their version of the Battle of the Bulge. But the end is going to be the same. They lack the resources to win that is why (As seen in their battleplan) Vetka was so important.

  • Megaraptor18
    November 19, 2009
    #11

    “Once they failed they realize that they must break the ISA and UCN’s will and their “”surrent victory”"over”

    Sorry but of all of my grammer errors this sticks out like a sore thumb

    I meant to type Current Victory NOT surrent victory

    “Also we see the Arc Tower lower it’s weapon towards ground forces.”

    And I must add this

    I meant to say “Also we NEVER see the Arc Tower lower it’s weapon towards ground forces.”

    Sorry for double posting but I must correct my grammer errors

  • Kenny C.
    November 20, 2009
    #12

    “The blob in the background of the ending of Resistance Two is in fact a planet.”

    http://www.youtube.com/watch?v=htxgx9ldy-Q

    Take a good look at this”

    - I did take a good look, perhaps you’re the one that didn’t look that well. If you look closly at the blob at 1:00 to 1:02, you will see light shining through the irruglar surface of the blob in the bottom right hand corner and see a very ambigous shape on the entire left hand side. In fact only the upper right hand side of the blob seems to be the beginnings of a sphere. So that leaves us with a few possiblibilities.

    1) – It is in fact a planet, but the violent destrution of the fleet or some other circumstance has caused severe damage to said planet that would be quite hazardous to any life on said blob. I assume that something bad has occured since I’ve never heard of an irregularly shaped planet, without something really bad occuring.

    2) – It is the product of a unknown chemical reaction that occured when the atom bomb fused with whatever energy was being pumped into the mothership- resulting in anything from a giant clump of an unknown element that somehow floats, to a large mass of antimatter.

    ” If you look at the rocks surrounding the planet each is filled with the Chimeran Virus the Tunguska Event proves that “Blob” as you call it is filled with Chimeran reinforcements. ”

    - Let me try to understand your point here… the Tunguska Event, which was mostly likely the violent crashland of a Chimera-infected craft or meotorite, somehow proves that the shapeless and undescribed blob at the end of R2 is in fact full of reinforcements. You cant just claim that this blob is the origin of the object that caused the Tunguska Event and say it’s proof… would care to clarify, or are you just going to accuse me of not reading correctly?

    ” Your coming off as the Chimeran will fire off one Spire Missile when in truth they fire multipliable missiles and no matter how many Arc Towers you set up a few are going to get through and infect the Helghast.”

    - It’s possible I suppose if the futuristic Helghan craft don’t take the Goliathes down soon enough, but the Chimeran crawlers of the spire missiles primarily infect through entering the mouth and nose, am I correct? Lets see… what’s on a Helghan’s face again? If we want to be crude about it and go off on the belief that the crawlers will try to penetrate the anus, the Helghans have that covered too. Due to the harah storms and general havoc caused by the Helghan atmosphere, the Helghast wear almost completly sealed suits to keep the sand and wind out. In addition, if you look at the bugs that populate Helghan, its not too hard to believe that they designed for bug defense too.

    - I will do another post some time in the future that will summarize all my points and the actual rules regarding this post according to the FP debating rules since some of us refuse to read them, not naming any names (Battra Boy).

  • Megaraptor18
    November 20, 2009
    #13

    “but the Chimeran crawlers of the spire missiles primarily infect through entering the mouth and nose, am I correct?”

    Not anymore Kenny after doing some more reseach I took a look at the Spinners and the Black Ops (The gas mask wearing guys.) again.

    Spinners

    “The Spinners are the Chimera’s new way of infecting human hosts and creating new Chimeran soldiers after the Carriers were killed off, lessening the Chimera’s need of Conversion Centers. The Spinners are released from Spires, just like Crawlers, and move on to capture humans and spin them into cocoons-hence the name. From here, hosts are converted into Grims.

    It is never particularly clear how such small creatures can overpower and restrain able-bodied adults; they are treated as being as unstoppable as Crawlers, but do not seem to be deployed in overwhelming numbers. Indeed, at one point Henry Stillman describes Spinners somehow overturning a moving vehicle, something it does not seem the creatures would be capable of. How Spinners actually “work” remains a mystery”

    And what happens when Spinners and Black Ops go at it.

    “The Black Ops wear their trademark helmets and masks to keep Crawlers from penetrating their bodies and infecting them with the Chimeran virus. The helmet does not protect them from Spinners, however, who would be able to spin the normal Black Ops soldier into a cocoon with or without a helmet on. ”

    When it comes to the Spinners the Helghast soldier would be unable to resist a Spinner Attack and given that Spinners are strong enough to flip over a moving vehicle.

    “if you look at the bugs that populate Helghan, its not too hard to believe that they designed for bug defense too.”

    “I will do another post some time in the future that will summarize all my points and the actual rules regarding this post according to the FP debating rules since some of us refuse to read them, not naming any names (Battra Boy).”

    I’m going to answer both points at the sametime and using the Factpile Guidelines. First I must say their guidelines not rules there is a different. A fellowing the Guideline are on how things should be done not how they must be done.

    Now to the first point about the bug defense.

    “4. Prep and knowledge
    - Combatants are given minimal knowledge and prep time.Therefore,one character can’t get kryptonite to battle Superman before a fight.”

    If I understand this correctly this means that both sides know little about each other. Granted I will state my personel opinion on this Guideline while I understand the reasoning behind and support that noone can being a character’s weakness to the fight. That being said I know it sounds somewhat foolish that two factions are going to war with each other without gathering intel on each other. But since you desire to fellow the guidelines to the letter than shall I.

    How does the Helghast know that the Spires (At this point filled the Spinners) are anything other than an average missiles and seeing them land around unimportant target areas (passed the so called bug defense) the Helghast would over look the spires are first and fouse on the Chimeran ground forces advancing on their positions. As they look at the advancing Chimeran forces they are attacked and spin them into cocoons. If anything there will be chaos within the lines.

    I think Hakha said it best, “A confused enemy is more easily played” Granted that is the openning actions of the war and the Helghast will suffer early defeats on a neutral planet now. Doesn’t look good for the Helghast.

    Now about the Planet Blob or Moon Blob I’ll take ether one. Remember the Chimeran are still a mystery and so is the Helghast now thinking of it. But we have seen what is in the Moon Blob. However do to the fact the Tunguska Event in Resistance Cannon is how the Chimeran arrived on Earth via Metorite from this Moon Blob. But thinking that that Moon Blob has zero Chimeran in it takes huge sense of disbelieve.

