Protoss Zealot Vs Space Marine

Protoss Zealot Vs Space Marine

Suggested by Skrunks

Hows about a Protoss Zealot (StarCraft) facing off against BASIC Space Marine. (Warhammer 40K)

None of this fancy Terminator/Stormbolter/Lightning Claw ridiculousness!

A standard Grunt Space Marine with Standard loadout.

Who wins?

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1,348 Comments on "Protoss Zealot Vs Space Marine"

  1. StealthRanger April 18, 2013 at 7:10 am -      #1

    This must have been suggested ages ago….
    -
    Anyways, what kind of weapons does the Zealot have? Or feats of strength, speed, durability, destructive capacity, etc?

  2. SgCombine April 18, 2013 at 7:23 am -      #2

    “what kind of weapons does the Zealot have?”
    -
    Aside from the warp blades I heard they have some kind of plasma gun or something. Even though they like never use it *shrug*
    -
    I guess the Zealot could just speed blitz the SM and cut him in half with his warp blades, assuming with Starcraft 2 variant.

  3. SgCombine April 18, 2013 at 7:25 am -      #3

    Edit
    *assuming we use the Starcraft 2 Zealots*
    -
    Also, kick ass looking pic for the SM.

  4. StealthRanger April 18, 2013 at 7:26 am -      #4

    “I heard they have some kind of plasma gun or something”
    -
    Depends on how destructive this is for it to matter
    -
    “I guess the Zealot could just speed blitz the SM”
    -
    How fast is the fucker? Space Marines are bullet timers. Or does he have invisibility or something like that?

  5. Hermit April 18, 2013 at 7:39 am -      #5

    Zealots do not have Warp Blades, they have Psy Blades, which are basically swords made from pure energy.
    .
    us.battle.net/sc2/en/game/unit/zealot
    .
    The Zealots also have Plasma Shields, but you’ll have to ask more knowledgeable Pilers on how much damage the shields can take.

  6. StealthRanger April 18, 2013 at 7:42 am -      #6

    “they have Psy Blades, which are basically swords made from pure energy.”
    -
    Hm, interesting, are these blades anything like Zeratul’s? Or are they just mundane energy blades? If so how destructive?
    -
    “The Zealots also have Plasma Shields, but you’ll have to ask more knowledgeable Pilers on how much damage the shields can take.”
    -
    I think I heard 38 megajoules on FPT

  7. Ford Prefect (With a Towel on his head) April 18, 2013 at 8:06 am -      #7

    Zealots can teleport short distances and their blades should be able to cut SM armor. They have been able to defeat Ultralisks singlehandedly (outside of the games). Their shields can resist high explosive rounds and C-14 gauss rifle fire (not near bolter power however). The Psiblades are less powerful than Warp blades, but cut through steel pretty easily.

  8. Ford Prefect (With a Towel on his head) April 18, 2013 at 8:10 am -      #8

    I calculated the minimal shield strength of a protoss zealot a few days ago. The power range is somewhere between 345 and 555 megajoules depending on gauss rifle muzzle velocity and ammo capacity per clip.
    -
    fix 345 to 34.5, forgot the dot.

    Galorian on Protoss Zealot vs Elite Zealot

  9. Luthor April 18, 2013 at 8:10 am -      #9

    Whoever posts these matches needs to know that there’s no such thing as a “standard” space marines. Is he from a melee-focused chapter like Black Templars and Space Wolves or more ranged chapters like Raptors or Imperial Fists.

    I do hope we go with BT Initiates, their hatred for psykers would end this match in seconds.

  10. Hermit April 18, 2013 at 8:24 am -      #10

    @ Luthor
    Well, which Chapter would you consider to be the most balanced?

  11. StealthRanger April 18, 2013 at 8:26 am -      #11

    I’d assume its a tactical marine as we normally do in SM threads (still it was from Skrunks, thus way back in ’09 so it was prolly not very well thought out)
    -
    “The Psiblades are less powerful than Warp blades, but cut through steel pretty easily.”
    -
    Well that wouldn’t really be sufficient to cut through SM armor, but it might be able to harm it dependant on how these blades operate (do they ignore durability in some form or another?)
    -
    “Galorian on Protoss Zealot vs Elite Zealot”
    -
    Well the 34.5 MJ sounds legit I s’pose
    -
    Bolters are 20mm shells, which are at least in the double digit KJ range by sheer virtue of kinetic penetrative energy alone, not factoring in the 2 meter wide explosions (not sure how destructive they are though, probably other factors I’m ignoring/forgetting)
    -
    Still, it’ll take several bolt rounds to get through the shields imho

  12. Ford Prefect (With a Towel on his head) April 18, 2013 at 8:37 am -      #12

    All protoss have a degree of psionic power, the zealots using theirs exclusively on the art of war. Using a limited form of precognition, zealots can predict enemy movements, striking with deadly accuracy and dodging attacks. After the Brood War, some zealots developed the ability to turn their body into pure energy for a few microseconds. This allows them to move at lightning-fast speeds and strike suddenly against an enemy that thinks they are out of range
    StarCraft Wiki

  13. CannibalisticCookie April 18, 2013 at 10:14 am -      #13

    It seems like the Zealot’s fight to lose.

  14. Crimson Sentry April 18, 2013 at 10:16 am -      #14

    I think that a Ultramarine is pretty vanilla, I’m pretty sure their standard tactical loadout is a bolter, bolt pistol, 2 krak grenades, a melta charge, and a blind grenade (<– I can't remember the 40k name of it though). Although in this fight I think the sm should have a power sword so it doesn't become one sided if the zealot gets to close.

  15. Crimson Sentry April 18, 2013 at 10:18 am -      #15

    ^got a comment awaiting moderation, but I said that in addition to the standard bolter (or in replacement of) the sm should get a powersword, so it doesn’t become one sided at close range

  16. creyzi4j April 18, 2013 at 10:18 am -      #16

    @Ford Prefect: Well if this is the case, then the SM get’s murked hard

  17. SgCombine April 18, 2013 at 10:27 am -      #17

    It’s basically Space Marine vs Eldar Warp Spider on riods.

  18. Cheerios_Dust April 18, 2013 at 10:27 am -      #18

    Leaning towards the Zealot, I think he can close the distance between the two fairly quickly and (near) unharmed

    Though I imagine if one shot lands on the Zealot it’ll knock him back some feet, because, you know, explosive rounds.

  19. Ford Prefect (With a Towel on his head) April 18, 2013 at 11:11 am -      #19

    I’d assume that a few shots would paste-ify the Zealot. If he can get close enough to get in a good strike he could probably lop some limbs off. If the SM has a power sword he could conceivably win in close combat as well though.

