Voyager Vs Destiny

In this match up, we have a dual debut in the USS Voyager from Star Trek up against the Destiny from Stargate. Since both ships earned their name for protecting their crews while ‘lost in space,’ its only fitting these ships are pitted against each other in a similar fashion.

You and a crew of 40 are given the choice, which ship to survive on in a very distant galaxy for 10 years. Your crew is hand picked for their range of skills, only a few know how to operate each ships systems.

Which ship has better defensive capabilities?

Which ship has better offensive capabilities?

Which ship is easier to operate with limited knowledge of its systems?

Which ship is better able to replenish supplies?

Which ship is better equipped to sustain long-term inhabitants?

Which ship would you rather attempt to survive on?

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37 Comments on "Voyager Vs Destiny"

  1. man January 21, 2011 at 7:37 am -      #1

    Then a Protoss Super Carrier suddenly appears and..
    But seriously..
    Hmm, interesting match. Instead of a full-on one-on-one. we get one where you’ll pick which one you want to ride on.
    Have to do a bit of research first, but based on design, I choose Destiny.

    Number 1

  2. man January 21, 2011 at 7:44 am -      #2

    Then again after reading about Voyager and Destiny, I’d rather choose one made by human hands and has a clinic. The Voyager
    The weapons may not be as extensive, but at least it’s made for humans.

  3. Cargo January 21, 2011 at 8:17 am -      #3

    Is the Destiny operating at full capacity? I’d prefer a ship that works.

  4. Michael50210 January 21, 2011 at 8:44 am -      #4

    No, its a half-operable piece of crap that barely works and could blow up at any second 🙂

  5. Taleric January 21, 2011 at 9:54 am -      #5

    Voyager simply for the holo deck.

  6. Michael50210 January 21, 2011 at 10:01 am -      #6

    The destiny looks suspiciously like a Necron ship…

  7. Eric Gigliotti January 21, 2011 at 11:57 am -      #7

    “No, its a half-operable piece of crap that barely works and could blow up at any second”

    For the sake of a debate, lets say the Destiny is in no immediate danger of a system failure.

  8. Cananatra January 21, 2011 at 12:03 pm -      #8

    Well lets see.
    Defensivly, I’d say destiny has the upper hand. Its shields can take it into a star, voyagers can come anywere close to that.
    Offensivly, I’d rather have voyager. Its just more flexible. Though I’d say its weapons are weaker overall, they’d have a better range and accuracy.
    Easier to opporate is definitly voyager. Its computer can do half the stuff needed with a few words and teach you prity much everything else. Destiny on the other hand is code locked to limit you unless you know the code, though its automated systems are happy to fly the ship for millenia with nobody there.
    Better to replenish supplies? I’d have to split that into two. Destiny is far better at replenishing its energy reserves, it just dives into a convenient star. Voyager on the other hand has to go find dueterium and cant realy afford to lose its anti-matter. For food and other stuff to keep teh crew alive, voyager wins from replicators. Provided it has enough power it can replicate almost anything.
    Long term, I’d go with destiny. The technology on that ship just doesnt wear out as fast as voyager. Voyager can last two week or so without maintanence (that episode with teh energy entity taking over teh ship and trying to get rid of teh crew), destiny lasted thousands of years with no crew.
    Lastly to survive on, i’d prefer destiny, assuming i had the bridge unlocked. Its just so much faster, why explore one galaxy when you can explore several?

  9. Galorian January 21, 2011 at 12:07 pm -      #9

    “Which ship has better defensive capabilities?”

    Destiny, definitely.

    “Which ship has better offensive capabilities?”

    Destiny, definitely. Thing is, every time you use them there’s a chance the ship would spontaneously explode.

    “Which ship is easier to operate with limited knowledge of its systems?”

    Voyager. Federation ships are so user friendly that any and every intruder to ever board one was able to easily use it at full capacity, regardless of skill or knowledge…

    “Which ship is better able to replenish supplies?”

    Destiny has a WAAAAAAY longer shelf life and can replenish its energy stores at any sun along its flight path, otherwise it has no resource collection capability beyond what away teams can gather via stargate or shuttle whenever Destiny makes a pitstop.

    Voyager constantly replenishes its antimatter stores using its bussard collectors and can use its ungodly starfleet sensors to find good power sources nearby if passive collection isn’t enough. Most resources are easily replicated using the replicator system and those that can’t be can be easily found with long range sensors and harvested quickly and efficiently using Voyager’s transporters.

