Turian Vs Elites

Turian Vs Elites

Here we have the Turian from Mass Effect going up aginst the well-known Elites from Halo

This battle it will take place in the Citadel and the Elites will have a Plasma Rifle, a Covenant Sniper Rifle, Plama Pistol and an Energy Sword. The Turians will have a typical loadout of an Assault Rifle, Shotgun, Sniper Rifle and a pistol.

Who wins?

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Author: Hitman H94 View all posts by
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485 Comments on "Turian Vs Elites"

  1. CIDE October 14, 2010 at 8:08 am -      #1

    Not sure what Turian can do. I do know that Elites are sucking hard on FP though. And as I understand it there’s some force-like stuff in ME that could fuck up some shit.

    I really need to get these guys. Too bad they didn’t redo ME1 for PS3 so I could have the save files overlap.

  2. Cargo October 14, 2010 at 9:00 am -      #2

    How many on each side?

    “And as I understand it there’s some force-like stuff in ME that could fuck up some shit.”

    Turian biotics, I think, are quite rare and their abilities aren’t that special, about as good as a Human L3 implant. (Moderate).

  3. Siggymansz October 14, 2010 at 9:12 am -      #3

    “How many on each side?”

    This

    Turians have Better Ground weapons then the Covenant
    (Not sure about shields tho)

    Also, I Don’t think Kinetic Barriers the Turians use for Personal shields are going to Block the Elites Sudo Plasma
    (Anyone Confirm?)

  4. CIDE October 14, 2010 at 9:43 am -      #4

    I read in another thread anything with mass can be blocked. Plasma has mass

  5. galorian October 14, 2010 at 9:53 am -      #5

    kinetic barriers block plasma, though lasers go straight through.

    ME rifles hit with a force similar to a 50 cal, making them ridiculously ovepowered by halo standards. Assuming equal numbers I just don’t see the elites putting up much of a fight, especially if the turians get the home field advantage.

  6. Darkbladex96 October 14, 2010 at 10:11 am -      #6

    the only thing Kenetic barriers dont block are lasers.

    this fight takes place on the citadel…..Turians rape in this scenario ME has way more firepower in thier small arms then halo.

  7. CIDE October 14, 2010 at 10:40 am -      #7

    You need to be more specific when saying something about caliburs. .50 just shows the diameter of the projectile and nothing about its ballistic properties. At least in real life there’s multiple forms of a .50 projectile.

    .50 BMG is the biggest and baddest and seen in the barret sniper rifles as well as the M2 Barret machine gun used by the US Army today.

    .50 Beowulf is essentially a really long pistol round adapted to be fired in the .50 AR-15/M-16/M-4. It’s a rounded tip bullet in a squatty case with a .223 sized rim.

    .50 AE (auto express) is the pistol round seen in Dessert Eagles and such.

    Then we get to the .50 muzzle loader. Even fired out of a rifle it’s not even comparable to the .50 Beowulf.

    So, which .50 are we talking about when comparing the Turian weapons? I’m assuming the BMG considering how powerful the weapons were made to be. Which even FMJ (full metal jacket) could tear off limbs and blow 10 inch wholes in people’s torso’s.

  8. idiotscampaigninc October 14, 2010 at 10:46 am -      #8

    The full size pic for the Elites is Epic

  9. Lowk October 14, 2010 at 11:01 am -      #9

    Turians have a home field advantage, advantage in weapons, and just about every Turian over the age of 30 has had a least 15 years of military training.

  10. Hitman H94 October 14, 2010 at 11:53 am -      #10

    Ok to make this interesting lets say 50 a side….

  11. Darkbladex96 October 14, 2010 at 12:10 pm -      #11

    “.50 BMG is the biggest and baddest and seen in the barret sniper rifles as well as the M2 Barret machine gun used by the US Army today.”

    he means 50 cal berreta

  12. orpheus12 October 14, 2010 at 2:09 pm -      #12

    Again…with the nerfing of the elites, why give them underpowered weaponry ?
    Beam rifle, I understand, but the plasma rifle, pistol and sword won’t do crap.
    Give them the fuel rod cannon and make them high ranking elites, then we’ll be able to see something that looks even remotly even.