    (On a lighter note)

    Granted I’m already in a sense of disbelieve that you didn’t say anything about my the last half of my Comment about the Helghast losing the war. It makes me sad that I did all that reseach and you say nothing.

    /Mega runs off crying/

  • Battra Boy
    November 21, 2009
    #14

    Well, I guess Megaraptor summed it up. Also, Kenny, the Arc Towers cannot be used, as this battle takes place on a neutral battlefield and the towers require the Helghan Lightning storms to power them.

  • Kenny C.
    November 24, 2009
    #15

    The day is here: the Epic Summary of my agruments and the destruction of the Chimera arguments (sort of) is here. BOW YOUR HEADS MORTALS!

    (1.) Right off the bat, I will address Mega’s disappointment at me not commenting on how the Killzone wars are going. So….

    While I no longer doubt the overall strategy the Helghan’s were using before the events of KZ2, as in sap the ISA to the breaking point, the death of Visari could change everything and could result the handing of the Helghan war machine to a more…. direct leader in terms of combat. In addition, I still see the ISA invasion of Helghan as a loss as they sole remaining ISA troops on the ground are those that survived the assualt on Visari’s Palace (and everyone who has finished the game knows what I mean when I say “survived”). They are the sole beachhead on the entire planet, and are now in the process of being surrounded by the Helghast, who faired quite well from the Invasion in terms of troop losses if the in game info and compared to ISA losses. So I say, Helghast victory in Killzone 2… until the developers magically make an entire UCN fleet appear out of nowhere in Killzone 3.

    (2.) On to Battra’s Boy Post # 114 – You state that since the neutral atmosphere is not Helghan’s atmosphere, that all arc weaponry would not work. Well hate to burst your buuble, but the Fact Pile Debating Rules clearly state that –

    “All characters, regardless of where the fight takes place, or what universe/medium they are native to, will have full access to their abilities at optimum efficiency as they are depicted in their native universes.”

    While these rules were clearly made to suit fights involving individuals and their ablities, it can be used in army fights, as the rules apply to any fight. That means, arc towers aglore. Besides, to simply state that the Helghast can’t have their arc towers, because of a supposed scientific impossibility, is quite ludacris on a site that features the Hulk, Mario, and Superman (who are all scientifically impossible).

    Please… read the damn rules.

    (3.) ” How does the Helghast know that the Spires (At this point filled the Spinners) are anything other than an average missiles and seeing them land around unimportant target areas (passed the so called bug defense) the Helghast would over look the spires are first and fouse on the Chimeran ground forces advancing on their positions. As they look at the advancing Chimeran forces they are attacked and spin them into cocoons. If anything there will be chaos within the lines. ”

    - If this is not a argument based on CIS, I don’t what is. You’re telling me… that the Helghast AA gunners and the automated systems of the Arc Towers will see missiles heading straight for them, which is what the spires do since every in-game use of said missiles has been on target with large troop and/or civilian concentrations, and that they will ignore them…. why would they? I don’t know about you, but I think even an eight year old on an AA gun would recognize the spire missile as a threat and shoot at it. Please don’t try to say that the missiles will be moving too fact for the arc towers as the automated systems would compensate with the linear motion of said missile and the fact that lighning is pretty fucking fast.

    (4.) “The Arc towers failed to shot down all of the ISA Intruders as seen at the 6:00 Mark”

    - If you would look again, would see that the ISA Intruders that are flying straight, almost like a missile trajectory (wink), are hit relativily easy and the Intruders that do make it through only did so by evading, something a spire missile can’t do and has never been shown to be able to do. In addition there are limited numbers of Goliathes they have, something that will become readily apparent as a weakness as the Helghan Jet Fighters proceed to destory them , by taking advantage of their superior speed over human fighters and almost laughable weakness of the heat vents on theri backs. After said Goliathes are gone, the Helghan fighters will be free to strafe and harass the enemy. A critical advantage, I must say.

    (5.) ” But we have seen what is in the Moon Blob. However do to the fact the Tunguska Event in Resistance Cannon is how the Chimeran arrived on Earth via Metorite from this Moon Blob.”

    - How do we know what is on said blob and where does it even state that this blob is the origin of the meteor?

    (6.) ” When it comes to the Spinners the Helghast soldier would be unable to resist a Spinner Attack and given that Spinners are strong enough to flip over a moving vehicle.”

    - ….. Even if any spires land, which I think highly unlikly, they could easily be surrounded and desposed of as I’m sure the Helghan’s would have enough sense to go ” Thatz iz a weaponz!!! Itz most be weird as it didn’t blow! Surround and shot in at! ” The fact that all the spinners need to hatch to even get out of said missile also adds time for the Helghast flame troops and grenediers to blast it. However, if the spinners do manage to hatch, I must ask you to consider a question very carefully. Remeber how you could kill spinners in Resistance 2 single player? You remeber how many shots it took? Yeah, they’re not really all that threatening, as their main purpose is to strike defenseless cicilians, not guys with automatic rifles.

    Onto to Humor, Hurray! Since the rules state gets limited info on their opponenet, I wondered what could give these two sides the basics while not giving them much useful info…. so was born Stoopid: the smart ork boy.

    Helghast Battle Brief –

    Stoopid: Aw-rite, dis her is da Chimera. (points to slide in slide-show) De haz da trickest flash and da killest dakka. Dis here is da spire missile, iz a cheater dakka, smash it but good! De has sum pretty big boyz with rokets and such, but you can take them, can’t ya! YOU RED-EYIED GITS! WAGGGHHHHHHHHH!

    Chimera Battle Brief-

    Stoopid: RITE! dIs iz……

    Chimera: /hiss-roar/

    Stoopid: ….. yeh, wel anyway, dis iz da Hel…

    Chimera: /random clicking sounds and roars/

    Stoopid:…. do ya gitz even spek proeper ork ?

    Chimera: /roar/

    Stoopid:…… oh, sog it ya gitz and just go kill the onez with red eyes.

  • Megaraptor18
    November 24, 2009
    #16

    Ok I’ll start with this one.

    “- How do we know what is on said blob and where does it even state that this blob is the origin of the meteor?”