  20. VunderGuy April 18, 2013 at 11:14 am -      #20

    @Crimson Sentry

    I’ve fairly certain it becomes one-sided in range REGARDLESS of whether or not the Space Marine has a powersword.

  21. VunderGuy April 18, 2013 at 11:15 am -      #21

    ^CLOSE-range

    Also, just what the heck are the agreed calcs for your standard bolter anyways?

  22. Ford Prefect (With a Towel on his head) April 18, 2013 at 11:21 am -      #22

    starcraft.wikia.com/wiki/Ultralisk
    The Zealots fight these regularly, and the powerful and experienced ones can solo them.

  23. Crimson Sentry April 18, 2013 at 12:03 pm -      #23

    yes once we can get the calcs for the bolter rounds then we can assess this more accurately, but it seems that with the phasing the zealot has it might be an even fight.

  24. Crimson Sentry April 18, 2013 at 12:08 pm -      #24

    A bolt round is normally .75 calibre, so if that helps with any calcs then go ahead with it, i’ll post this on the official relic forums and see what the guys come up with.

  25. SgCombine April 18, 2013 at 12:21 pm -      #25

    I’ve seen calcs put a bolt round as high as 2 megajoules. Low end should be at least 50 kilojoules since its size is comparible to a 20mm autocannon shell.

  26. VunderGuy April 18, 2013 at 12:24 pm -      #26

    Just 2? I’ve seen them go as high as 5 Sg.

  27. Messmaker April 18, 2013 at 1:45 pm -      #27

    zealot for the fp award!

  28. SgCombine April 18, 2013 at 1:58 pm -      #28

    @Vunder
    *shrug* They vary greatly depending the author. In some cases they’re oversized space MP5s, in other cases the shockwave that follows the bolt kills people, direct hits splattering people into unrecognizable bits.

  29. jackn8r April 18, 2013 at 2:26 pm -      #29

    “I think I heard 38 megajoules on FPT”
    -
    Yeah, that;s what their shields can withstand.
    -
    If anyone needs, I can give quotes and calcs on their speeds. They can move at hypersonic speeds, and their ‘charge’ gives them a boost to light speed.
    -
    Psy blades cut through the Space Marine like butter, Zealot stomps.

  30. SgCombine April 18, 2013 at 2:31 pm -      #30

    @jackn8r
    I know about the “lightspeed” boosting/teleporting or whatever it is, but I’ve never seen them have hypersonic reactions. If they did how can they even be hit by the Terran Marines? Could you show a quote for that?

  31. jackn8r April 18, 2013 at 2:35 pm -      #31

    EDIT*
    -
    Meant “lightning speed” which was referenced in the wiki quote in post 12.

  32. sam the heretic April 18, 2013 at 2:46 pm -      #32

    Whoa whoa whoa.

    Zealot has speed, but it’s useless if his Psyblades can’t even scratch the Marine’s paint. How do Terran Marines fare against them? What’s the thickest armour they’ve penetrated in one swipe?

    Because he’ll only get one before a wall of transhuman awesome slams into him.

    Dodge that, Elda-…uh…Protoss scum.

  33. Ford Prefect (With a Towel on his head) April 18, 2013 at 2:48 pm -      #33

    @Sam
    They can bisect terran marines and apparently cut through Neosteel (no real strength given for Neosteel, it’s just stronger than steel :| )

  34. sam the heretic April 18, 2013 at 2:58 pm -      #34

    Apologies for the double post but:

    In the novel Void Stalker, a Night Lord is stated as being fast enough to block solid rounds with his vambrace (Wonder Woman style) AND dodging las-rifle rounds (not sure about the exact speed; faster than slugs, slower than light) and not only feeling it, but seeing the round as well as it flies (harmlessly) past.

    In Priests of Mars, a rookie Black Templar faces a Martian priest who has made it his life mission to know every possible fighting discipline in the universe. He has extensive body modifications and is able to accurately predict his opponents next move. When he moves he’s described as blur that regular soldiers can’t follow and yet the recruit Marine still comes out on top.

    Now the question is: Can the Xeno Scu-…uh…Protoss Warrior beat those feats of precog and speed?

  35. jackn8r April 18, 2013 at 2:59 pm -      #35

    @Sam
    They put lightsabers to shame.
    -
    In a couple hours I’ll come back with feats and calcs.
    -
    @Sgcombine
    -
    The hypersonic speeds is from a quote in Cold Symmetry when a Zealot crosses a whole moon in a couple hours or so. I’ll find the quote when I come back.

  36. sam the heretic April 18, 2013 at 3:07 pm -      #36

    @jackn8r

    Wasn’t that a high tier/named Protoss that accomplished that feat?

    And can the Protoss attack while in that form? Because surely they need to…solidify before attacking?

  37. andrew April 18, 2013 at 3:27 pm -      #37

    in point of fact, there is such a thing as a standard space marine in verse.

    any codex doctrine-compliant tactical marine (the ultramarines, imperial fists, dark angels, just to name the biggest three examples) along with, like literally 70-80% of other space marine chapters.

    basic loadout for a tactical marine is a boltgun, bolt pistol and combat knife in ‘verse.

  38. Nuredhelion April 18, 2013 at 3:39 pm -      #38

    What’s to be considered: When in meele range a Zealot can throw in rapid strikes since they dual wield, meaning each hand has a Psi Blade and they move much faster than standard humans at the least (…don’t know how fast SMs are though).
    ——-
    If you add that to the zealots (limited) precognition – see starcraft.wikia.com/wiki/Zealot for that -, which would render him a hard to hit target and their ability to charge towards the enemy very fast at a certain range i think he’d take this battle.

    @ Ford Perfect
    I think an ultralisk would to be a little to much of an opponent for only one zealot though ^^

  39. SgCombine April 18, 2013 at 4:20 pm -      #39

    “don’t know how fast SMs are though”
    -
    They named SM at least are often depicted as being able to react to Bolter rounds, whether it’s dodging them or slapping them aside with their chainswords. Bolter rounds are supersonic iirc.

