Space Marines Vs Mandalorians

Space Marines Vs Mandalorians
Suggested by Smeagolicious (Image Source by Whon)

Both sides arrive on Tatooine in the Dune Sea via orbital drop (basilisk war droids for Mandies, Drop pod for SM) 2 squads of 7 for the SM’s (3 tac, 3 assault, 1 heavy bolter marine). 30 mandos land via 5 basilisks (6 per droid). Mando’s have Beskar armor, jetpacks and standard blasters. Marines arrive 1 hour earlier to setup positions and prepare for orbital basilisk assault (no proton bombs etc, only laser/turbolaser cannons & shockwave generators). These are open cockpit (ridden) basilisks like this.

Space Marines, one of the most common in the Warhammer series, takes on the Mandalorians of the Star Wars series. Both of these are the soldiers of their respected worlds and with this layout it should be a real slobber knocker.

Can the Space Marines defeat the guys from a far away galaxy? Or can the Mandalorians prove the only space marine is from Halo?

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Author: AkumaTh View all posts by

144 Comments on "Space Marines Vs Mandalorians"

  1. StealthRanger July 16, 2012 at 8:03 am -      #1

    Leaning toward the Space Marines in a direct firefight. What chapters are the Marines from though?

  2. Theseus July 16, 2012 at 8:52 am -      #2

    I think that the author of this match had the generic Ultramarine in mind.

  3. SgCombine July 16, 2012 at 8:57 am -      #3

    “Or can the Mandalorians prove the only space marine is from Halo?”
    -
    I don’t get it.
    -
    The Mandos only get “standard” blasters (according to OP)and the SM get heavy weapons, so I’m definitely going with the Space Marines on this one.

  4. Razgul July 16, 2012 at 9:05 am -      #4

    How does a “standard blaster” work vs. Ultramarine armor?

  5. Soldier's Shadow July 16, 2012 at 9:07 am -      #5

    The Halo reference is if the Mandos can make the Marines look as crappy as those of Halo

    -

    I’m thinking Marines at a glance but the Mandos having a bombardment capability seems advantageous…

  6. Tarbel July 16, 2012 at 9:49 am -      #6

    “How does a “standard blaster” work vs. Ultramarine armor?”
    I think the question is how does any Space Marine gun work vs Mandalorian armor?

  7. Harbinger Of Pastries July 16, 2012 at 10:12 am -      #7

    As much as I like the Mandos, I’m pretty sure they lose this one.

  8. GuardianAngel1911 July 16, 2012 at 10:18 am -      #8

    I love Star Wars but…I don’t know if the Mandalorians can win this one.

  9. itcheyness July 16, 2012 at 11:39 am -      #9

    Isn’t Beskar armor damn near indestructible?

  10. Crimson Sentry July 16, 2012 at 11:45 am -      #10

    This is a loss for the mandalorians, hands down, I don’t see them winning unless their tanks can penetrate space marine armor, because nothing that I know of with the Mandolorians basic infantry weapons can penetrate space marine armor. :/

  11. NemoVonUtopia July 16, 2012 at 11:48 am -      #11

    “I think the question is how does any Space Marine gun work vs Mandalorian armor?”
    -
    I would say that the beskar could take quite a few hits but it would toss the mandelorian around and maybe break ribs and stuff.
    -
    “How does a “standard blaster” work vs. Ultramarine armor?”
    -
    SW blasters are a bit more powerful than their plasma and much more powerful than their lasers, so I would say that blasters would be between 40k hellguns and plasma guns, maybe like plasma guns with smaller projectiles.
    -
    It may be better to allow the Mandalorians their wrist rockets and other gadgets.

  12. Crimson Sentry July 16, 2012 at 11:52 am -      #12

    Yea I agree with nemo, if the beskar armor can tank diamond tipped bolter rounds, the impact would still be extremely jarring, and for a person without space marine physiology the rounds will pulp the mandalorians innards anyway.
    -
    “SW blasters are a bit more powerful than their plasma and much more powerful than their lasers, so I would say that blasters would be between 40k hellguns and plasma guns, maybe like plasma guns with smaller projectiles.”
    I would disagree with this though, I’d say blasters are on par with las-guns from 40k, which space marine armor avaporates unless you have a las-cannon

  13. Aelfinn July 16, 2012 at 11:54 am -      #13

    Pffft, if Mandalorian armor is anything like the other armors in Star Wars then the Bolters would knock them around, break some bones, and severely cripple them if they don’t just mist-ify (get it? It’d turn them into mist) the Mandalorians.
    -
    “SW blasters are a bit more powerful than their plasma”
    -
    Isn’t 40k plasma super-L33T? I ask because SW blasters aren’t anything special.

  14. Obyron July 16, 2012 at 11:54 am -      #14

    Gear for the Tacs and Assaults? Regular Chainsword/Bolter combo for Tacs, Bolt Pistol/Chainsword for Assaults? Grenades? Meltabombs? Power Weapons?

    Admittedly, I’m still giving this to the marines early on, just dont know how well a well trained Mando can hold up to a 1-1.5 ton(fully armored) walking tank that can cross 100km of mountainous terrain in 2(ish, ill have to grab the book and find reference) days, and that has decades to centuries of combat experience.

  15. Obyron July 16, 2012 at 11:56 am -      #15

    And regards SW blasters, from what i’ve seen, they seem more similar to Tau pulse rifles than anything… which still makes them slightly less powerful than imperial, rapid firing plasma guns.

  16. Crimson Sentry July 16, 2012 at 11:57 am -      #16

    Yea…the only way I see the mandalorians winning this is through their AI driven super tanks :/

  17. itcheyness July 16, 2012 at 12:08 pm -      #17

    According to Wookiepedia the shockwave generator can punch a hole in star ship hulls. So that should be of some help.