  13. CIDE October 14, 2010 at 2:19 pm -      #13

    Nerfed equipment is standard equipment. For “fair” that’s how it works. You want even and it’d probably be a good idea to give both parties equipment that neither one is familiar with.

  14. cyborg pirate ninja jesus October 14, 2010 at 3:52 pm -      #14

    turians for fp stomp award.

    home ground advantage, weapons that deliver megajoules in just a few bursts( according to L-W….im not gonna dispte his crazy math), and also shields that will stop pretty much everything that the covenant can throw at them and only take a few moments to recharge

  15. Overpowered October 14, 2010 at 4:04 pm -      #15

    Elite stomp.

    Where’d the smexy pic come from? I want it.

  16. Hitman H94 October 14, 2010 at 4:30 pm -      #16
  17. NemoVonUtopia October 14, 2010 at 4:41 pm -      #17

    Turians have Omni-tools that could be weapons, spy on the covies with Citadel cameras (I’m pretty shure they have some), ect.

  18. Lowk October 14, 2010 at 5:06 pm -      #18

    Omni-tools are also used to apply med-gel, ammo modifications, and overloading enemies weapons/shields all during combat.

  19. Wraith1551 October 14, 2010 at 6:31 pm -      #19

    Ok has anyone used the Geth Plasma shotgun? Thats the strength of the Elites weaponry I presume, Also it doesnt specify what Class of Elites, it its all minors then well fuck it the Elites get stomped but if its a good round mix of all the ranks then the Elites have a chance. Also im going to base all my facts as if the Elites are on Heroic cause in the Description of the difficulties it says Heroic is the way Halo is ment to be played.

  20. Grax October 14, 2010 at 6:37 pm -      #20

    It’s too bad Bungie doesn’t know how to appropriately scale a futuristic setting. 540 years from now i seriously hope humanity is better off than the ridiculously backwards imperialist government of the Halo franchise.

  21. Gutsy October 14, 2010 at 6:38 pm -      #21

    Turian stomps this match. The Elite has no advantage over the Turian. Weapons, armour, blah blah, etc (stated by everyone in this debate) of the Turian is way better.

  22. Wraith1551 October 14, 2010 at 6:46 pm -      #22

    Elites arent barbaric fools like Brutes. Turians and Elites are almost the same in the style in which they fight. Both have honour, both inlist at a very early age. I agree the Weapons givin to the Elites nerfs the hell out of them, I would og givin them a Plasma Repeater instead of Plasma Rifle, Beam Rifle, Plasma Rifle OR Needle instead of Plasma Pistol, and then the Energy sword for CC. I mean seriously! Not even Minor Elites use Plasma pistols as side arms.

  23. Abadacus October 14, 2010 at 9:00 pm -      #23

    In an unarmored, hand-to-hand fight, it seems to me that the Elite is slightly bigger and stronger, but that advantage would be mostly (if not completely) counteracted by the Turian’s natural armor. Other than that it may be safe to assume that levels of experience and training are similar between these warrior cultures, although the Elite may have dedicated fanaticism on his side.
    With standard weapon loadout, the firepower from ME slugthrowers FAR outclasses the standard NATO rounds used in Halo, which seem to be adequately effective against even the best Elites to begin with. Even without a shield or an omni-tool, the Turian has this in the bag.

  24. Axalon October 15, 2010 at 12:53 am -      #24

    “turians for fp stomp award.”

    This.

  25. Siggymansz October 15, 2010 at 1:05 am -      #25

    “turians for fp stomp award.”

    This.

    This x2

  26. Lowk October 15, 2010 at 1:23 am -      #26

    My vote goes to the high-tech space centurion cockroaches.