  40. WolfKhorneSpaceDarkGreyAngelBezerkerKnightSpace April 18, 2013 at 4:22 pm -      #40

    HMMMMMMM

    UNDECIDED

  41. Tarbel April 18, 2013 at 4:23 pm -      #41

    Zealots read minds to communicate.
    Zealots read minds ~>= precog
    Zealots also have precog

  42. PrimusxPilus April 18, 2013 at 5:11 pm -      #42

    As was said zealot blades make lightsabers look like butter knives. They also can accidentally (read: lose focus) cause psionic storms in canon. Blade length is also adjustable with concentration/psi potential, though probably just a cool non factor in this match

  43. Luthor April 18, 2013 at 5:19 pm -      #43

    Tarbel, “An open mind is like a fortress with its gates unbarred and unguarded”, thanks to their indoctrination and conditioning, trying to read the mind of an Astartes would be like trying to read that of a stone and even if this particular zealot can pierce through, the carnage and horrors of the marine’s daily life would likely shatter the Protoss’ mind.

  44. PrimusxPilus April 18, 2013 at 5:30 pm -      #44

    @Luthor
    I highly doubt it’d “shatter”. they’ve dealt with the Overmind, twilight archons, Xel’naga energy creatures, the hybrids and their master. They’ve salt with the nightmares themselves. They’ve also trained for minimum decades to again prevent accidental life wiping, from territories to planets. Not saying it’s equivalent to c’tan or necrons (not knowledgeable on wh) but they’ve fit the experience and training to mitigate this claim of yours

  45. Ford Prefect (With a Towel on his head) April 18, 2013 at 5:39 pm -      #45

    I think an ultralisk would to be a little to much of an opponent for only one zealot though ^^
    -
    i147.photobucket.com/albums/r310/blargh12/DSCN2122.jpg
    This was a (horrible, but the only one I could find) segment of Starcraft Frontline vol 1, where a Zealot jumps on the back of an ultralisk and proceeds to get stabby on its brain.

  46. Ford Prefect (With a Towel on his head) April 18, 2013 at 5:40 pm -      #46

    And by “horrible” I mean horrible scan

  47. WolfKhorneSpaceDarkGreyAngelBezerkerKnightSpace April 18, 2013 at 5:59 pm -      #47

    i think that the match needs more specifics than just standard Space marine like what ranged weps what grenades what range ammo terrain setting ect becuause it seems to vauge, also it donst say that the space marine cant be a devestartor, sarge, assault marine , tech marine, ect

  48. WolfKhorneSpaceDarkGreyAngelBezerkerKnightSpace April 18, 2013 at 6:00 pm -      #48

    and how did my profile pic get removed

  49. Ford Prefect (With a Towel on his head) April 18, 2013 at 6:00 pm -      #49

    ^This. I would like to support the Zealot, but we need details

  50. Ford Prefect (With a Towel on his head) April 18, 2013 at 6:08 pm -      #50

    and how did my profile pic get removed
    -
    My god man, maybe it was better kept hidden o_o

  51. Nuredhelion April 18, 2013 at 6:09 pm -      #51

    @SgCombine
    Well thats a quick enough reaction, here it comes in handy the zealot has 2 blades ;)
    Is the SM able to keep up that speed for a long time? Or is he out of balance after such a feat?
    -
    @Ford Perfect
    Well… I’ll offer a compromise: Possible, but no easy task for one zealot to solo an ultralisk ;)

  52. WolfKhorneSpaceDarkGreyAngelBezerkerKnightSpace April 18, 2013 at 6:09 pm -      #52

    There it is

    HMMMMMMMMMMM

  53. SgCombine April 18, 2013 at 6:25 pm -      #53

    “Is the SM able to keep up that speed for a long time? Or is he out of balance after such a feat?”
    -
    I would think so. In books like Galaxy in Flames, Loyalist Space Marines are forced to fight Chaos Space Marines for days non-stop (in both ranged fights and sword fights). Problem for the Protoss here is the SM won’t tire in the short time this fight will last.

  54. jackn8r April 18, 2013 at 6:29 pm -      #54

    “Zealots read minds to communicate.
    Zealots read minds ~>= precog
    Zealots also have precog”
    -
    Reading minds =/= precog.
    -
    “Wasn’t that a high tier/named Protoss that accomplished that feat?
    And can the Protoss attack while in that form? Because surely they need to…solidify before attacking?”
    -
    No, regular Zealot. Protoss move in that form, combat form is even faster.
    -
    “Tarbel, “An open mind is like a fortress with its gates unbarred and unguarded”, thanks to their indoctrination and conditioning, trying to read the mind of an Astartes would be like trying to read that of a stone and even if this particular zealot can pierce through, the carnage and horrors of the marine’s daily life would likely shatter the Protoss’ mind.”
    -
    Proof? A simple quote regarding the essence of having an open mind in WH doesn’t mean that an opponent reading your mind would have their brain fried.
    -
    “I know about the “lightspeed” boosting/teleporting or whatever it is, but I’ve never seen them have hypersonic reactions. If they did how can they even be hit by the Terran Marines? Could you show a quote for that?”
    -
    Plot. And not reactions, just speed. Also, that was my mistake, supersonic, not hypersonic.
    Saalok, is stated to be almost 3500km in diameter. That’s the same size as our moon (3474.)
    “The scarred zealot crouched and, with his finger, marked three dots in the sand. The three arms of the protoss fleet, waiting for signals from his fallen aexilium—signals that would never come. Under those three dots, he traced one long line, and then another. Two lines: one Saalok day and one night remaining until the fleet would launch its inevitably failed attack. A rotation on Saalok was short; the moon was not tidally locked to Aiur, and its full revolution took place in roughly half the duration of a day on Teredal’s homeworld. There was not much time.”
    The “homeworld” is Aiur, which is basically the same as Earth. 500km bigger in diameter only, .98 g gravity, climate average 86 Fahrenheit, it’s axial tilt is 18 degrees compared to Earth’s 23, it’s very similar. We can assume that by “half a day,” it something close to 12 hours.

    “He would place the beacons along the path of a perfect circle, using the navigation tools in his armor to map them at calculated distances. As each crystal screamed into the sky, its psychic paean would draw zerg to the epicenter. This was expected. The executor waiting in the fleet above would observe this, would assume all was going to plan.”

    “The sun had almost cleared the horizon. Time was running out. Crouching, Teredal wiped his markings clear from the sand and then placed the first beacon. He touched the arming groove, where hidden sensors tasted his cells and acquiesced. Red light began to shine from the beacon, soft pulses that indicated a signal would fire after one hundred and one flashes. Teredal stood and prepared to run.