  18. Tarbel July 16, 2012 at 12:48 pm -      #18

    Well do numbers mean anything?
    14 Space marines vs 30 Mandolorians.
    Although it seems Space Marines have the terrain advantage since they get 1 hr prep time.
    But what equip do the SMs have? idk the difference between tac/assault and heavy..

  19. Crimson Sentry July 16, 2012 at 12:54 pm -      #19

    lol honestly it could have been one SM for 30 mandalorians. just look up what a space marines biology is composed in warhammer 40k wikia and you’ll see what I mean. the only thing that helps the mandalorians the most are the basilisks.

  20. NemoVonUtopia July 16, 2012 at 12:58 pm -      #20

    “Isn’t 40k plasma super-L33T? I ask because SW blasters aren’t anything special.”
    -
    I ment plasma weapons in SW. 40k plasma is good because it hurls huge balls of it, I was thinking that SW blasters would be weaker and have a much smaller area.
    -

  21. Deus Ex Machina July 16, 2012 at 1:01 pm -      #21

    FOR MANDALORE!!!
    .
    Much as I love the Mandalorians from KotOR, (and these not being them) I see them losing to the marines. The only hope they really had was their basilisks, but these ones are open-topped for some reason, so they can just get shot off by the living aim-bots.

  22. Sauroposeidon July 16, 2012 at 1:30 pm -      #22

    Mandos stomp massively. It’s not fair to give them air power and to expect the Space Marines to just hunker down and take it. Remove the droids, saying they leave after dropping off the mandos, and only then is the fight worth debating. Otherwise it’s just going to rain heavy blaster from obscenely high in the sky for forever and the Mandos will never bother even coming near until where the SM’s have holed themselves in is pretty much turned to ash and glass. If you give one side massive levels of air superiority they will always win. The HMS Repulse and HMS Prince of Wales specifically come to mind when I think of this fight.

  23. Commander Cross July 16, 2012 at 1:35 pm -      #23

    Depends heavily on the Chapter in mind we’re talking about in here.

    If its Black Templar, then essentially these guys get blown new assholes to kingdom come via the Mandos.
    If its the Angry Marines, it may as well be the other way around.
    If its the Dark Angels, this is where it might get complicated.
    If its the Blood Ravens, could be interesting, but they’re undermanned to the point its not funny!
    If its the Space Wolves or Blood Angels, this is gonna take a while.
    If we’re talking the Grey Knights, END THE MATCH RIGHT HERE!!!!

    Yeah, we have to be very precise and intelligent on which chapter to send in, bummer we didn’t get the chance to add more thought before it got posted, though.

  24. Deus Ex Machina July 16, 2012 at 1:41 pm -      #24

    @Sauro it seems highly likely they are forced to land since that is what Basilisks do, and once they are anywhere near the marines they are getting turned into salsa that may or may not be trapped inside their armor. In fact it says they arrive via orbital drop, so they aren’t going to be flying around.

  25. Deus Ex Machina July 16, 2012 at 1:43 pm -      #25

    And yeah,. Chapter is important, but only in deciding how many Space Marines survive the fight.

  26. Crimson Sentry July 16, 2012 at 1:43 pm -      #26

    @Sauro
    If the marines were given an hour to hunker down, and knew that there would be an orbital basilisk attack, wouldn’t they bunker down in a place that was extremely resistance to an airstrike o.O. Which would force the basilisks to come down and fight them? Considering the basilisks are constructs who have an energy limit unlike space marines who can literally survive for a couple weeks without sustenance?

  27. Deus Ex Machina July 16, 2012 at 1:45 pm -      #27

    They could always hole up in the Sarlacc pit?

  28. Sauroposeidon July 16, 2012 at 2:19 pm -      #28

    “@Sauro it seems highly likely they are forced to land since that is what Basilisks do, and once they are anywhere near the marines they are getting turned into salsa that may or may not be trapped inside their armor. In fact it says they arrive via orbital drop, so they aren’t going to be flying around.”
    -
    The thing is, Mandos STAY on their droids during combat. They don’t just all hop off and wave bye-bye. They might drop some mandos off but there’s still the rider. The basilisk does work as a means of getting from orbit to atmosphere, but to my knowledge they remain on them and fight with them. There’s no indication that they lose their basilisk droids.. which makes me think this was an attempt to make a match where the Mandalorians look like under dogs with a minor chance but will actually curb stomp due to a “simple over sight”, or perhaps even earn them a FPA, but the point seems to be to make the mandos look good via defeating SM’s. The suggester should modify the match.
    -
    “@Sauro
    If the marines were given an hour to hunker down, and knew that there would be an orbital basilisk attack, wouldn’t they bunker down in a place that was extremely resistance to an airstrike o.O. Which would force the basilisks to come down and fight them? Considering the basilisks are constructs who have an energy limit unlike space marines who can literally survive for a couple weeks without sustenance?”
    -
    My response to this, sir is….
    -
    images.wikia.com/starwars/images/0/01/Basilisk_KOTORCG.jpg
    -
    images.wikia.com/starwars/images/9/92/Basilisk.jpg
    -
    Its armament was considered advanced for its time, and even in later eras the weapons were capable of making short work of newer ships. It was armed with Pulse-wave cannons, shatter-missile launchers, shockwave generating rods, which released a devastating plasma burst that could puncture starship hulls, and heavy brawling claws, though some variations omitted the heavier weaponry in favor of performance. (totally not copy pasta >_>)
    -
    I believe my analogy to the Repulse may have been a bit of an understatement at this point.