    If you look at the 1:01 mark and pause it you can see massive rocks flying around “Planet Blob” Also looking at the Chimeran history it is without a doubt that is how the Chimeran returned to Earth.

    From the wiki

    “The true origins of the Chimera are unknown, but they are suspected to have been brought to Earth in the Tunguska Event. Evidence suggests that the Chimera have been planning for this to happen for a long time as shown by the excavated Chimeran Towers which were long buried across the world. Some towers even happened to be under major population centers, such as London, Paris, and Chicago.

    After Arrival
    From the spot of their arrival on Earth, they proceeded to infect and/or kill almost every person (if not every person) in Russia and in 1949 overwhelmed all of Europe in a matter of weeks with the exception of Britain. Eventually, they dug under the English Channel and invaded the island nation, easily overwhelming its defenders. Noted changes in the environment/climate of Great Britain and the excavation of many Chimeran Towers by the Chimera happened shortly after their brutal takeover of the country.

    Interstellar War
    It is known that at some point in the past, at least 60 million years ago, the Chimera or their creators were at war with another alien race. It is unknown what the outcome of this war was, but it left many artifacts behind on Earth and possibly shattered the Chimeran home planet. One of these artifacts was recovered from a Chimeran Tower designated Alpha-3, located in Chicago. The object recovered was neither Chimeran nor human technology and is believed to have belonged to the unknown race that had fought against the Chimera. Another such object is believed to have been located at the Chicxulub Crater, where the Chimeran Fleet was headed. The object can be seen in this document, Intel 18. These objects came to be known as Gray Tech.

    Empire
    The Chrysalis claimed that the Chimera have taken over worlds other than Earth, implying that the Chimera have a widespread empire on other worlds. More disturbingly, this also implies that Earth was at one time a colony of the Chimera.”

    The Chimeran is more powerful than you think and by the last paragraph. They might have several planets under their control and the Blob could be one of them or their main home planet. Granted because the Chimeran (Same with the Helghast) are a mystery and we want know what they are truly capable of doing.

    But even the tech level of the Chimeran they are slightly more advance. Let us take a look at the drones.

    While I love the ATAC and trust me I do love the ATAC. The ATAC is a fast and very mobile attack drone and the attack drones is a cheaper version of the ATAC and is ok in combat. However when compared to the Chimeran Drones they are under powered.

    http://resistance.wikia.com/wiki/Drone

    Let us look at the Attack Variant

    “The Attack drones are large, heavily armed and armored, and also shielded. Attack drones carry two weapons; a single barreled Bullseye look alike and a triple barreled mini-rocket launcher. The mini-rockets are somewhat similar in shape to a hypodermic needle, with a hard needle-like nose that can penetrate organic tissue and hard materials before exploding, or possibly releasing the Chimeran virus into the target.”

    Not only the Attack Drone has shields and stronger armor than the ATAC and also has more firepower than the ATAC. In other words a Chimeran Attack Drone would be seen as a major threat to the Helghast soldier.

    When it came to the issue on the Spinners and Spires. Now I have to divide that statement up up a little bit to reply to each point.
    “they could easily be surrounded and desposed of as I’m sure the Helghan’s would have enough sense to go”

    Yes they would put will they send enough. In the Guidelines you mention so much about they would think it’s an unexploded missile and send a squad or two to the area and they would be overwhelmed and infected by Spinners.

    “The fact that all the spinners need to hatch to even get out of said missile”

    From the Wiki

    “A strain of Chimera known as the Mother Spinners are some sort of “queen” to these Chimera. This strain is most likely not created from human hosts, and instead may be created similarly to the Leapers”
    Also might I add once the Spire hits the ground the Spinners will exit and infect all beings around the area.

    “Remeber how you could kill spinners in Resistance 2 single player? You remeber how many shots it took? Yeah, they’re not really all that threatening, as their main purpose is to strike defenseless cicilians, not guys with automatic rifles.”

    Just because you can kill something with a single bullet doesn’t mean the creature is not dangerous. They are strong enough to turnover a moving vehicle. They also have numbers and surprise on their side and the Helghast will lose number Helghast soldiers in the Spire attacks. Might I add that the reason behind the Spinners not attacking Hale in the games is this from the wiki
    “During the campaign, Hale encounter many Spinners-though only one or two at a time-but they never attack and usually run away from him, presumably because they sense that Hale is already infected quite intimidating due to his size and a Spinner’s own size”

    Your next statement

    “If you would look again, would see that the ISA Intruders that are flying straight, almost like a missile trajectory (wink), are hit relativily easy and the Intruders that do make it through only did so by evading, something a spire missile can’t do and has never been shown to be able to do.”

    Than a large amount of Chimeran Dropships can drop squads of Chimeran behind the main Helghast defense line and take down the Arc Towers and given the fact that the Chimeran has slightly more advanced small arms and the Chimeran soldiers have extraordinary regeneration abilities, speed, and strength give them an edge against the Helghast soldier. If the Chimeran squads can knock out even one Arc Tower and anti-air net of the Helghast defense line the Helghast will suffer from an Spire attack.

    Also the Arc Towers and any Arc weapon systems request a large amount of Petrusite to power the Arc weapons and it has to be mined. Once the Chimeran realize this and they will due to the fact that the Helghast will be on the defensive and this war is not going to end quickly. The Chimeran will attack and destroy the Petrusite grid and most of your Arc Towers will go down. With you main hopes of victory destroyed the Chimeran will overrun the Helghast positions.

    “In addition there are limited numbers of Goliathes they have, something that will become readily apparent as a weakness as the Helghan Jet Fighters proceed to destory them , by taking advantage of their superior speed over human fighters and almost laughable weakness of the heat vents on theri backs. After said Goliathes are gone, the Helghan fighters will be free to strafe and harass the enemy. A critical advantage, I must say.”

    This is the last statement I will counter at this time though I might return later to comment on the other things you said and possible new things you will say.

    The Chimerans also have advanced fighters as well and given how old the Chimeran are the fighters are most likely as advanced as the Helghast Fighters. You must have forgotten that the Chimera had advanced fighters of they own. Here info on the Chimeran Fighters which is more info than what we have on the Helghast fighters.

    “These were the small ships seen during the San Francisco invasion and the Battle for the Holar Tower darting all over the sky. They were compact, teardrop shaped craft with similar cockpit design to the shuttle (no apparent windows, single camera on front between spikes). They appear to be have been able to equip air-to-ground weaponry as well as air-to-air weaponry, as they performed a bombing run on the artillery gun in San Francisco. The rounds of the weapon also appear to have a residual flash, temporarily blinding Hale as they strike the gun.”