    A sound came from the rocks to his side. He spun and ignited his blade. Nothing there but the fallen bodies of his comrades entwined with dead zerg. Had one of the monsters survived? He almost went to investigate—”

    “Teredal ran. The distance to the next beacon’s arming location was a shorter chord of his overall run, but he wanted to be far enough away from the first beacon when it went off. It was going to be heard by every zerg on the moon, and Teredal knew that the surprise signal from an enemy presumed dead would bring the monsters coming from all directions. Luckily, this leg of the journey would take him through a narrow canyon, and he wouldn’t have to spend too much time dodging curious zerg. He hoped.

    The sand hissed beneath his swiftly moving feet, and Teredal let the rhythmic pace carry him across the white face of Saalok. Aiur began to rise on the eastern horizon, and it was more beautiful than he could have expected. From here, the vibrant greens and browns and blues that marked out the continents and oceans of his homeworld seemed pristine, untouched. Broad strokes of whiskered clouds swept across the poles, and Teredal felt a yearning for Aiur that was undiminished by time.

    Then the beacon went off.

    A scream, a roar, a terrible hurricane of psionic noise that raged across the Khala. The dark templar had prepared him for this, had warned him about the shockwave that would follow the release of each beacon.
    -pg. 4 Cold Symmetry
    -
    -
    He ran around the moon in 12 hours.
    The circumference of our moon is 6,784 miles. That divided by 12 is 565.3 mph (which by the way, this isn’t even combat speed, he’s just running.)
    But this would assume he ran a straight line around the moon. He didn’t. He ran around fighting, placing beacons, and crap.
    Anyway, He ends up running more than the total circumference of the moon, so the lowest end possible would be 565.3 mph, and the high end would be supersonic for this feat.
    -
    -
    -
    38 megajoules calc:
    factpiletopia.com/viewtopic.php?f=17&t=1183
    -
    -
    Do we need anymore? “Lightning speed” meaning as fast as lightning is WELLL above hypersonic, and that’s actual combat speed.

  55. Crimson Sentry April 18, 2013 at 6:38 pm -      #55

    Hmm the best speed feat for the average SM is bullet timing, is that zealot a basic variety or was he a named dude. that was supposed to be boss.

  56. jackn8r April 18, 2013 at 6:52 pm -      #56

    @Crimson Sentry
    It was just an average Zealot, but he had a name for the sake of it being a story. It would be pretty lame if throughout the story they called him “one of the Zealot’s.”
    starcraft.wikia.com/wiki/Teredal
    Anything other than a normal Zealot, would be classified as a Templar.
    The text itself saying he’s a Zealot:
    “Kehdana’s telepathic voice was steady in the midst of battle. Focus, zealot. We are outnumbered.”
    Plus, he’s constantly with a group of Zealots at the beginning, and in the author always calls “Zealots.”

  57. jackn8r April 18, 2013 at 6:53 pm -      #57

    *in the story

  58. StealthRanger April 18, 2013 at 7:12 pm -      #58

    I’m pretty sure the whole “lightning speed” thing is a narrative hyperbole lol
    -
    Although regardless as for boltgun rounds, which I have no calcs for powah, on impact they cause 2m wide explosions and are at least superonic
    -
    Although lasguns (which are considered weak by 40K standards) are capable of vaporising 2 meter wide holes in ferrocrete (?). Not sure if you could powerscale bolters off that tho
    -
    Although we need moar detail on the Zealots loadout here

  59. VunderGuy April 18, 2013 at 7:42 pm -      #59

    @StealthRanger

    Actually, that’s a legit power they have.

    For the Zealots loadout…there’s not much that they use, actually. They have armor with advanced shielding and some bionics in said armor, they have several psionic techniques, and they use psi-blades to cut mutha fe’ers stupid enough to get in their way while being superhumanly fast and strong.

    That’s…about all they got for their load out, actually. Heck, that’s all they really NEED in lore in order to kick lots of Terran and Zerg ass.

  60. StealthRanger April 18, 2013 at 7:46 pm -      #60

    “Actually, that’s a legit power they have.”
    -
    I wasn’t contesting the turn into energy for microseconds power, all I’m contesting is the lightning-fast thing, which is a narrative hyperbole
    -
    “They have armor with advanced shielding and some bionics in said armor, they have several psionic techniques, and they use psi-blades to cut mutha fe’ers stupid enough to get in their way while being superhumanly fast and strong.”
    -
    Sounds legit

  61. Ford Prefect (With a Towel on his head) April 18, 2013 at 8:00 pm -      #61

    “Reading minds =/= precog.”
    -
    But they do have precog (albeit limited)

  62. StealthRanger April 18, 2013 at 8:01 pm -      #62

    “But they do have precog (albeit limited)”
    -
    Well yes, but jack was saying that it wasn’t in the way Tarbel described it

  63. jackn8r April 18, 2013 at 10:08 pm -      #63

    “I wasn’t contesting the turn into energy for microseconds power, all I’m contesting is the lightning-fast thing, which is a narrative hyperbole”
    -
    Even if it was, they’re still incredibly fast.
    -
    “Sounds legit”
    -
    I’m guessing he just got most of that from here:
    us.battle.net/sc2/en/game/unit/zealot

  64. StealthRanger April 18, 2013 at 10:17 pm -      #64

    “Even if it was, they’re still incredibly fast.”
    -
    I know, just not massively hypersonic to relativistic lol

  65. Galorian April 19, 2013 at 5:53 am -      #65

    Zealot takes it.
    .
    Psi-blades can cut through Ultralisk carapace, which has withstood direct hits from a 180mm siege cannon unscathed, so it’s definitely going to cut through power armor.
    .
    Their shields can tank at worst a few bursts of direct hits from the marine’s bolter (low-end shields vs high end bolters), reasonable mid range for both would have it tank a couple of magazines and high end shields vs low end bolters would result in it tanking literally thousands of rounds.
    .
    Given the Zealot’s movement speed that means he’s not going down before getting to melee even if he doesn’t have the psionic charge ability.
    .
    Finally, in terms of physical stats Zealots are Protoss (canonically physically superior to Zerg) clad in power armor that is vastly superior to Terran power armor, which itself is fairly impressive strength wise.
    .
    I recall an instance where a badly wounded and poisoned nameless Zealot, riddled with dozens of hydralisk spines (which are known to pin power armored terran marines to neosteel walls on several occasions) fairly casually picked up a dead hydralisk (~ half a ton IIRC) and tossed it over his shoulder rather casually.

  66. VunderGuy April 19, 2013 at 7:12 am -      #66

    @Galorian

    Long time no see buddy! How was the Halo vs. Mass Effect debate!?

    You gonna prove what you just said?