  29. Deus Ex Machina July 16, 2012 at 2:34 pm -      #29

    “The thing is, Mandos STAY on their droids during combat. They don’t just all hop off and wave bye-bye. They might drop some mandos off but there’s still the rider. The basilisk does work as a means of getting from orbit to atmosphere, but to my knowledge they remain on them and fight with them. There’s no indication that they lose their basilisk droids.. which makes me think this was an attempt to make a match where the Mandalorians look like under dogs with a minor chance but will actually curb stomp due to a “simple over sight”, or perhaps even earn them a FPA, but the point seems to be to make the mandos look good via defeating SM’s. The suggester should modify the match.”
    .
    They don’t look as cool as the KotOR ones.
    Anyway, assuming they come and land and don’t fly around (as the OP surely intended) then again the Marines could simply shoot off the pilots.
    And didn’t the one in KotOR have to have a preprogrammed flight path?

  30. Private Khaos July 16, 2012 at 2:49 pm -      #30

    I think the chapter is Ultramarines but the Marine fan in me wants the space marine to be space wolves. Nothing like a fresh madolorian slaughter in the morning

  31. w00tm0ng3r July 16, 2012 at 2:50 pm -      #31

    I’m with Sauro on this one. Mandalorian infantry would get owned by space marines even with a 2:1 numbers advantage. However, they have 1 spacefighter per 3 space marines…

  32. Sauroposeidon July 16, 2012 at 2:53 pm -      #32

    I never liked KOTOR. The Basilisk model in KOTOR does not represent the standard Basilisk model, more the majority of ones used by the Mandalorians. Best guess on the KOTOR one is it’s a later model meant to pass off as a standard starfighter. Basilisks have excellent AI’s, or at least the normal ones do. As for shooting off the pilot, they’d have to be accurately aiming awfully high up. History has taught us that just spraying at air craft with ground mounted guns is usually a hopeless endeavor. It’s only really feasible to fire at an object which is flying on a fixed path, such as a heavy bomber or missile.

  33. tau43 July 16, 2012 at 2:54 pm -      #33

    I’m going with the Marines here. Though which Chapter/Legion is important. If it is the Fists they could have a small fortress set up in their hour, Blood Angels are famous for their assault troops, etc. And the assault marines could just tackle the person off of the droid, the grenade it.

  34. Deus Ex Machina July 16, 2012 at 3:06 pm -      #34

    @Sauro for a regular human yes I would imagine it would be very difficult to hit. Marines on the other hand…
    HOW DID YOU NOT LIKE KOTOR!!!!
    It is EASILY the best Star Wars game ever made and one of the best RPGs ever. And at least those ones didn’t have their pilots having to ride it like a mount.
    Space Marines are already able to shoot at 40k aircraft accurately, so Basilisks should be able to be shot.
    And anyway, there are plenty of places for the marines to fort up and be invulnerable to basilisk fire. Like Sarlacc pits or the drop pods and such.
    And for hilarity I am imagining the assault marines flying around dogfighting the Basilisks.

  35. Crimson Sentry July 16, 2012 at 4:40 pm -      #35

    yea the assault marines could definitely get to them, the ting is I really don’t know how to equate the basalisks laser penetration to anything in warhammer 40k. I was to say they shoot lasers on par with las guns and cannons, but I just don’t know :(

  36. Sauroposeidon July 16, 2012 at 5:22 pm -      #36

    “It is EASILY the best Star Wars game ever made ”
    -
    I contest that Super Return of the Jedi is the best Star Wars game ever made. I spent far more time playing that game than I ever did KOTOR.
    -
    “@Sauro for a regular human yes I would imagine it would be very difficult to hit. Marines on the other hand…”
    -
    Unless the Marines possess precog, it’s simply that planes alternate their paths so much while in the air that even the hypersonic velocities of autocannon fire make striking an air craft difficult. Vehicles which maneuver like Basilisks (which are more akin to VTOLs) are capable of far more than the typical more or less linear paths planes are often subject to while maneuvering in the air. Unless the marines are firing lasers, their jobs will be difficult at best, impossible at worst. Beyond this, rounds lose velocity (or in this cause, fuel) as they travel up in the air. If the nature of shooting down air craft were not so luck based, even with concentrated saturation fire over the area which hundreds of planes are flying through (compare the number of planes which were sent to bring down the Yamato to how many were actually brought down by its anti-air fire) I’d say even humans have a good shot of bringing down their targets with a very high success rate. It’s not THAT hard to aim at something and fire. However, due to the nature of shooting at aerial targets, based on my previous example, I foresee very little return in fruitful results, and a damn lot of wasted ammunition. A handful of SM’s going against a few Basilisks should result in the Basilisks winning every time based on this historical observation.

  37. Crimson Sentry July 16, 2012 at 5:26 pm -      #37

    @sauro
    but sauro a SM has never fought a basilisk, so there is no historical information…..

  38. Crimson Sentry July 16, 2012 at 5:27 pm -      #38

    *historical observation

  39. tau43 July 16, 2012 at 5:50 pm -      #39

    “(compare the number of planes which were sent to bring down the Yamato to how many were actually brought down by its anti-air fire)”
    -…1. The Yamato was a Battleship, so it was not built to get into a fight with planes. 2. they had 2 carriers spamming bombers at it. 3. The Yamato didn’t have bolters.
    -
    “The Heavy Bolter is an enormous version of the Boltgun. Of much larger size and weight, the Heavy Bolter fires powerful armor-piercing fist-sized bolts at the enemy with a staggering rate of fire. It fires a round considerably larger than that of the standard bolter shell, with more propellant and longer range and higher stopping power, making it capable of destroying light vehicles.The most modern version of the Heavy Bolter in wide spread use is the Astartes Mk Ivc. The weapon goes through rounds very quickly using either a disintegrating belt or 40-round high capacity box magazine.”
    -Lexicanum.