    “Onto to Humor, Hurray! Since the rules state gets limited info on their opponenet, I wondered what could give these two sides the basics while not giving them much useful info…. so was born Stoopid: the smart ork boy.”

    To end on a lighter note you should write your own fan fiction for FactpileTopia about Stoopid. I could see a lot of good adventures about him.

    Lol in a word program this is about 5 pages long

  • Battra Boy
    December 1, 2009
    #17

    Well, I guess the Chimera take this one then?

  • Kenny C.
    December 1, 2009
    #18

    No, once I get some real time together, Mega will find himself scrambling to find new info.

    It is not over, not by a long shot.

  • Sapper007
    December 1, 2009
    #19

    Bring it… I dont mind laying waste to the helghast….

  • Battra Boy
    December 3, 2009
    #20

    Well, if you don’t have anything to say at the moment.. I see no reason why nominations cannot be made?

    I hearby nominate the Chimera for the Factpile award.

  • Kenny C.
    December 3, 2009
    #21

    @ Sapper

    I find your arguments quite laughable actually, at least in this thread… bring it on indeed.

    @ BB

    I hearby nominate you for the short attention span award.

    - In all seriousness, this will most likely be a draw as not all the info is known from both sides, but I still like the fact that I’m fighting… lets see… three different people alone on this… four if I count the somtimes here, chewie.

  • Megaraptor18
    December 3, 2009
    #22

    “- In all seriousness, this will most likely be a draw as not all the info is known from both sides, but I still like the fact that I’m fighting… lets see… three different people alone on this… four if I count the somtimes here, chewie.”

    So in other words you are saying we will have to wait for the third game from Resistance and Killzone

  • Kenny C.
    December 3, 2009
    #23

    @ Mega

    Perhaps, but I doubt they will answer all our (or at least my) questions regarding to specs.

  • Battra Boy
    December 12, 2009
    #24

    I sure hope Hale isn’t dead now. We want Hale, not damn Capelli.

  • Kenny C.
    December 12, 2009
    #25

    Can Chimeran infected creatures survive a 9 millimeter bullet going right throught the middle of their brain and creating an exit hole the size of an orange on the back of the head…… I think not.

  • Megaraptor18
    December 12, 2009
    #26

    “Can Chimeran infected creatures survive a 9 millimeter bullet going right throught the middle of their brain and creating an exit hole the size of an orange on the back of the head…… I think not.”

    We will find out in Resistance 3

  • Kenny C.
    December 12, 2009
    #27

    Huhhh…… I know. And somehow… I think they will write in a way for him to survive.

  • Megaraptor18
    December 12, 2009
    #28

    “Huhhh…… I know. And somehow… I think they will write in a way for him to survive.”

    Yup oh Kenny I think Capelli shot Hale with a 45 cal round not a 9mm. Due tot eh fact he was carrying the M1911 Colt 45

  • Kenny C.
    December 15, 2009
    #29

    If he survives that…. I call major bullshit.

  • Megaraptor18
    December 15, 2009
    #30

    “If he survives that…. I call major bullshit.”

    Well given the fact he was infected with the pure Chimeran strain and given the fact the basic regenration abilies he has a 50% chnace of returning. Also being the series main hero.

  • Kenny C.
    December 15, 2009
    #31

    Where I ask, does Chimera regen. give you the ability to regrow your brain? The “basic regen” is in fact just the side affect of having a 12x faster metabolism of humans… that doesn’t mean that your brain comes back.

  • Megaraptor18
    December 15, 2009
    #32

    We’ll find out in Resistance 3. If he survives do to his regeneration abilities than the mystery of the Chimera only deepens

  • Kenny C.
    December 15, 2009
    #33

    More like: the plot devices and armor deepen.

  • Megaraptor18
    December 15, 2009
    #34

    Hey I’m only calling it what they would call it in the game

  • Kenny C.
    December 15, 2009
    #35

    Fair enough…. let the plot devices flow.

  • Kenny C.
    December 19, 2009
    #36

    ” The Chimerans also have advanced fighters as well and given how old the Chimeran are the fighters are most likely as advanced as the Helghast Fighters. You must have forgotten that the Chimera had advanced fighters of they own. Here info on the Chimeran Fighters which is more info than what we have on the Helghast fighters.”

    - “Likely” is a very shaky term to use here considering how the simple Sabre is bale to go toe to toe with these “advanced” jet fighters. Granted, the Resistance wiki does state that the human pilots are just a bit more skilled in combat, but if the Chimera had any noticable advancement beyond a primitive sabre, this would not really be a issue. I also had to consider that I really don’t know what the capabilities of the Helghan fighter are, but since it seems that most tech in the Killzone universe hasn’t taken a step back from our current tech, I have every reason to believe that the Helghan fighter has a significant speed advantage over both the Chimera fighter, the slow turnning speed of a Goliath, and would be quite hard for a Stalker to hit considering that Sabres have been able to run missions in Stalker defended territory.

    “Also the Arc Towers and any Arc weapon systems request a large amount of Petrusite to power the Arc weapons and it has to be mined. Once the Chimeran realize this and they will due to the fact that the Helghast will be on the defensive and this war is not going to end quickly. The Chimeran will attack and destroy the Petrusite grid and most of your Arc Towers will go down. With you main hopes of victory destroyed the Chimeran will overrun the Helghast positions.”

    - How will they launch said mission? Any air drop would be suicidal considering the implications of Arc towers, Helghan fighters, the capital ships, AA guns, and the fact that everything associated with Arc tech is sure to be heavily guarded (Heavies). I can’t really see how the Chimera would even learn of the grid or the mineral, but I suspend my disbelief for now.

    ” Not only the Attack Drone has shields and stronger armor than the ATAC and also has more firepower than the ATAC. In other words a Chimeran Attack Drone would be seen as a major threat to the Helghast soldier.”

    - That drone has the dodging capabilities of a snail. The ATAC was only able to be defeated when stunned by large amounts of electricity and then hit with multiple rockets rounds, which were eaily dodged by the ATAC. If the two went head to head, the multi-launchers on the ATAC would have little trouble impacting the drone and whittling away its armor, while the Drone would have quite a bit of trouble actually hitting the ATAC, considering the fact that the ATAC is built for speed and the needle missiles of the drone don’t appear to be homing in any way.