  67. Ford Prefect (With a Towel on his head) April 19, 2013 at 8:33 am -      #67

    Wow, I didn’t know you were still here Galorian

  68. StealthRanger April 19, 2013 at 8:36 am -      #68
  69. Galorian April 19, 2013 at 8:46 am -      #70

    Ultralisk stepping on a tank and swatting a mech out of its way as if it was a toy-
    youtu.be/IomwpJyo7oM?t=1m4s
    .
    Ultralisk tanking a direct hit from a siege cannon to the side of the head-
    youtu.be/IomwpJyo7oM?t=1m35s
    .
    Shield calc:
    .
    C-14 round-
    img577.imageshack.us/img577/9424/gaussround.png
    I treated the tip as a cone minus its top with a second cone on top for ease of calculation, which would reduce the overall volume and considered the spiral section to be 45 pixels wide to account for the grooves (and then some). Overall volume came out as 2.454cm, which means 46.9 grams and an energy output of 67.7kJ per round for the minimum value for the canonically hypersonic muzzle velocity of the weapon (~1700m/s). High end muzzle velocity would be 3400 m/s which gives an energy output of 270.8kJ per round.
    .
    Top end C-14 calc would be this one-
    “It is known as the Fujita Pinnacle—a complex mass of conflicting pressure systems and staggering updrafts that have created what is, in simple terms, a stationary, volatile vortex of immense size and unlimited life. It is four leagues wide and over twenty high.
    […]
    Somo peered up and watched the craft descend. Once they reached the funnel’s halfway point, the turret came to life. The Wraith positioned itself to take the entirety of the barrage of automatic missile fire. Bright coronas erupted around the fighter as several missiles struck the outer shields. There were smaller impacts as well, and Somo realized that the marines must have begun firing at the fighter . . . but at least that meant the marines were distracted.

    -Uprising
    .
    With some help from Filip Larcen, a gold member on a physics support forum I’ve reached the following differential equation-
    .
    h¨=−ρ0e−h/H2βh˙2−g
    .
    with h(0)=0 and h˙(0)=v0, where g is the (constant) acceleration of gravity at the surface, ρ0 is the air density at surface, H is the scale height (ref [1] uses H=6700 m for Earths atmosphere), and β is the ballistic coefficient given by M/id^2 where i is defined
    as Cb/Cg where Cg=0.5191 and Cb is the round’s drag coefficient.
    .
    The planet is settled, has a comfortably breathable atmosphere, isn’t noted at any point for unusual gravity (I’ve done a word search for the term gravity across the entire book and came up with no mention of anything out of the ordinary about said planet’s, feel free to correct me if you find evidence to the contrary) and is hot enough that being cooped up in an overcrowded tank is uncomfortably hot but not much beyond that.
    .
    As such I’ll be using standard earth gravity (~9.8 m/s^2) and planetary radius (~6700m), a surface air density appropriate to 35 degrees Celsius (~1.1455 [kg/m^3]) and the high end calculation for spike mass (0.0508 kg) as that should result in a lower minimal muzzle velocity and therefor minimal energy.
    .
    Had some problems with the Mathematica program so he was kind enough to run the figures himself and got the following-
    .
    ” Plugging the equations straight in (with a small change to make sure the drag force is always opposite the direction of movement so that the equation stay valid also when v turns negative), I get that the following inputs produces an altitude plot with a max height around 55 km:
    Code:
    eqs := {h”[t] == -(\[Rho]/(2 \[Beta])) Exp[-h[t]/H] h’[t] Abs[h'[t]] – g, h[0] == 0, h’[0] == v}
    params := {\[Rho] -> 1.225, \[Beta] -> 3000.0, H -> 6700.0, g -> 9.8, v -> 3700}
    s = NDSolve[eqs /. params, h, {t, 0, 150}]
    Plot[Evaluate[{h[t], h’[t]} /. s], {t, 0, 150}, PlotStyle -> Automatic]
    This gives the following plot:
    physicsforums.com/attachment.php?attachmentid=55848&stc=1&d=1361140214
    .
    As it is, you have to solve for each set of parameter values you want to try out. I have given it a few runs and ended up with an initial speed of 3700 m/s and a ballistic coefficient calculated from the values you gave in the first post using a drag coefficient of 0.25.”

    .
    So with a DU round that feat would’ve been possible under ideal conditions with a muzzle velocity of 3700m/s or so (probably a bit less since drag drops considerably once you get subsonic, but then again those rounds weren’t exactly reaching that wraith at near 0 velocity). That’s around, 321kJ per round by the way.
    .
    Actually, top end would be assuming the above feat was done with a steel round, since then it’ll have to have a KE of several gigajoules to reach that altitude… But that’s real high end wankery right there. :P
    .
    Zealot shield feat + quotes for the numbers of marines involved-
    “Lieutenant Scott followed his troops into the convoluted passageways, and it wasn’t long before they
    encountered a firefight of their own. Inside the topmost tunnel three powerful Protoss Zealots loomed out
    at them, eyes blazing, mouthless faces giving them a demonic appearance.
    “Look out!” Scott shouted.
    The Zealots raised their strangely gloved hands and activated deadly Psionic Blades. The Marines were
    already opening fire. Their Gauss rifles sent out blasts that drove the Protoss back, even as the Zealots
    slashed with their crackling scythes.
    Lieutenant Scott hadn’t had time to know all the men assigned to him for this mission, so he didn’t
    immediately recall the names of the three Marines who fell screaming. While the fallen soldiers’ Impalers
    still sputtered energy bursts into the translucent wall, the lieutenant motioned one of his Goliaths forward.
    The Goliath advanced, his armor fully powered, his twin thirty-millimeter autocannons blazing. The
    weapon blasted without pause until the nearest Zealot toppled backward, dead.
    Six Firebats converged on the other two enemy fanatics. Flames erupted from their Perdition weapons.
    In a last struggle, one Protoss Zealot killed a Firebat with his Psionic Blade, but then the flamethrowers
    crisped the surviving two aliens. They all fell dead next to the three Marines they had slaughtered.
    [...]
    The other two Dragoons, though, were able to fire their bolts of antiparticles sheathed in a psychically
    charged field. Two Firebats, three Marines, and one Goliath buckled, their bodies pummeled into jelly by
    the force.
    Shouting with anger and bloodlust, other Firebats closed in. Their range was shorter than the Marines’
    Gauss rifles, but when their Perdition flamethrowers lanced out, they concentrated on the body core until
    the fluid containing the alien brain began to boil.
    One of the tanks exploded, spraying life-support liquid and boiled chunks of gray matter onto the
    corridor walls. The other Dragoon fell over on its side, four legs twitching and thrashing, like a bug that
    had been drowned in insecticide.
    [...]
    Three more Marines—now no more than bloody pincushions wearing uniforms—sprawled dead. Others
    ran forward, howling for revenge, opening up their Gauss rifles, screaming. Lieutenant Scott raised his
    weapon to his armor-padded shoulder and joined the battle.
    While their fury was expended on the Zerglings and the Hydralisk, more alien enemies moved in from
    behind. Through one of the slick passages came a monstrous Ultralisk, a mammoth-sized beast with bony
    scythes that slashed from side to side, chopping through two Firebats as they turned around and opened
    fire at it. The blast of flame didn’t even make the Ultralisk pause. It lumbered forward, an unstoppable
    juggernaut that attacked and crushed the Terran opponents.
    “Defensive semicircle,” Scott shouted. “Now!”
    The Marines unloaded hundreds of rounds, never backing away a step. The two remaining Goliaths,
    their clanking armor partially damaged by Hydralisk spines, expended their high-caliber ammunition into
    the Ultralisk’s tough hide. The Firebats moved into range and unleashed their flamethrowers.
    In a rampage, the smoking and bleeding Ultralisk stampeded forward, heedless of the cost to its own
    body. The beast swung the sharp, bonelike scythes that protruded from its back and slashed the three
    surviving Firebats, one by one.
    One of the last Goliaths hammered the creature, firing and firing with his autocannons at point-blank
    range. And yet, even as the powerful blasts tore a huge hole in its body core, the mammoth Zerg slashed
    through the body-tank armor and broke the Goliath to pieces.
    Lieutenant Scott watched his team being decimated, but he did not call for a retreat. He continued to
    pump rounds into the Ultralisk as it turned toward the final, damaged Goliath. But the powerful armored
    trooper and the last five Marines poured weapons fire into the lumbering hulk until finally the monster
    dropped in a heap, crushing one of the wounded and moaning Marines on the floor.”