  40. orber July 16, 2012 at 5:52 pm -      #40

    *historical observation*
    -
    You could translate it to a “logical conclusion”.
    -
    And it’s true.Standard Space Marines have not displayed any special skill in taking out fast moving craft like Basilisks and the sort.Sure they might be succesfull in the long run, but they simply do not have the numbers for it right now.The only thing making this fair would be adding a squad of experienced Devastator battle brothers to the SM side.

  41. tau43 July 16, 2012 at 5:58 pm -      #41

    “And it’s true.Standard Space Marines have not displayed any special skill in taking out fast moving craft like Basilisks and the sort.Sure they might be succesfull in the long run, but they simply do not have the numbers for it right now.The only thing making this fair would be adding a squad of experienced Devastator battle brothers to the SM side.”
    -Have we decided what chapter we are using?

  42. orber July 16, 2012 at 6:00 pm -      #42

    Actually no my memory is up to date, the situation here is compareble to Sergeant Sarik’s situation in the 40K Savage scars novel.
    -
    Sarik and co where attacked by fast Tau aerial units who where nimble and fast enough to even dodge heavy bolter fire and the Tau’s strafing runs pelted the White Scars back into cover.It was’t until a Devastator with a missle launcher equipped with a krak missle was able to deicide the battle.

  43. tau43 July 16, 2012 at 6:03 pm -      #43

    “Actually no my memory is up to date, the situation here is compareble to Sergeant Sarik’s situation in the 40K Savage scars novel.”
    -I meant for this fight.

  44. Crimson Sentry July 16, 2012 at 6:05 pm -      #44

    I dunno I don’t think it’s the logical conclusion, I honest to god believe if you gave the SMs and hour to hide and set up defences the basilisks would have to land. Anyway, even if thats not the case and they’ll lose with an aerial battle, if the basalisks tanks land they are done.

  45. Sauroposeidon July 16, 2012 at 6:30 pm -      #45

    “but sauro a SM has never fought a basilisk, so there is no historical information…..”
    -
    We can infer using situations where one side has vast air superiority against a far slower, much more armored target. In this case, both the Yamato’s sinking, and the sinking of the Repulse and Prince of Wales, you have vehicles where their tonnage is in the five digit range up against air craft which are vastly lighter. It’s not a stretch to see the fire power of the Basilisks punching through SM armor, or cracking through a cave or some such shelter they’re hiding in. I use these situations because the way I saw it initially, they had a better shot at surviving their respective situations than the Space Marines do in this fight.
    -
    “-…1. The Yamato was a Battleship, so it was not built to get into a fight with planes. ”
    -
    Direct from Wikipedia.
    -
    162 × 25 mm (0.98 in) Anti-Aircraft (52×3, 6×1)
    -
    You were saying? Beyond this, the Yamato was equipped with Beehive ammunition. This turned her in to a vessel armed with 9 18″ shot guns, pretty much. I think this qualifies as built for and prepared to battle air craft as best a battleship can.
    -
    ” they had 2 carriers spamming bombers at it.”
    -
    As I recall it, there were around 300 planes sent after the Yamato. Correct me if I’m wrong, please, but it seems she was not strapped for targets. Targets which were vastly lighter than she was. In the end only something like a dozen air craft were actually shot down by all of this.
    -
    “3. The Yamato didn’t have bolters.”
    -
    I assure you that the Yamato’s anti-aircraft guns were quite nasty weapons. If you want to prove the bolters are better AA Guns than the Yamato’s anti-air guns then do please demonstrate this for us. Show us how the Bolters are such superior weapons that apparently this would have been a deciding factor in it’s survival as you seem to be implying, or that bolters are good enough guns to peg targets which are kilometers in the air moving along all three of their axis. The Bolters are, unfortunately, lacking very heavily in the ammo department as I see it, and the SM’s would be dry pretty quickly.

  46. Deus Ex Machina July 16, 2012 at 6:48 pm -      #46

    @Sauro “I contest that Super Return of the Jedi is the best Star Wars game ever made. I spent far more time playing that game than I ever did KOTOR.”
    .
    You are entitled to your own opinion…
    Wrong as it may be ;)
    .
    “Unless the Marines possess precog, it’s simply that planes alternate their paths so much while in the air that even the hypersonic velocities of autocannon fire make striking an air craft difficult. Vehicles which maneuver like Basilisks (which are more akin to VTOLs) are capable of far more than the typical more or less linear paths planes are often subject to while maneuvering in the air. Unless the marines are firing lasers, their jobs will be difficult at best, impossible at worst. Beyond this, rounds lose velocity (or in this cause, fuel) as they travel up in the air. If the nature of shooting down air craft were not so luck based, even with concentrated saturation fire over the area which hundreds of planes are flying through (compare the number of planes which were sent to bring down the Yamato to how many were actually brought down by its anti-air fire) I’d say even humans have a good shot of bringing down their targets with a very high success rate. It’s not THAT hard to aim at something and fire. However, due to the nature of shooting at aerial targets, based on my previous example, I foresee very little return in fruitful results, and a damn lot of wasted ammunition. A handful of SM’s going against a few Basilisks should result in the Basilisks winning every time based on this historical observation.”
    .
    First, the basilisks aren’t planes like we have, they are essentially armed drop pods (from what I have seen) that also are capable of being ridden off the planet too. These are capable of beign shot at, especially since the pictures posted only have the guys shooting at ground targets while at ground level. And Space Marines have been known to shoot at Imperial fightercraft and take them down. (admittedly it was killed with a lascannon held by a marine in the example I am thinking of). Secondly, obviously humans can hit them, but the marines don’t have big AA guns that put out a horrendous amount of ammunition. But they do have very accurate, supersonic RPGs.
    .
    And the point still stands that if the Marines get time to fortify they can either: Get underground, assuming they don’t have any base building stuff. Or have a miniature fortress, if they have stuff to build.
    .
    And not to mention that the 2nd picture you posted doesn’t exactly give the basilisks huge FIREPOWAAAH!