    Voyager takes resource management, but if you plan on living on the ship for a millennium or two and don’t mind a fair bit of manual labor Destiny might be a better choice even though it is already falling apart.

    “Which ship is better equipped to sustain long-term inhabitants?”

    See above.

    “Which ship would you rather attempt to survive on?”

    Voyager, definitely. Holodecs, replicators and reliability in my lifetime makes it an easy choice.

  10. Hereticus January 21, 2011 at 4:52 pm -      #10

    While Destiny is simply the stronger, faster, more durable warship, the Voyager is more user and MUCH more crew friendly.

    “You and a crew of 40 are given the choice, which ship to survive on in a very distant galaxy for 10 years. Your crew is hand picked for their range of skills, only a few know how to operate each ships systems.”

    Well on Voyager, most roles could be replicated at least in a part by the computer, while on Destiny one death could mean technological dark age.

    Still, the stronger the warship the better your chances are, and that is a complete different galaxy :/

    For a fixed time (even 10 years), Voyager would be simply a better, nicer and safer experience.
    So yeah, I go with the Voyager.

  11. Michael50210 January 21, 2011 at 4:56 pm -      #11

    Seriously, doesn’t anyone else think that the destiny looks a lot like a necron cairn ship?

  12. Locutus January 21, 2011 at 5:08 pm -      #12

    Holodecks. Replicators. Sensors. Fairly easy to operate. Cozy interior.
    I have to go with Voyager.

    1. Use the magic Federation sensors to find a planet with the resources we need.
    2. Park the ship.
    3. Go have awesome parties and play games on the holodeck.
    4. Be pissed when 10 years are up and have to return to stupid real life.

  13. Hereticus January 21, 2011 at 5:31 pm -      #13

    Yea, I tried to be smart but, Locutus just summed it better 😀

  14. Locutus January 21, 2011 at 5:44 pm -      #14

    “Seriously, doesn’t anyone else think that the destiny looks a lot like a necron cairn ship?”

    Hmm. Both have a similar shape. Both fly into the corona of a star in order to replenish energy. Both travel at FTL speeds without going through other dimensions. Both are around 60 million years old.

    My gods…
    The Ancients are the Necrontyr!

  15. OriginalA January 21, 2011 at 7:56 pm -      #15

    Crew of 40 huh?

    According to the stargate wiki the Destiny supports at least 70, and I know that Voyager takes a crew of 150.

    Not only was Voyager severely under supplied (their replicator systems almost crashed completely on at least two seperate occasions; likely more) and probably undermaned (several years of travel and no major recreation time… sounds like they didn’t have a big enough crew even with 150 people), and numerous fuel shortages…

    I would think that the Voyager would be more manpower heavy to sustain continous flight than the Destiny if Galorian’s post is accurate about how easy it is to restore the Destiny’s supplies. I mean, with Voyager they had to have a full time cook and hydroponics bay in order to feed themselves for the years of travel. Their replicators could not support the energy drain to feed them for that long.

    Remember people there were a lot of times that the Voyager crew nearly ran out of supplies for fuel, food, and basic lifesupport throughout their 7 year journey. An extra 3 years on top of that would not be easy. Yeah, they upgraded their replicators over that amount of time that made them more energy efficient but they also had technological geniouses to do it.You are only allowed basic knowledge; not masters of the craft.

    Then there are all those holodeck and teleporter malfunctions that happen every so often.

    Personally I’ll take the Destiny, thank you very much. That way the only thing I have to worry about is it spontaniously exploding while I try to kill the people trying to kill me, and so I don’t have to worry about CHEESE almost totally destroying my starship’s critical systems.

  16. glitched_man January 21, 2011 at 8:28 pm -      #16

    “My gods…
    The Ancients are the Necrontyr!”

    Or the developers wanted to make a reference.
    At least there are at least a few difference between the two, or someone might sue them.

  17. glitched_man January 21, 2011 at 8:40 pm -      #17

    Mind If I add myself to the users section of the wiki?

  18. Nex Enforcer January 21, 2011 at 9:02 pm -      #18

    I’m just gonna second Cananatra’s post.

  19. Galorian January 21, 2011 at 9:46 pm -      #19


    The main reason for all of their difficulties during the series was that they were trying to get to earth. Keeping Voyager at warp almost 24/7 for the duration is a HUGE energy drain. Had they simply stayed at a peaceful region of space and limited their FTL travel to resource gathering and the exploration on nearby sectors they would’ve had a far easier time of it.