    -Shadow of the Xel’naga
    .
    That’s 14 marines, all wielding C-14 gauss rifles with a RoF of 30 rounds per second and firing at full auto against 3 practically stationary Zealots (three marines went down early in the quote though).
    .
    Well use a 10 round burst for the whole lot before the Zealots kill the three marines (that’s a standard burst fire for the C-14) and full auto over time for the rest afterwards.
    .
    We know that between the moment the 3 marines got hit and the moment the officer started to raise his hand to signal the Goliath the 3 corpses had time to drop to the ground. Assuming a height of 2 meters and free fall acceleration (because I’m feeling lazy) that’s 0.64 seconds for them to drop.
    .
    Standard human reaction time later (0.2 seconds rounded down) the officer raises his hand to signal the Goliath forward (say another 0.2 seconds for the movement to keep this low end?) and another human reaction time for the Goliath to open fire that’s another 0.6 seconds of full auto fire before the heavy weapons kick in.
    .
    Now we’re told the Goliath “advanced, his armor fully powered, his twin thirty-millimeter autocannons blazing. The
    weapon blasted without pause until the nearest Zealot toppled backward, dead.”.
    .
    Oh boy…
    .
    Say he fired for half a second (which is a fairly absurd assumption given the fact he was advancing as he was shooting) and got off 10 rounds (low end guesstimating since I don’t know its RoF). We’ll guesstimate the autocannons by scaling up C-14 rounds and ignoring the fact the Goliath fires explosive rounds- mass scales up by a factor of radius^3 so these 10 rounds should count as well as ~527 C-14 rounds assuming equal muzzle velocity.
    .
    So we have 14 10 round bursts and 11 full auto 30RPS rifles firing for 1.74 seconds for a total of ~714 rounds to divide amongst 3 Zealots (~238 each) and then add 527 rounds to the one Zealot that got hit by the Goliath to a grand total of 765 C-14 rounds worth of fire to bring down that one Zealot.
    .
    Low end that’s 51.8mJ, high end that’s 207.2mJ and very high end that’s 245.6mJ (don’t ask about wank end… That shit be hilarious :P ).
    .
    Can’t find the strength feat at the moment, but I can give a feat for Terran power armor (which is inferior)-

  70. Galorian April 19, 2013 at 8:50 am -      #71

    Re: still here
    .
    Yeah, I lurk sometimes.
    .
    @my above post
    the last youtube link was supposed to be timestamped, not embedded…
    .
    Skip to ~6:55

  71. Neon Genesis Fallstar April 19, 2013 at 8:50 am -      #72

    Thats one kickass Space Marine

  72. StealthRanger April 19, 2013 at 8:52 am -      #73

    I know, it sort of looks like one of those Gondor Citadel Guards from LOTR due to the helmet and the sword (kind of)

  73. Ford Prefect (With a Towel on his head) April 19, 2013 at 9:00 am -      #74

    The movie needed more of those guards in action.

  74. Galorian April 19, 2013 at 9:07 am -      #75

    The Zealot on the other hand looks downright bored… :P

  75. Crimson Sentry April 19, 2013 at 12:09 pm -      #76

    Here is a calc on of the guys from the official relic forums did on force generated by a vanilla bolter round.
    -
    His name is “CommisarRezail” and I take no credit for his work:
    F= ma k=1/2 m v^2 So i’m going to make up some stuff :P not adding in all the real crazy stuff.

    .50 cal round weigh 46.7 grams so I’m going to make an assumption of mass of 80 grams for the .75 round.
    change that to kg .08 kg because we are on earth during the horus heresy, but oh weight they are rocket propelled though. Mmm but they still would arc, I think..

    Using the stats from this gun here en.wikipedia.org/wiki/Gyrojet

    .5*.8*(380)^2=57760 Joules 57.76 kij at 30 meter range

    However hmm
    vf=vi+a*t t= the time to reach max speed which is when it burnt all its fuel at 30 meters .1 seconds
    vf= final velocity of 380 vi = its initial = 0 sitting in the gun.

    380=0+a*.1
    a = 3800 m/s^2

    F=.8*3800=3040 newtons

    Heh i may be doing that all wrong :P but hey some numbers for ya. Hmm since its a bolter i’m going to times both answer by two XD.

    6080 newtons 115.52 kj there we go looking better to my eyes heh.

    Oh that’s all before it blows up.

  76. Cananatra April 19, 2013 at 3:55 pm -      #77

    “Psi-blades can cut through Ultralisk carapace, which has withstood direct hits from a 180mm siege cannon unscathed, so it’s definitely going to cut through power armor.”
    -
    Just to point out, the siege cannon are more accurately low velocity mortars which rely on their explosive yield for damage. As such using them to rate the armour penetrative ability of a psy blade would only give you a very poor performance for the blade.