    “Just because you can kill something with a single bullet doesn’t mean the creature is not dangerous. They are strong enough to turnover a moving vehicle. They also have numbers and surprise on their side and the Helghast will lose number Helghast soldiers in the Spire attacks. Might I add that the reason behind the Spinners not attacking Hale in the games is this from the wiki
    “During the campaign, Hale encounter many Spinners-though only one or two at a time-but they never attack and usually run away from him, presumably because they sense that Hale is already infected quite intimidating due to his size and a Spinner’s own size””

    - “presumably” being the operative word here. Anyway, said spinners are still vunerable to small amounts of fire, and an effective net of AA defense will limit, if not stop all, the spires incoming. The result is that a weapon has indeed landed, but a simple flame trooper could light the whole thing up and consume them. Indeed, Helghans are armed with a number of area-affect weapons, such as Teslite grenades, to counter large swarms of spinners. Now… unto your claim that they can claim victims “right out of the box.” The resistance wiki states that the intial stage of the spinners is a VERY small infant as thousands have to fit in one Spire missile, then they have to morph to get to their proper side… that means that there will be a reasonable amount of time for the Higs to send a couple squads for bug squishing.

    “Than a large amount of Chimeran Dropships can drop squads of Chimeran behind the main Helghast defense line and take down the Arc Towers and given the fact that the Chimeran has slightly more advanced small arms and the Chimeran soldiers have extraordinary regeneration abilities, speed, and strength give them an edge against the Helghast soldier. If the Chimeran squads can knock out even one Arc Tower and anti-air net of the Helghast defense line the Helghast will suffer from an Spire attack.”

    - I think you misunderstood me, I said that the only Intruders to make it through did so by using evading techinques, I never said that ALL the intruders that used evasion made it through. Hell, the Chimeran method of insertion is quite insane if you think about it: droping a large… box with only one exit stragth unto the ground. Not only would this technique leave a substantial period of time where the Chimera are no doubt trying to get over the rough impact, but there is only one way off that thing… if they’re going to be targeting the Arc towers and the Arc towers in question are usual protected by whole platoons, then all the Helghast have to do is aim at the entrance with everything they got and let it rip (think the beach scene of Saving Private Ryan). One heavy with his machine gun, or even a simple fire team with an LMG, would make the intial unloading damn near suicidial. I didn’t even need to mention the fact that the Arc towers are not the only thing protecting the Helghan’s airwyays!

  • Megaraptor18
    December 19, 2009
    #37

    “Hell, the Chimeran method of insertion is quite insane if you think about it: droping a large… box with only one exit stragth unto the ground. Not only would this technique leave a substantial period of time where the Chimera are no doubt trying to get over the rough impact, but there is only one way off that thing…”

    If you recall there are in fact two openings in the crate for them to get out of it replay the first one agina at least the Manchester level you see the dropship drop a crate filled with at least 20 to 40 Chimeran troops and they exited from both the left and the right side of the crate.

    Info on the Chimeran dropship

    “Advanced propulsion units allow the craft to create a dramatic lift allowing them to be better armored than the Human equivalent aircraft. Dropships are tasked with bringing in new Chimeran troops into battle through the use of external transport containers.

    Each transport is capable of holding multiple Chimeran squads to ensure maximum tactical flexibility. These containers can also be dropped from low altitude directly into the combat zone for a speedy delivery of troops.”

    Also the Helghast had a limited number of Arcs Towers in the defense of their capital and it has been shown while they did shoot down a good number of Intruders the ISA still manage to place enough troops on the ground to destroy an Arc Tower. a single Chimeran Dropship can easily deploy around a platoon worth of troops and if you see that the sky is full of dropships a snigle Arc Tower can only hit so much at least 20% and we have never seen a mass of Arc Towers in the same area most likely do to that during the ISA Invasion of Helghan the Helghast has to spread their defenses out and at most they had an arc tower every few blocks. (Granted this is due to the fact we never saw more than one Arc Tower at a time besides the Palace Which were much larger than normal Arc Towers.)

    “How will they launch said mission? Any air drop would be suicidal considering the implications of Arc towers, Helghan fighters, the capital ships, AA guns, and the fact that everything associated with Arc tech is sure to be heavily guarded (Heavies). I can’t really see how the Chimera would even learn of the grid or the mineral, but I suspend my disbelief for now.”

    Kenny did you forget about Killzone 2 how two guys got into the plant and shot it up and was evac via ISA several Intruders and was destroyed by ISA forces. Also you underestimate and look at them as dumb beasts. They are highly intelligent and have shown to use British and American tacics as they gain knowledge from their victims.

    Also this is alittle off topic but this is really ceepy and cool at the same time
    http://resistance.wikia.com/wiki/XX458198

    Back on topic I just find out about the Chimeran AA turrets
    http://resistance.wikia.com/wiki/Chimeran_AA_Turret

    Helghast fighters might have a hard time when this things are in place.

    The Swarm will tear through Helghast ground troops. Also TR-X Teslite Grenades and Arc Rifles are not standard issue weaponary in fact the only Helghast soldiers using the Teslite Grenades were apart of Radec’s Personal Guard. The average soldier only had the M194 Percussion Grenade.

    But now let us get to the fun part and the part I have been waiting for soldier to soldier combat.

    “One heavy with his machine gun, or even a simple fire team with an LMG, would make the intial unloading damn near suicidial. I didn’t even need to mention the fact that the Arc towers are not the only thing protecting the Helghan’s airwyays!”

    I see alot of your plan rely heavily on the Heavy Troopers
    http://killzone.wikia.com/wiki/Heavy

    However you forgot about one thing the Chimeran has suprior firearms and their counter to the Heavy or any entrenched LMG squad is the Auger

    “The Auger Heavy Penetrating Rifle fires salvos of transient radiation that will tunnel through solid matter and increase in power with each object they burrow through. Hard surfaces are unaffected, but organic tissues will obtain severe burns. The Auger does have a relatively small ammunition capacity, but the salvos ignore cover so they are all potentially lethal. The Auger’s secondary fire deploys a small rectangular force barrier that is impervious to all weapon fire except fire from Augers. Enemies will suffer damage if they move through the barrier. ”

    This weapon makes the Heavy useless in a fight against the Chimera. Also given the fact the Auger can create a barrier that will protect the user from enemy fire.