    As for maintenance, Voyager’s computer could talk the crew through any and all repair procedures.

  20. OriginalA January 21, 2011 at 10:05 pm -      #20

    Easier time yes, but it still would not have been without some troubles.

    They still would have had to collect fuel regularaly (but that is a given).
    They still would have had teleporter and holodeck malfunctions (federation ship staple)
    They still could not live off of the replicators. … although with the drastically reduced crew it might become a viable option… or at least not nearly as restricted.
    They still would have to look out for killer cheese that could destroy their entire ship.

    Personally, I’ll stick with the wreck of a ship that survived a couple thousand years without being nearly destroyed by an odd mixture of fat and protien.

  21. glitched_man January 21, 2011 at 10:28 pm -      #21

    “Personally, I’ll stick with the wreck of a ship that survived a couple thousand years without being nearly destroyed by an odd mixture of fat and protien.”
    The Flying Dutchman! (Davy Jones ship)

  22. CIDE January 21, 2011 at 11:23 pm -      #22

    “”Then again after reading about Voyager and Destiny, I’d rather choose one made by human hands and has a clinic. The Voyager
    The weapons may not be as extensive, but at least it’s made for humans.”

    Humans made both ships. Ancients ARE humans.

    “Defensivly, I’d say destiny has the upper hand. Its shields can take it into a star, voyagers can come anywere close to that.”

    Voyager flew between two pulsars.

    I’d take an Asgard ship and attempt to duplicate the holodeck.

  23. Kytheros January 22, 2011 at 2:35 am -      #23

    Since Destiny would keep me locked out unless I (a) knew Ancient, and (b) figured out and cracked the command code, I’m gonna go with Voyager, which also has better crew amenities, better resupply capabilities, oh, and, isn’t going to be falling apart around me.
    Voyager would still be being run by a skeleton crew, but, if you had a few people who knew how to do things, you could, conceivably, rig the entire ship for holo-capability and create holo-crew to assist (PIS/CIS as to why they didn’t do that).
    In addition, as has already been said, Voyager can be made to teach/instruct people safely, unlike Destiny. Plus, while I’m not sure about what(if any) medical capacity Destiny would have, Voyager packs a holodoc that if you leave running for a year or so becomes sentient, plus, can do medical magic-science on anyone who gets hurt and 40 people is probably enough for Voyager’s medical capability to create sufficient diversity to create a self-sustaining colony via artificial child-creation (probably unnecessary, however).

    The Supply issues with Voyager were really only an ongoing theme the first season or two, then got dropped unless PLOT! required it. And, seriously, they had some seriously magick-voodoo going on with Voyager – they had torpedo and shuttle fabrication going on.

    Oh … actually, which stage of Voyager are we talking here? The just-launched-from-the-Utopia-Planitia(sp?)-Yards-with-incomplete-complement, a fully equipped version of Voyager at that stage(stock Intrepid-class), partially Borgified Voyager, Endgame Voyager, or some other state?
    Assuming we’re doing most-current-state of both ships, I’m definitely going with Voyager (seriously, Endgame Voyager is only challenged by the partially Borgified Voyager for awesomeness, and they could probably reinstate the partially Borgified qualities if they wanted to).

    However, an unlocked, language-friendly, mint-condition version of Destiny would be pretty awesome, too, though I have no idea as to what all such a vessel would have.

  24. Galorian January 22, 2011 at 3:45 am -      #24

    Endgame Voyager might have better offensive and defensive capabilities then Destiny…

  25. CIDE January 22, 2011 at 3:30 pm -      #25

    “Endgame Voyager might have better offensive and defensive capabilities then Destiny…”

    If my calcs are even remotely correct from one of the other threads then the ablative armor took about 10 teratons. Unless there are of course calcs or numbers (canonical of course) for Borg weapons output.

    During their first encounter before the borg adapted it was 1 shot=1% damage to ablative armor. Basically figure it out off of that.

  26. chuckforest January 23, 2011 at 7:28 pm -      #26

    @Kytheros and the fact it has been canceled none of us will ever know…

  27. Kytheros January 23, 2011 at 7:42 pm -      #27

    @Chuck – so damn true. Barring of course, series resurrection or movies.
    However, Syfy (gag) seems to not want Stargate anymore, making resurrection highly improbably, and movies are unfortunately unlikely – the first Atlantis movie was supposed to be a year or something ago – I don’t think SG1 really had much more in the way of movies anticipated that’d make sense (The Trust?, merge/crossover with Atlantis? picking up the pieces in the Ori galaxy post-Arc of Truth?), since the Lucian Alliance threads got mostly picked up by Universe, and there wasn’t really much else left for SG1.