  77. Galorian April 19, 2013 at 4:37 pm -      #78

    @Crimson Sentry
    “Here is a calc on of the guys from the official relic forums did on force generated by a vanilla bolter round.

    .
    That’s not a calc, that’s a guy pulling numbers out of his ass, and doing it wrong on top of that.
    .
    “50 cal round weigh 46.7 grams so I’m going to make an assumption of mass of 80 grams for the .75 round.

    .
    Wrong. Mass increased by a factor of the caliber to the power of 3. Going the rout of linear extrapolation from a 0.5 BMG would result in a projectile mass of 157.6 grams, not 80…
    .
    I have no idea how he got his projectile velocity figures or what he tried to do with the his gyrojet nonsense, but he’s given the bolter a projectile velocity that is a fraction of that of a modern M-16, which is silly, and he neglected to note (or notice) that the real world gyrojets he based his poor excuse for a calc on are a failed, underpreforming concept not worthy of note in this context.
    .
    Just to add insult to mummery he then arbitrarily doubled the figures. just because.
    .
    I honestly don’t see what you hoped to accomplish by bringing this up, other than to provide some comic relief…
    .
    If we’re going to guesstimate we may as well do it right-
    .
    Lets take the 157.6 gram figure from scaling up from a 0.5 BMG. We don’t know the muzzle velocity or how effective the gyrojet system acually is, but so far as I know these rounds aren’t hypersonic, limiting their projectile velocity to below 1700 m/s.
    .
    We know that bolter rounds have a high density core and penetration tip, so we’ll use those to “ballance out” the loss of mass due to the gyrojet fuel and the presumably lower density of the explosives, thus assuming a 157.6 gram projectile mass on impact.
    .
    I don’t know a definite figure for projectile velocity but it should be fairly high considering their penetration capabilities. Lets place the range of projectile velocity between 900 and 1500 m/s, as this range would be the most consistant with the Bolter’s overall preformance-
    .
    E = 0.5mv^2 = 63.8kJ low end, 177300kJ high end.
    .
    Of course this isn’t counting the explosives, which have some fairly impressive feats themselves.
    .
    The explosive force of a Bolter round often blows giant gaping holes through a victim’s torso if not blowing it apart outright. A modern frag granade sounds like a good equivalent (~700-800 kJ IIRC).
    .
    The round isn’t going to be penetrating the shield so only half the blast yield (at best) would actually be directed at it, meaning an effective energy application of 350-400kJ towards the shield.
    .
    Add up the two figure ranges and you get ~414-577kJ of energy hitting the shield per bolter round.
    .
    Ths would mean it’ll take anywhere from 90 to 593 Bolter rounds to bring down a Zealot’s shields.
    .
    Yeah… That ain’t happening…

  78. Galorian April 19, 2013 at 4:47 pm -      #79

    “Just to point out, the siege cannon are more accurately low velocity mortars which rely on their explosive yield for damage. As such using them to rate the armour penetrative ability of a psy blade would only give you a very poor performance for the blade.”
    .
    Siege cannons are 180mm artillery railguns in an army that considers rifles that shoot 30 hypersonic 8mm DU spikes per second to effective ranges of tens of kilometers assault rifles.
    .
    I have no idea where you got the notion that they’re a mortar like weapon.

  79. StealthRanger April 19, 2013 at 6:56 pm -      #80

    Bolters tend to vary in power. They can even reduce people to bloody smears and nothing else on contact even in some sources. And again, they cause 2m wide explosions

  80. Galorian April 19, 2013 at 7:11 pm -      #81

    High end Bolter showings like that are usually from the heresy era- back then they had made common use of ammo variants that have been lost or have become rare and are no longer standard issue.
    .
    For example, there were repeated referances to “mass reactive rounds” which are both highly effective against heavily armored troops such as space marines and do not suffer from overpenetration when use against lightly armored troops such as regular guardsmen.
    .
    That is the type of round you’d expect to leave little more than a smear on the wall if used against an unarmored human, but alas it has aparently either been lost or has become so rare as to be practically non-existent since even veteran SM with access to specialized munitions don’t have them these days.
    .
    Some of the feats people try to use for generic bolters were all too often actually heavy bolter or storm bolter feats. I’ve even had people try to pass on primarch bolter feats as generic bolter feats, which is ridiculous given how overpowered and unique primarch gear is compared to just about anything else.

  81. Aelfinn April 19, 2013 at 7:47 pm -      #82

    I would think a generic Space Marine would be the Ultramarine. I mean, they made the movie based on them, and they had nothing too specialized from what I remember. So…. go to it!

  82. VunderGuy April 19, 2013 at 8:32 pm -      #83

    I wanna know where I can get that picture of the marine being used!

  83. jackn8r April 20, 2013 at 12:13 am -      #84
  84. Crimson Sentry April 20, 2013 at 1:44 am -      #85

    @galoran
    Well thank you for the calc Galoran, its good to have the perspective there now ^_^.

  85. StealthRanger April 20, 2013 at 1:56 am -      #86

    “177300kJ high end.”
    -
    177300 kJ
    -
    So 17.8 MJ high end? Or was that a typo?
    -
    Regardless, anyone know that RPM or ammo capacity for a bolter? I heard 120 RPM on teh MC vs SM thread, but I can’t find any other specs (other than the 850 rpm for the Heavy Bolter)

  86. Galorian April 20, 2013 at 2:01 am -      #87

    @Crimson Sentry
    .
    You’re welcome.
    .
    Hmm… I wonder where everyone’s gone? At the moment it appears the debate itself pretty much died the moment I provided calcs…

  87. StealthRanger April 20, 2013 at 2:05 am -      #88

    “Hmm… I wonder where everyone’s gone? At the moment it appears the debate itself pretty much died the moment I provided calcs…”
    -
    Meh, idk, shit like that always happens. Site always goes quiet for hours

  88. Galorian April 20, 2013 at 2:07 am -      #89

    @StealthRanger
    ““177300kJ high end.”
    -
    177300 kJ
    -
    So 17.8 MJ high end? Or was that a typo?”

    .
    Whoops, my bad… That’s a typo- it’s supposed to be 177.3 kJ.
    .
    Must’ve accidentally copied it straight from the calculator and forgotten to place the decimal point…
    .
    “Regardless, anyone know that RPM or ammo capacity for a bolter? I heard 120 RPM on teh MC vs SM thread, but I can’t find any other specs (other than the 850 rpm for the Heavy Bolter)

    .
    Well, it can’t be that high given just how big those bullets are- they just wouldn’t be able to fit enough bullets into a magazine to make at high RoF viable.