    @The OP
    What chapter are we using? Imperial Fists are the masters of defense if that is what you are going for here.

  47. w00tm0ng3r July 16, 2012 at 6:57 pm -      #47

    “yea the assault marines could definitely get to them, the ting is I really don’t know how to equate the basalisks laser penetration to anything in warhammer 40k. I was to say they shoot lasers on par with las guns and cannons, but I just don’t know :(
    -
    Can they though? Basilisks can fly into orbit… Their guns work fine on spaceships, space marines shouldn’t be a problem. Beskar isn’t a joke either. According to the wiki (trying to verify), 4 beskar armored starfighters (different model) shrugged off bombardment from an entire planetary fleet and got out unscratched.

  48. Deus Ex Machina July 16, 2012 at 7:02 pm -      #48

    Assault marines can fly up into the sky, I don’t know if they could get all the way up into space though…

  49. Commander Cross July 16, 2012 at 7:20 pm -      #49

    @DEM + Everyone else

    May we just agree to go with all the Chapters I mentioned(but Leave the Grey Knights Chapter out of it) and then agree with which ones I listed at #23(Barring Grey Knights) are we gonna use?

  50. Deus Ex Machina July 16, 2012 at 7:35 pm -      #50

    We could theoretically have 7 different chapters for teh lulz…

  51. itcheyness July 16, 2012 at 8:04 pm -      #51

    Why don’t we just use bog standard, codex following, I’m an Ultramarine so I’m far superior to you Space marines?

  52. Belisaurius July 16, 2012 at 8:09 pm -      #52

    A space marine probably isn’t going to shoot down a war droid while it’s evading. However, any combat pilot can tell you that you can’t evade all the time. Radical maneuvers make it difficult to aim and it’s easy to loosing your bearings in a spin.

    In order to actually kill the marines, the mandolorians are going to have to stabilize for a second in order to line up a shot. Additionally, the Basilisks weapons are mostly front facing. Attacks would be strafing runs on the marine positions. Sure, they could hang back and fire from a distance, but that means holding still because war droids have never shown any particular lateral agility.

    The basilisks aren’t particularly well armored. There is exposed cabling on the “neck” and flanks as well as a gap in the armor at the elbows. The sonic cannon is also very much exposed. Seeing as there are no records of the war mount being armored in mando armor, it’s possible that bolter fire may be able to pierce it’s hide.

    I would not discount the space marine fortifications. Piercing through a spaceship hull, even a civilian one, is one thing but sand has an annoying tendency to absorb kinetic energy. Trenches made of sand and gravel would be difficult to shatter with sound based weapons.

    Still, the mandolorians have the advantage. Air support and a ground offensive? Mandolorians are too professional not to use a pincer attack from both air and ground. Astartes could win the ground battle easily. Chainswords would tear the plates from the armor and bolter rounds would crack bones and rupture organs. Against the air attack the marines could resist and wear down the war drones, using cover to prevent them from getting a direct hit while the space marine power armor would resist anything but a solid hit. But together? The iron beasts keep the astartes pinned down while the ground pounders outflank the marines and pick them apart with rockets and grenades.

    seriously, though, five bes’uliiks? Against two under strengthed squads? To add insult to injury, the squads must have been assembled from remnants of even weaker squads since assault and tactical marines don’t fight in the same squads. And not even a rhino or razorback between them. It’s like a envious warmaster send them in to die.

  53. Sauroposeidon July 16, 2012 at 8:13 pm -      #53

    “First, the basilisks aren’t planes like we have,”
    -
    I believe I made it clear that they move more like VTOLs than planes.
    -
    “These are capable of beign shot at, especially since the pictures posted only have the guys shooting at ground targets while at ground level. ”
    -
    I did post a picture of them firing while in the upper atmosphere.
    -
    “And Space Marines have been known to shoot at Imperial fightercraft and take them down. (admittedly it was killed with a lascannon held by a marine in the example I am thinking of). ”
    -
    Assuming lascannon attacks move at light speed then the statement is sort of pointless when dealing with bolters, and if the planes were just flying along or making strafing attacks then there’s no reason to think they’d be unable to hit them. Planes in combat maneuvers tend to not fly in a straight line, forcing one to be relatively close to the plane to hit it with non-guided or non-lightspeed weaponry.
    -
    “Secondly, obviously humans can hit them, but the marines don’t have big AA guns that put out a horrendous amount of ammunition. But they do have very accurate, supersonic RPGs”
    -
    Do any of the actual marines present have decent anti-air RPG’s?
    -
    “And the point still stands that if the Marines get time to fortify they can either: Get underground, assuming they don’t have any base building stuff. Or have a miniature fortress, if they have stuff to build.
    .
    And not to mention that the 2nd picture you posted doesn’t exactly give the basilisks huge FIREPOWAAAH!”
    -
    The fire power in the image provided implies fairly decent energy behind the attacks, although the scaling is somewhat odd.

  54. itcheyness July 16, 2012 at 8:13 pm -      #54

    To be fair, the Mandolorians are so lightly armed they might as well not be armed at all…

  55. Commander Cross July 16, 2012 at 8:13 pm -      #55

    Ultramarines might also warrant consideration.
    If anyone did any confirmed foot shooting, I feel its on me more than its on Smeagol, even though we would have worked out which Chapter was supposed to go in there.

  56. itcheyness July 16, 2012 at 8:16 pm -      #56

    My post is directed at Belisaurius and only refers to the Mandolorians man portable armaments. They’re terribly under armed for an assault against an entrenched enemy.