    The Bulleye
    “The Bullseye is one of the most versatile and useful weapons there is in the Resistance Franchise. It is always held by Chimeran Hybrids. The Bullseye’s primary fire shoots small, glowing spheres which home in on the Bullseye’s tag-it’s secondary fire, which after being shot sticks to an enemy. In Resistance 2, the tag allows you to see the enemy on the other side of obstacles as a glowing silhouette”

    Which is better than the StA52

    Now to the Arc Rifle and the Arc Charger
    “The Arc Charger fires a blast of energy in the form of an electric arc which briefly clings to organic tissue. Additional blasts increase the intensity of the energy. This bolt of electricity has the ability to arc to other enemies, but the gun needs to be charged first. The more the Arc Charger fires, the more it charges, and the more enemies the bolt will arc to. This is how the Arc Charger gets it’s name. The energy’s power increases with each successive arc,as does its ability to strike new targets. With the proper timing many targets may be attacked at once. The Arc Charger is particularly devastating against multiple enemies where it can develop maximum intensity. ”

    While on paper they sound the same but in truth we only saw a handfull in Killzone 2 and it was given to a few Heavies. While the Chimeran Arc Charger is smaller and can be carried by a soldier without armor.

    Also given the fact Chimeran are stronger and faster than Helghast the Chimeran has this one.

    Now I’m tried and alittle buzzed I’m going to bed and I might add more later.

  • Battra Boy
    December 19, 2009
    #38

    “- How will they launch said mission? Any air drop would be suicidal considering the implications of Arc towers, Helghan fighters, the capital ships, AA guns, and the fact that everything associated with Arc tech is sure to be heavily guarded (Heavies). I can’t really see how the Chimera would even learn of the grid or the mineral, but I suspend my disbelief for now.”

    We call them Burrowers. Also, how would Gray tech come into play here?

  • Megaraptor18
    December 19, 2009
    #39

    “We call them Burrowers”

    I forgot about them they can easily cut the powerlines and an assault on the main plant wouldn’t be needed

  • Kenny C.
    December 24, 2009
    #40

    “Kenny did you forget about Killzone 2 how two guys got into the plant and shot it up and was evac via ISA several Intruders and was destroyed by ISA forces.”

    “Also the Helghast had a limited number of Arcs Towers in the defense of their capital and it has been shown while they did shoot down a good number of Intruders the ISA still manage to place enough troops on the ground to destroy an Arc Tower.”

    - Those two events were so accomplished by the fact that the Squad who actually did the work had character shielding and the fact that the plot needed to actaully advance. If I used your logic in this, I could easily state that a four man fire-team could destory entire Chimera bases. But I won’t, because that’s stupid.

    “Back on topic I just find out about the Chimeran AA turrets
    http://resistance.wikia.com/wiki/Chimeran_AA_Turret

    Helghast fighters might have a hard time when this things are in place.”
    -Mmmmm… AA guns that were designed to take out prop-driven aircraft and first-gen jet fighters… Listen… todays modern fighters (F-16) can go almost 2.5 times faster that the Sabre…What the hell would an AA gun designed an calibrated for first-gen jets do against a jet that easily out strips it’s design parameters,considering I doubt the Helghans went “LETS MAKE AN AIRO PLANE THATS SLOWER THAN THE ONES FROM TWO HUNDRED YEARS AGO!!!!!! PWWWNNNNNZZZZZZZZZZ”

    “The Swarm will tear through Helghast ground troops.”
    - You haven’t proved that there are more swarms and the fact that they are mostly likely a VERY rare enemy means that a special team can be deployed to counter them ith Arc guns.

    “While on paper they sound the same but in truth we only saw a handfull in Killzone 2 and it was given to a few Heavies. While the Chimeran Arc Charger is smaller and can be carried by a soldier without armor.”
    - Mmmmm… what do you call it when a weapon is not seen or used in the entirety of the latest game and is not even mentioned… I believe it’s called discontinued… as in, not in use anymore.

    “Also given the fact Chimeran are stronger and faster than Helghast the Chimeran has this one.”
    - Source? I’ve never heard of increased strength or speed.

  • Kenny C.
    December 24, 2009
    #41

    Oh.. forgot.

    ““We call them Burrowers”

    I forgot about them they can easily cut the powerlines and an assault on the main plant wouldn’t be needed”

    - So… You’v enabled the Chimera to instanty know that Arc towers are powered through underground powerlines and the locations of said powerlines. To be honest, I had forgotten all about burrowers but they will be of little concern as even if they found aid powerline and attacked it, would result in ts death and it would take a considerable amount of time to organize these creatures to find and attack the powerlines… time enough for Helghan airpower to make a mockery of the Chimera’s ground offensive.

  • Megaraptor18
    December 24, 2009
    #42

    “- Source? I’ve never heard of increased strength or speed.”

    Here is your source

    http://resistance.wikia.com/wiki/Chimera

    “Physical Traits
    Physical characteristics of the various forms of Chimera include having between two to six bright yellow eyes, greatly varied anatomies, and grayish-green skin. Their metabolism is another one of their more interesting aspects, as it is twelve times that of a normal human being. This enhanced metabolism grants them extraordinary regeneration abilities, speed, and strength”

    “- You haven’t proved that there are more swarms and the fact that they are mostly likely a VERY rare enemy means that a special team can be deployed to counter them ith Arc guns.”

    http://resistance.wikia.com/wiki/The_Swarm

    “”The Swarm” (neuroptera spiculus) is a large team of insects that are encountered in Bryce Canyon, Utah. It is revealed that the Swarm is actually a highly evolved form of the species that nearly infected all of Europe and Asia; the Crawlers. This could be one reason that the Spinners were used as the new main way of infection due to the crawlers evolution. Due to eating an abundant source of metal, the Swarms exoskeleton is immune to regular firearms. Although it’s weakness is electricity, such as from generators, a concentrated energy weapon, such as the Pulse Cannon used by Hale in Bryce Canyon, is required to deafeat the creature.”

    Let me highlight a key phrase in this

    “It is revealed that the Swarm is actually a highly evolved form of the species that nearly infected all of Europe and Asia; the Crawlers. This could be one reason that the Spinners were used as the new main way of infection due to the crawlers evolution.”

    Also their status is active.