  89. Tarbel April 20, 2013 at 2:10 am -      #90

    In regards to my older post, it should have been:
    “Zealots read minds to communicate.
    Zealots read minds ~>= precog
    *AND* Zealots also have precog”
    I thought the also was enough to imply that I meant Zealots have two ways to predict attacks.

  90. StealthRanger April 20, 2013 at 2:29 am -      #91

    “Whoops, my bad… That’s a typo- it’s supposed to be 177.3 kJ”
    -
    Meh, of course, like you said theres still the explosions and how the bolt rounds have super strong tips (invented since regular rounds were ineffective against SM armor)
    -
    Although I find it weird how lasguns are supposedly the weakest handheld 40K weapon and yet they’re easily in the megajoule range whereas bolters only scrape that being generous. Strange
    -
    “Well, it can’t be that high given just how big those bullets are”
    -
    Well they’re at least 20mm, still

  91. Galorian April 20, 2013 at 2:46 am -      #92

    Just to clarify, when I stated “they can’t be that high” I meant generally- I’m not refuting the 120 RPM figure (which sounds about right actually).
    .
    “Although I find it weird how lasguns are supposedly the weakest handheld 40K weapon and yet they’re easily in the megajoule range whereas bolters only scrape that being generous. Strange”
    .
    That’s because DEWs have terrible efficiency. It generally takes many time the amount of energy to destroy something via heating as it does to destroy it via kinetic impact.
    .
    It’s only when you get to really high energies that the gap closes (since they start to behave similarly at higher energy densities).

  92. StealthRanger April 20, 2013 at 2:50 am -      #93

    “Just to clarify, when I stated “they can’t be that high” I meant generally- I’m not refuting the 120 RPM figure (which sounds about right actually).”
    -
    I know, I was wondering for verification since that claim was from like, years ago on here
    -
    “That’s because DEWs have terrible efficiency. It generally takes many time the amount of energy to destroy something via heating”
    -
    That and even moreso via vaporisation, which lasguns do, rather than bolters which explode. Still, just a bit odd for the basic weapon from the IG to be more powerful than the Space Marines’ basic weapon, lol

  93. sam the heretic April 20, 2013 at 3:13 am -      #94

    Ok, so bolters are ‘ineffective’ against Zealot shielding. Now what about good old fashioned brute strength?

    In Tales of Heresy, Dan Abnett has the Lunar Wolves fight an army that had personal shields. Bolt rounds were ineffective, but as soon as things got up close and personal, the brute force generated by the Astartes’ sword attack literally popped the shields (it’s described as transhuman strength combined with preternatural speed) The short story was called ‘Little Horus’ and is in FPT.

    Another issue I have is: What are the calcs for this ‘siege cannon’ round Ultralisks have managed to tank. Astartes have been know to survive direct rounds from lascannons and survived and I remember a calc putting those in the gigajoule output…

    I’m far from my ebook collection so posting feats and proof will take a while.

  94. Galorian April 20, 2013 at 4:27 am -      #95

    If brute force were more effective I’m pretty sure that enough munitions to physically push back a three meters tall power armored superhuman would’ve done the trick.
    .
    However, there is reason to suspect that the shields do not trigger against conventional hand to hand attacks so it might be a moot point. The Marine not having a power weapon may actually be a good thing as such a weapon would be more likely to trigger a shield response.
    .
    There is of course the issue of the Marine now facing what is essentially a dual power weapon wielding supersonic melee specialized killing machine that’s also a low level psiker and possibly a teleporter.
    .
    As for the siege cannons, the fireballs alone place them comfortably in the gigajoule range.

  95. StealthRanger April 20, 2013 at 4:49 am -      #96

    “There is of course the issue of the Marine now facing what is essentially a dual power weapon wielding supersonic melee specialized killing machine that’s also a low level psiker and possibly a teleporter.”
    -
    Space Marines can cut bolter rounds out of the air so there’d be no speed disparity, although the teleporting is an edge. Low level psyker, wouldn’t really be an issue unless he had something really broken (mindrape, soulrape, transmutation, time manipulation) or destructive, or sufficient TK

  96. crazyemu April 20, 2013 at 5:10 am -      #97

    Space marine is vastly superior in (almost) every way

  97. Galorian April 20, 2013 at 5:48 am -      #98

    “Space marine is vastly superior in (almost) every way”
    .
    Evidentally not true.
    .
    “Space Marines can cut bolter rounds out of the air so there’d be no speed disparity, although the teleporting is an edge. Low level psyker, wouldn’t really be an issue unless he had something really broken (mindrape, soulrape, transmutation, time manipulation) or destructive, or sufficient TK”
    .
    Equalin terms of reaction speed maybe (discounting precognition that is), but the Zealot can physically move much faster than the marine. He’s also got far superior melee weaponry and at the very least his telepathy means he’ll always know where the marine is and would possibly be able to secure an edge by using his psychic voice (high end Protoss can knock out and possibly kill Zerg merly by raising thier voice, causing a marine to flinch at a critical moment by letting out a psychic scream shouldn’t be beyond the capabilities of a Zealot).
    .
    Keep in mind that a Zealot is a warrior somewhere along the path to becoming a high templar, which are guys who can fry small armies with their minds.
    .
    It has been noted that Protoss have to undergo extensive mental training in order to not destroy the minds of lesser species by accident.

  98. StealthRanger April 20, 2013 at 5:56 am -      #99

    “Evidentally not true.”
    -
    He probably means physical abilities, which in he’s kind of right that Space Marines are stronger and more durable, though that likely doesn’t matter against a Zealot’s weaponry
    -
    “Equal in terms of reaction speed maybe (discounting precognition that is)”
    -
    And perceptions and attack speed too. Tho I agree the Zealot has a speed advantage overall
    -
    “He’s also got far superior melee weaponry”
    -
    Well since the Space Marine doesn’t have a power weapon I’ll agree lol
    -
    “high end Protoss can knock out and possibly kill Zerg merly by raising thier voice”
    -
    Wouldn’t exactly kill a Space Marine due to their willpower, but it could possibly harm him
    -
    “Keep in mind that a Zealot is a warrior somewhere along the path to becoming a high templar, which are guys who can fry small armies with their minds.”
    -
    Yes, but they’re not there yet so they can’t here, so thats not too much of an issue here

  99. crazyemu April 20, 2013 at 6:04 am -      #100

    Galorian!? Your from Spacebattles1

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