  57. Belisaurius July 16, 2012 at 8:21 pm -      #57

    Mandolorian rocket launchers are built into the jet pack. If they have jet packs they have rocket launchers.

  58. StealthRanger July 16, 2012 at 8:22 pm -      #58

    “Isn’t 40k plasma super-L33T? I ask because SW blasters aren’t anything special.”
    -
    40K plasma blasts have heat akin to that of a solar flares and explode with AoE’s akin to that of localized supernovas (kind of something like Dark Schneider’s Black Sabbath attack)
    -
    Anyways what stops the Assault Marines from flying on to the basilisks and planting metla bombs onto them?

  59. Deus Ex Machina July 16, 2012 at 8:42 pm -      #59

    Ultramarines sounds good to me, the only huge difference would be Imperial Fists are professional fortress builders.
    .
    @Sauro
    “I believe I made it clear that they move more like VTOLs than planes.”
    Harrier is considered a VTOL :p
    And as Belisaurius mentioned they are lacking in lateral movement.
    .
    “I did post a picture of them firing while in the upper atmosphere.”
    Strangely enough it doesn’t look like that guy has a helmet on…
    .
    “Assuming lascannon attacks move at light speed then the statement is sort of pointless when dealing with bolters, and if the planes were just flying along or making strafing attacks then there’s no reason to think they’d be unable to hit them. Planes in combat maneuvers tend to not fly in a straight line, forcing one to be relatively close to the plane to hit it with non-guided or non-lightspeed weaponry.”
    Lascannons are light-speed, however the fighter craft was flying by and shooting at a civilian convoy.
    .
    “Do any of the actual marines present have decent anti-air RPG’s?”
    The bolter/heavy bolter of course.
    .
    “The fire power in the image provided implies fairly decent energy behind the attacks, although the scaling is somewhat odd.”
    Space Marines have taken worse :D
    .
    @Belisaurius
    What do you think of the Marines having a fortification underground?

  60. Aelfinn July 16, 2012 at 9:06 pm -      #60

    “The fire power in the image provided implies fairly decent energy behind the attacks, although the scaling is somewhat odd.”
    -
    I think the scaling is important. Behind the basilisk, it appears as if it is high in the atmosphere. However, we see the blasters making contact right in front of it. If the blasters are connecting with the ground from the atmosphere, that makes the Mandalorian a giant. The scale is important to to determine because it could change the scale of the attack from a grenade to city-block busting.

  61. Sauroposeidon July 16, 2012 at 9:25 pm -      #61

    “I think the scaling is important. Behind the basilisk, it appears as if it is high in the atmosphere. However, we see the blasters making contact right in front of it. If the blasters are connecting with the ground from the atmosphere, that makes the Mandalorian a giant. The scale is important to to determine because it could change the scale of the attack from a grenade to city-block busting.”
    -
    I noticed this, but grenade seems too small scale. We already know standard blasters rip out like torso sized chunks from concrete. I sort of read the picture as the explosion is not from the laser cannons, because A. They are never again depicted as that strong, and B. The explosion is at the wrong angle and too large if the ground is far away. I believe most of the explosions are from their missile barrages combined with their array of plasma guns.

  62. Obyron July 16, 2012 at 9:53 pm -      #62

    still looks like they have to make low-level strafing runs to hit anything with accuracy, unless those are guided missiles, which works in the Marines’ advantage, since they have targeting arrays built into their helmet lenses, arrays that, IIRC and depending on the mark of helm, compensate for the target’s movement speed. And HBolters can take down supersonic fliers with lucky shots. When a Doom Scythe(Necron supersonic flyer, AV 11) gets popped by 3 lucky Snap Fire(you can only hit fliers on a D6 roll of 6) glances(weapon Strength[5 for Heavy Bolters] + D6 =AV), it is pretty humiliating/ that’s 6s to hit, 6s again to glance an AV 11 flyer with 3 hull points[which each glancing/penetrating hit removes 1] is pretty lucky, but it does happen.

    another thing to consider: the 25mm AA guns on the Yamato are the same size as REGULAR bolter rockets. Heavy bolters fire something like 1.25-1.5 caliber, diamond tipped, high explosive rockets, full auto… just ONE of those puppies clipping something important on either the mando or the droid, and things would probably not end well…

  63. StealthRanger July 16, 2012 at 9:55 pm -      #63

    ^Heavy bolters also have firing rates of 850rpm (or 14-15 rps)

  64. Belisaurius July 16, 2012 at 10:33 pm -      #64

    @Deus ex makina

    Unlikely in one hour. Especially something that can stand up to a bombardment. There just isn’t any good building material in the damn desert so everything is sand with stonework bracing. Solid, but not good for roofs.

  65. Deus Ex Machina July 16, 2012 at 10:55 pm -      #65

    @Belisaurius unless one of 2 things happens.
    1. They come with pre-fab stuff as they often do when making a fortress.
    2. Sarlacc Pit Diving.

  66. Total_Overkill July 17, 2012 at 1:20 am -      #66

    Question! How do Mando’s survive an orbital drop in an open cockpit basilisk?
    o_O

  67. Commander Cross July 17, 2012 at 1:24 am -      #67

    @T_O

    IB says its due to Badassery you’d need a Space Wolf or Grey Knight to match, the latter of which ought to be barred as an option?