    “enemy means that a special team can be deployed to counter them ith Arc guns”

    Answer me this how many Helghast soldiers did we see use an arc rifle… None…. How many heavies did we see use the Arc Rifle…. One… If the Arc Rifle was mass produce or have special teams than why wasn’t their any in the defense of the Palace.

    “You’v enabled the Chimera to instanty know that Arc towers are powered through underground powerlines and the locations of said powerlines”

    Since a third of your defense of the Helghast relies on ignoring Guideline number 4

    4. Prep and knowledge
    - Combatants are given minimal knowledge and prep time.Therefore,one character can’t get kryptonite to battle Superman before a fight.

    In fact majory your defense is you ignoring Guideline number 4.

    Example one

    “The fact that all the spinners need to hatch to even get out of said missile also adds time for the Helghast flame troops and grenediers to blast it”

    You are saying that the Helghast would have knowledge that Spires are filled with Cwalers and Spinners and send in Flamthrowers to burn the area. Even though they have never seen the Chimera Spire attack before and so you ignored Guildline 4. In truth they would only send the nearest squad to check the area.

    “Helghans are armed with a number of area-affect weapons, such as Teslite grenades, to counter large swarms of spinners. Now… unto your claim that they can claim victims “right out of the box.” ”

    Same issue different comment. First Teslite grenades are not standard issue grenades and second you ignored guideline number 4 once more. Granted your entire defense is based on the fact the Helghast knows about the Spires and will have special teams ready to counter the Spire attacks.

    “burrowers but they will be of little concern as even if they found aid powerline and attacked it, would result in ts death”

    And what has stopped the Chimeran from sacrificing it’s troops for an end result victory.

    “You’v enabled the Chimera to instanty know that Arc towers are powered through underground powerlines and the locations of said powerlines”

    Well since you enabled the Helghast to create special teams that are sole deployed when a spire hits or when the Swarm shows up and since you ignored Guildline number 4 so off in in this debate I thought you wouldn’t mind that I do as well. Never thought of you has a hypocrite. Because the majory of your defense relies on the Helghast having Prep and knowledge on the Chimera and so if we go by Factpile Guildlines the Chimera wins in the end.

  • Kenny C.
    December 25, 2009
    #43

    “Answer me this how many Helghast soldiers did we see use an arc rifle… None…. How many heavies did we see use the Arc Rifle…. One… If the Arc Rifle was mass produce or have special teams than why wasn’t their any in the defense of the Palace.”
    - It was just off the production line and had yet to be integrated, in fact, if you look at the level in which you get the Arc gun, you will see quite a few hanging on gun racks. Also game play mechanics.

    “And what has stopped the Chimeran from sacrificing it’s troops for an end result victory.”
    - The fact they have to find the damn things…

    - Indeed I did violate rule number 4, so I come up with a new defense, as entails…

    1- As your Goliaths and other war machines try to get within range of the Helghast ground forces, Helghast Jet-Fighters take advantage of their superior speed to evade the majority of Chimera flak and take down the Goliaths from their painfully obvious weak spots and this in turn does a bit of damage to other forces as the tumbling giants crush some of their own forces (assuming a massed Chimera war host). Having taken down their primary targets, the Helghan Jet Fighters then focus on drop ships, the Chimera Jet /laugh/ fighters, and other Chimera war machines. Note this effectively nullifies any chance of a spire landing anywhere close to the Helghast.

    2- Helghan Capital Ships maintain a constant bombardment with… what ever the hell their armed with to cause further death and confusion among the Chimera forces. Even if the Helghan Capital Ships have no armaments (I seriously doubt it considering their martial nature) their ships can be used as mobile bases to both observe the Chimera forces and ferry troops from place to place.
    If every thing else fails, the Helghast, if they decided to keep the “special feature” from KZ 1 parasite craft, can literally rig each and every drop pod they have to be giant bombs.

    3- Now comes the phase in which advance Chimera drop ships and perhaps a few spires come into play. No matter how many fighters the Helghast have, the Chimera will most likely get a few drop ships and maybe a spire or two going to the Helghast lines to…. I don’t know…seek revenge at this point maybe. They would have little to no knowledge of Helghast Arc towers at this point per the rules and they would most likely place themselves in major troop concentrations to maximize their limited numbers and advanced weaponry. Now, as per KZ2, Helghast usually bunch around Arc tower protected areas to both enjoy the benefits of air cover and protect the towers themselves. This in mind, the drop ships would be significantly whittled down by Arc weaponry and the result would be the Chimera drop ship squads surrounded and outgunned in sheer masses of weaponry. The spires, if any got launched in time, would suffer much higher rates of attrition due to the fact they are always launched at major pop. areas (Tower protected areas in this case) and the fact they have no maneuvering ability what so ever as they are missiles. This leads to a total failure of the Chimera air assault as the surviving drop ship squads are surrounded and slaughtered. And now… Helghast have a few good pieces of Chimera tech!(Note, I made this prediction based on the Helghan Capital ships having no air-to-air weapons to put up a effective defense, if I assume that they do, the Chimera’s air assault doesn’t even land a single squad.)

    4- Burrowers now come into play as they would be placed underground and would arrive sometime after the failed Chimera air assault. The fact of the matter is, thanks to the link held by all Chimera, these burrowers and the troops within would no doubt of heard of the Arc defenses, but what would they really know? They still wouldn’t know of the power lines or the power station itself. Now sure, they could get lucky and hit a power line accidently, but still leaves them with a single Arc tower down (Whoopie!) and no knowledge of where the rest are at, or even their source. The most this force could hope to do it plant it’s squads in unexpected places and rank a few kills before proper forces move in and stamp them out. The Burrowers themselves would then either be used to dig tunnels for the Chimera host to weather the “death from above” or just fight with their own squads, which leads them to certain death.

    5- By this time, most likely, The chimera are advancing within the Helghast as da Jets continue to use their significant speed advantage to further cripple the Chimera host as they make strafing runs and try to take down all the stalkers. Now, considering that the Chimera have suffered huge losses from the failed England campaign, the total destruction of the Chimera fleet, the reconquest of Europe, and the fact that most Chimera have a time limit of a few months to a couple of years (open to debate as to the exact time and breed of Chimera), the Chimera will not be exactly be in overwhelming numbers and the further losses of heavy equipment and troops to the Helghan fleet will further lessen their numbers. The Helghast, thanks to the fact that the capital ships and jets have been in constant watch of them, will have a reasonable amount of warning and intel to establish a perimeter to meet the assault and watch it break as waves to the cliff-face. Numbers, air superiority, tanks, Helghast Drop ships, and Arc weaponry will ensure that the Chimera will be met and defeated quite handily.