  28. chuckforest January 23, 2011 at 7:47 pm -      #28

    It brings a tear to my eye to see Sci Fi degrade so much.

  29. Kytheros January 23, 2011 at 7:48 pm -      #29

    That’s another point against Destiny – 2 years in, the retrieval/way home would get canceled.
    Sure, Voyager’s ending and return home was something of an asspull, but at least they got back home.

    I kid, I kid. (Mostly.)

  30. kawika851 January 23, 2011 at 11:06 pm -      #30

    barring any “ancient” blood in any one of my fellow persons, Voyager has the upper hand. the design of Voyager is human designed, human engineered, and human controlled. the other ship is ancient built, ancient designed, and requires an ancient to control it (or one with ancient blood).
    Destiny has size in it’s favor, but as I have seen in the series, the weapons are statically placed and rotate. A more nimble ship could possibly maneuver and disable the weapons.
    Another problem for Destiny is the language barrier. ST has UT’s. if a ST person landed on the Destiny and took some of the language, he might be able to decipher ancient. While the UT functions on speech patterns, I do not see (with a little tinkering) the UT able to crack ancient. If I am wrong, correct me. that gives voyager an edge.

  31. Eric Gigliotti January 23, 2011 at 11:44 pm -      #31

    Just want to point out two things not yet brought up – Destiny did not require the ATA gene to operate. This is indicated by the “primitive” control chair and Rush’s statement about how it was the predecessor to the ATA interface.

    The other thing is Destiny’s AI. On multiple occasions, it has brought the crew to a planet with supplies to fix their most dire needs. It appears to watch and know the crew, and protect them by automatically defending them and providing the necessary supplies.

  32. Kytheros January 25, 2011 at 1:57 pm -      #32

    Yeah, but the Destiny Chair has solid odds of frying your mind.
    Destiny’s AI places the well-being of the ship above that of the crew.
    Plus, without the seeder ships, Destiny has limited foreknowledge of resources available on planets and in systems without getting fairly close. Without Stargates to go through, you need to use one of Destiny’s shuttles – and it only had 2 shuttles to start with … and … didn’t they leave one behind/get one destroyed? If not both?
    However, Voyager packs SF super-sensors, and a bunch of shuttles, plus (apparently) the means to create new shuttles and other small/support craft or pretty much whatever it needs, barring plot obstructions.
    As regards auto-defense … technically, a SF ship’s computer can do that – technically, a SF ship’s computer could/can be fully autonomous, but generally they don’t have them rigged such that they operate in that manner.

    On the language thing … a ST universal translator probably could crack Ancient given sufficient time/language samples. However, since anybody on Destiny wouldn’t have such a translator, they’re SOL.
    But, even having a STUT would still leave Destiny’s systems lockout in place.

  33. Eric Gigliotti January 31, 2011 at 9:43 am -      #33

    The Destiny will not have the information of seeder ships to go on. It will also not have a mission to follow since 1. that is PIS and 2. it has no idea where it is. The safety of its crew will become the priority.

    While its sensors are not SF grade, it did detect very low energy readings from over an hour away during FTL travel. I’m not exactly sure about how fast Destiny’s FTL is but it is very decent – as is the sensors.

  34. cryoduck April 3, 2011 at 8:42 pm -      #34

    Yes, Destiny has superb defensive capabilities but the Voyager has tricobalt warheads. I didn’t watch the whole 7 years of Voyager but the presence of those warheads on board was considered a controversial point due to their immense destructive power.

  35. Fire grot tim April 3, 2011 at 8:59 pm -      #35

    Wow……..the crons are ancients…….

  36. Dassadec December 7, 2012 at 1:05 am -      #36

    For safety and comfort A ST vessel is so perfect. Excellent, detailed sensors, replicators ensure all amenies are fullfilled so long as you have energy. Holodecks for the strippers XD.

  37. Rowljosh February 21, 2015 at 5:46 pm -      #37

    It sounds funny, but I would rather have the Destiny. The Ship’s AI long with the knowledge of the ancients. The destiny is able to replenish its power reserves by going through a star. The Voyager is a good ship, but the warp drive makes it more vulnerable to attack. The warp drive stays mostly in common space. The FTL drive on the destiny is slightly faster but it does have millions of years of operating repetitively being used. But I would rather have the Destiny. It would definitely be more interesting.

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