  68. Total_Overkill July 17, 2012 at 1:35 am -      #68

    “IB says its due to Badassery you’d need a Space Wolf or Grey Knight to match, the latter of which ought to be barred as an option?”
    -
    Well, i mean, i’ve seen other types of Basilisks that mando’s ride inside… these seem to be ground only… which is odd.
    -
    Grey Knights can hardly be considered S.M’s anymore, and Space Wolves dont have any instances of riding ontop of objects durring planetary re-entry… So, i guess we’ll have to go with a chapter that does?
    -
    img.photobucket.com/albums/v295/jmjon9/1224731181911.jpg
    -
    Good Luck Mando’s!

  69. Commander Cross July 17, 2012 at 1:38 am -      #69

    @T_O

    I too hope the Mandos pull through, but depending on the chapter we agree to use will determine how I’ll prepare myself for if they don’t, accordingly.

  70. Deus Ex Machina July 17, 2012 at 2:45 am -      #70

    Well most marines are capable of surviving re-entry so I wouldn’t worry about that so much.
    .
    And yeah I was wondering about how they survive re-entry too. I just assumed they were too badass to die from such things.

  71. StealthRanger July 17, 2012 at 2:52 am -      #71

    I believe I calced the re-entry thing at one point and got a result of an 8 ton impact going by a Marine armor weighing 1 ton and going at Mach 25 (minimum re-entry velocity) which is almost city block level

  72. Belisaurius July 17, 2012 at 2:57 pm -      #72

    Well, I once heard a space marine survived being stepped on by a titan, but that one had terminator armor and only survived because he was tougher than the bedrock.

  73. NemoVonUtopia July 17, 2012 at 3:12 pm -      #73

    “Question! How do Mando’s survive an orbital drop in an open cockpit basilisk?”
    -
    Really good pressurized armor

  74. Fire grot tim July 17, 2012 at 3:25 pm -      #74

    Just give the space marines deathcompany……. Those fuckers should be able to put up a good fight…. Hell, knowing them, they’d use a jump-pack fly to the basilisk and latch on a melta bomb and detonate it…..

  75. Commander Cross July 17, 2012 at 3:26 pm -      #75

    (Tries to imitate the Orks as a means of salutations!)

    @Tim

    How Da Hill Di Ah Foget do Do dat?

  76. Deus Ex Machina July 17, 2012 at 3:55 pm -      #76

    @Belisaurius
    It is true, however I think they were in the ruins of an urban area, and it is still a minimum of a thousand tonnes of metal slamming down on them.
    .
    And if I remember correctly (it has been a while) the Marine did have terminator armor.

  77. Obyron July 17, 2012 at 8:44 pm -      #77

    @ Commander Cross
    Dun Mess Wiv Da ORKS!

    btw, 14 orks(6 shooty Boyz, 6 Stormboyz, 2 Lootas) would probably own the mandos through enuff dakka, and stormboyz slamming into the droids(look at the size of the rokkits they strap to their backs, and imagine how big the boom would be…) kofler.dot.at/40k/units/Ork_Stormboyz_2.gif
    and their axes can go through Marine armor, because WAAAGH!

  78. Fire grot tim July 17, 2012 at 9:31 pm -      #78

    so….. what type of bolter rounds are they using at this specific time in this battle? normal rounds? kraken rounds?Inferno rounds?

    -
    “Do any of the actual marines present have decent anti-air RPG’s?”

    well, the normal bolters could do well because of how the round is, but if they are equipped with Kraken penetrator rounds then more so than before. Marines are skilled enough to pick off eldar on jetbikes cruising by at over 150mph…… so We could assume that as soon as the basilisk makes a run one of the marines would be in a good position for a nice clean round through the head of the pilot.

  79. Deus Ex Machina July 17, 2012 at 9:37 pm -      #79

    @Fire I would assume normal bolter rounds would be what is being used.

  80. Smeagolicious July 17, 2012 at 11:46 pm -      #80

    Sorry for the vagueness of the match. I was considering the marines to be ultramarines and the mandos would keep half the basilisks upon landing.
    Haven’t been on the pile recently, but I’m excited that my match got posted.

    Anyway: marine tacs get normal bolt rifles , assault get chainswords and bolt pistols. Consider the “heavy marines” devastators without the mech armor. Hope this cleared some of the problems up.

  81. Fire grot tim July 18, 2012 at 12:12 am -      #81

    Okay….. that makes normal tactical squads and a devastator squad with……. what type of ammunition are they using in this battle bcaise that could be the deciding factor from the beginning, do the marines get kraken penetrator rounds? inferno bolts? normal? I am sorry if I am being picky but i want to know what the marines have to go against the mando’s

  82. Fire grot tim July 18, 2012 at 12:16 am -      #82

    *because

  83. Smeagolicious July 18, 2012 at 12:31 am -      #83

    I dunno Tim, I’m not a wh40k “expert” per se, but anything to keep it balanced, I’ll let the experts decide.

  84. Deus Ex Machina July 18, 2012 at 1:02 am -      #84

    @smeagolicious if it helps they would ordinarily have just the regular rounds.

  85. lancer_AR July 18, 2012 at 8:27 am -      #85

    Wait did we ever give the Mandalorians their wrist rockets and all that fun stuff or are we sticking to basic ass blasters?

  86. StealthRanger July 18, 2012 at 9:05 am -      #86

    Not that it makes much of a difference as bog standard Marines tank tankbusting attacks, .75 caliber super-hypersonic RPG armor peircing rounds and re-entry with little to no injury
    -
    Hell they can even survive battlecannon shells. Lighter conquerer cannons can output multiple gigajoules of force at the very least (or single digit tons of force)
    -
    Then again their durability is quite inconsistent…..

  87. Obyron July 18, 2012 at 8:33 pm -      #87

    Since these are Ultrasmurfs, I’m inclined to go with them. There is likely an entry in the Codex Astartes that could be used by them for dealing with each problem as it arises.