    6- The only problem I foresee is a number of swarms being involved in the last phase of the fight, but due to the fact that a number or Arc guns are indeed ready it use by Helghast forces (As per the number seen at ONE Petrusite plant) and there were indeed stock piles of electricity grenades at Visari’s palace leads me to believe they will be eventually hunted down and destroyed. Besides, even though they were bullet-proof, a direct hit by sufficient force (say a missile or a parasite-pod bomb) would liquefy their insides as only their exo-skeleton is metal-infused and protected.

  • Battra Boy
    December 25, 2009
    #44

    “You’v enabled the Chimera to instanty know that Arc towers are powered through underground powerlines and the locations of said powerlines”

    Well, seeing as all the damn things do are crawl through the Earth, they’re gonna come across it sometime. Furthermore, Burrowers also release poisonous gasses, possibly rendering these mines inhospitable.

  • Kenny C.
    December 25, 2009
    #45

    @ Battra Boy

    - Perhaps if you had taken the time to read post 143, you would see my further analysis on this. As for the gases…. I must ask you…once again.. .what is currently located on all Helghast noses, mouths, and eyes… think hard! If you go on further to say it does damage through skin contact, Helghast attire is designed to keep out the wind and sand of Helghan’s violent storms, there is very little to no skin exposed.

  • Megaraptor18
    December 25, 2009
    #46

    WOW You rely so heavily on conjecture since even you admited that there are NO Specs on the Capital Ships much less their Jet Fighters and the only defense you have for them are, It’s in da future. Seriously your lack of proof on the quote “It’s in da future so it’s super duper advanced.” Don’t you remember how easy it was even on Elite setting to shoot down those fighters without the use of missiles and just the vulcan cannons.

    “Helghast Jet-Fighters take advantage of their superior speed to evade the majority of Chimera flak ”

    Proof it… Oh wait you can’t because their is no specs on their jet fighters so it’s conjecture

    “but still leaves them with a single Arc tower down (Whoopie!) and no knowledge of where the rest are at, or even their source.”

    That is strange because all the ISA needed to do was destroy one Arc Tower and it opened the way to the palace. In till they ran into the Arc Defense Wall. But then the ISA learned of the Petrusite plant and how did they find it oh by following the pipes and how many plants they need to destroy. One Plant after a Single plant was destroyed all of the Arc Towers and Arc Defense Wall went down and the ISA went to the Palace and the Helghast was forced to nuke their own capital and that didn’t even stop them.

    “Now, considering that the Chimera have suffered huge losses from the failed England campaign, the total destruction of the Chimera fleet, the reconquest of Europe”

    And what is the current state of the Helghast again. They have suffered heavy losses on Vekta (Twice), The loss of their Capital, the loss of half of the fleet and the loss of their leader. Let me repost something from comment 110

    “Plans for Invasion: 2357
    Autarch Scolar Visari outlines his bold strategy for changing the face of governance in this system by returning to Vekta and seizing it again as a Helghast colony. Ignoring the many generations of UCN settlement under the ISA he inflames the passions of the Helghast for revenge. The Helghast High Command takes the bait and eagerly declares loyalty to Visari for the coming campaign, offering to make him Emperor if it succeeds.

    Visari’s plan is simple:

    1.Utilize deep-cover agent ISA General Stuart Adams to neutralize the orbital defense platforms.

    2.Utilize deep-cover agent ISA General Dwight Stratson to gain access to intelligence and lure the ISA troops out of the cities.

    3.Mount an invasion of Vekta whilst the orbital defense platforms are down, under the command of General Joseph Lente.

    4.Reactivate the defense platforms in time to defend Vekta against the inevitable support fleet sent by the UCA.

    5.Declare the system to be under Helghast control and sue for peace with the UCN whilst the UCA is still reeling from the loss of its fleet.

    6.Use the resources of Helghan and Vekta, as well as technology captured from the wrecked UCA Navy fleet, to build a Helghast fleet capable of defending the system from the UCA Navy.

    7.Begin charging trade tariffs for passage through Helghast space to Earth again.

    8.Blockade the Earth and strangle the UCN into submission.

    9.Capture the UCN Navy shipyards and orbital defenses. Leave Earth’s population to starve to death. Build an enormous fleet and establish Helghast hegemony over all colonies.”

    Also on the fleet issue read 6. Because they failed on Vekta they are unable to win the war. What they are doing is that they are buying for time and pray that the UCN and the ISA loss their will to fight.”

    The Helghast don’t have enough ships to change the tide of battle in their favor adn don’t forget that any missile and a parasite-pod bomb fired on the Chimeran forces will be shot out of the sky.

    May I ask since your plan relies on conjecture with no base on series cannon. Can I use conjecture that is based on Series Cannon.

    Here we go

    “The Chrysalis claimed that the Chimera have taken over worlds other than Earth, implying that the Chimera have a widespread empire on other worlds. More disturbingly, this also implies that Earth was at one time a colony of the Chimera.”

    Now since the Chimera are in control of more worlds than the Helghast have (the number of Helghast controlled planets… Only one.) Doesn’t that mean the Helghast would be defeated by overwhelming Chimeran forces from the other worlds.

    End result Helghast are defeated and given the fact that the Cimeran ground forces are far superior to Helghast ground forces and since the Arc Rifles and grenades are not standard issue weaponry and given the fact that the Helghast fleet has suffered heavy loses to ISA forces. The Helghast will not survive.

    But in this the most Marry of days I will state that using the parasite-pod as bombs is a pretty nice idea.

    Marry Christmas

  • Battra Boy
    March 3, 2010
    #47

    Chimera for Factpile award? :3

  • Kenny C.
    March 3, 2010
    #48

    I recite my claim of a Helghast win, but also condemn any attempt to claim Chimera win – too many unknowns that could turn the battle either way with a single bit of information.

    That is all.

  • Megaraptor18
    March 3, 2010
    #49

    I say wait for the thrid game for both series to come out we might learn more about both factions

  • Kenny C.
    March 3, 2010
    #50

    What I want is numbers.

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