    Also, since this fight is on Tatooine, the Marines could’ve guided their Drop Pods to a nearby Ravine or Canyon/Wadi(and yes, drop pods do have guidance systems). Add in the fact that the drop pods themselves usually have either a gun or missile launcher mounted on them, and you have 2 ready-made turrets, wherever the marines land.

  88. Cautiosly Pessimistic July 19, 2012 at 11:12 am -      #88

    Space Marines win this match IMO because of the difference in armor, firepower, survivability, training, and there’s just a very large violence gap.

    Based on what blasters do in the movies they’re less powerful than imperial lasguns which is the second weakest firearm in the 40k universe. While blasters can blow chunks out of concrete a lasgun would blast straight through it as demonstrated repeatedly in 40k books. and lasguns only cause superficial damage to power armor.
    The bolter however is a whole other monster. Bolters are a fully automatic weapon that fires supersonic diamond tipped mass reactive explosives that detonate once their inside the victim. Based on the appearance of mandelorian armor the bolter would either…
    (A) punch through the armor and explode the mandelorian from the inside or…
    (B) force the armor plate inside the mandelorian’s body, then explode forcing the armor plate the rest of the way through.
    The Heavy Bolter has an even higher rate of fire higher velocity shells that are about 10cm wide.
    based on movies the Mandelorian jet pack is far too slow compared to the space marine’s jump pack. The assault marines would close into melee range and eviscerate the Mandelorians.

    That wierd vehicle thingy wouldn’t be all that useful either, the assault marine would leap onto it and plant the standard issue krak grenade into an important looking place or just hack the driver to pieces.

  89. cheeseydevil July 20, 2012 at 4:23 pm -      #89

    Wow we have a fanboy.

  90. Aelfinn July 20, 2012 at 5:21 pm -      #90

    Why are all these new people here?!?!?!?!?
    -
    I just hope you guys aren’t stupid.
    -
    “Wow we have a fanboy.”
    -
    Actually, most of what he said (not the end, though) is accurate for 40K, or at least it appears to be.

  91. Smeagolicious July 20, 2012 at 9:54 pm -      #91

    NO the marines do not have drop pod turrets, just themselves. Mandos, as in the description have jetpacks, which also include rockets.

    With the basilisks, the mandos may have enough firepower to kill the space marines, and perhaps the blasters, but it wouldn’t be easy. Pretty much just what the description says, and after the drop mandos keep 7 basilisks.

  92. Theseus July 21, 2012 at 6:23 am -      #92

    @Smeagolicious

    Can I ask you a question? How do you think is this fair for the space marines. It is true that they are counting as one of the heaviest possible infantry units. But you are giving the mandos the advantage of aerial, heavy support and for one MArine there are 2 mandos. What can our Ultrasmurf do against such a high advantage.

    A Space Marine has his bolter and his chainsword, which would kill a mando the instant it would touch him. But at the moment it looks like the majority of the mandos would hide in hundred meters of distance and load craploads of laserfire at everything that moves, while a few scouty mandos would try to snek in. But would be killed because the moment they come in range the space marines would rip the mandos apart. And at this moment the mandos on their mounts would avaoid the soil.

    Please to ensure the fairness of this match reduce the number basilisk-wardroids to 4 or 5 but not 7 and give the marines some support. They maybe be rape machines but not under such circumstances.

  93. Obyron July 21, 2012 at 12:06 pm -      #93

    >says marines arrive by drop pod
    >says marines don’t have access to drop pod mounted weapons.

    The standard drop pod has a single storm bolter. And when marines arrive by drop pod, the thing just sits there until the end of battle, when they can send teams to gather it up. so unless the drop pods the marines arrived by magically disappeared, there’s no reason why they shouldn’t have them sitting around.
    Throw the marines a bone, it’s only TWO drop pods(more or less stationary vehicles with a single turret gun) vs 7 fliers that have, apparently, much more Dakka.

  94. Syncourt July 21, 2012 at 12:33 pm -      #94

    Actually, standard marine-carrying drop pods don’t have weapons on it. You’re either thinking of the Deathwind pod.

    Or the now Chaos-exclusive Dreadclaw.

  95. Deus Ex Machina July 21, 2012 at 2:57 pm -      #95

    They could always use the giant drop pod as cover?

  96. epicazeroth July 21, 2012 at 3:11 pm -      #96

    How strong exactly is SM armor? Also, what chapter?

  97. Commander Cross July 21, 2012 at 3:35 pm -      #97

    @Epic

    We sort of tried to discuss which chapter would be best, but Smeagol(NOI) didn’t arrive in time for finalization’s sake, so now its up to the mods to pick which of the Chapters I listed off, pretty much.

    Except for the Grey Knights, for reasons so obvious you’d have to be illiterate to not pick up on.

  98. The_Assassin711 July 21, 2012 at 4:05 pm -      #98

    @Syncourt
    “Actually, standard marine-carrying drop pods don’t have weapons on it. You’re either thinking of the Deathwind pod.”
    -
    Yes they do, every loyalist marine chapter’s drop pods come standard with a storm bolter which can be replaced with a deathwind missile launcher (this is true even in tabeltop). The only drop pod design that I’m aware of that doesn’t have a weapon of some sort built into it is the Lucius Pattern Dreadnought Drop Pod.

  99. epicazeroth July 21, 2012 at 4:09 pm -      #99

    They’re not obvious to me. I know nothing (literally) of WH40K, other than what over picked up on interesting threads here.

  100. Commander Cross July 21, 2012 at 4:14 pm -      #100

    Hmm…if they went with Black Templar, it could be fun seeing how many of them will get their heads blown clean off(not quite as fun as them getting hit via a Final Destination curse, but still pretty fun!), but if they went with the Blood Ravens, then it gets interesting.
    Dark Angels could be pretty fun either way, though.

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