  27. OriginalA October 15, 2010 at 1:29 am -      #27

    Elites would tear the Turians apart with their superior close combat abilities.

    Too bad they will never get that close.

  28. Wraith1551 October 15, 2010 at 2:26 am -      #28

    WAIT! Covenant Cloak Tech! If even a few Elites get close then the Turians are screwed!

  29. cyborg pirate ninja jesus October 15, 2010 at 3:40 am -      #29

    “WAIT! Covenant Cloak Tech! If even a few Elites get close then the Turians are screwed!”

    maybe im not totally sure about this but im pretty sure almost all troops in me have some kind of motion detectors

  30. galorian October 15, 2010 at 7:36 am -      #30

    A standard issue scanner would detect a cloaked elite, and any turian with an omnitool and some proficiency in its use could use the overload ability to disable the cloak and fry whatever weapon the elite happened to be using.

    Canonicaly, a headshot with a ME pistol would result in a mosty headless corpse. I don’t know if ME assult rifles have individualy more powerful rounds, but their overall firepower and effective range is definitely higher. ME sniper rifles are even more powerful, and would probably punch straight through modern MTB armor.

    Covenant plasma rifles on the other hand output 5 kJ per round, which isn’t all that much.

  31. Hitman H94 October 15, 2010 at 10:39 am -      #31

    I see your points in their weaponry, being changed

  32. itcheyness October 15, 2010 at 10:46 am -      #32

    I’m reminded of something from WH40K

    www.roflposters.com/Browse.aspx?id=455196

    Turians FTW.

  33. w00tm0ng3r October 15, 2010 at 11:37 am -      #33

    “In an unarmored, hand-to-hand fight, it seems to me that the Elite is slightly bigger and stronger, but that advantage would be mostly (if not completely) counteracted by the Turian’s natural armor.”

    In an unarmored hand to hand slugout an elite would completely rick roll a turian. Turians are about 6 feet tall; elites are 8’6″. Elites are equal to armored Spartans physically, which means they can lift 2 tons and run around 40kmph. Also, the codex explicitly says that Turians DON’T have natural armor. Their metallic skin protects from low level, long term radiation. It doesn’t do jack against anything else, though it probably wouldn’t be too fun to hit one of the sharp edges on their face with a bare knuckle.

    That said, in any situation that would ACTUALLY OCCUR, the turians rapestomp. How exactly elites are supposed to be taken seriously in a shooting war when their plasma rifles have the effective range of an M9 (50m) is still something I wonder about.

  34. Belisaurius October 15, 2010 at 11:55 am -      #34

    The covenant beam rifle and the energy sword are really the only weapons that are any use against kinetic barriers.

    The beam rifle since the projectile is moving at light speed and the energy sword because it’s moving so slow.

    Ideologically, turians and sanghelli are very much the same. The difference is that turians have far more focus on dicipline than honer. Elites charge into battle without a thought for their lives. Turians march into combat by the numbers. The difference is that turians tend to live longer.

    Thus turians, although just as brave as the elites, tend to have more experienced troops.

  35. galorian October 15, 2010 at 12:44 pm -      #35

    A standard NATO 5.56mm round fired by an M-16 has about 1.8 kJ of kinetic energy, but I doubt plasma would be as effective against kinetic barriers that work by repulsing its mass (which is neglegible).

  36. galorian October 15, 2010 at 12:50 pm -      #36

    The above post was meant to put covenant plasma rifle output into perspective.

  37. Wraith1551 October 15, 2010 at 12:51 pm -      #37

    @Belisaurius

    That doesnt mean the Turians have MORE experianced troops it means there less rash and foolhardy. Even an Elite Minor is a very experianced soldier capable of taking on a few UNSC Marines and even a Spartan III on his own. Thats only the lowest Ranking Elite, Elite Ultra’s are easily able to rolfstomp spartan II on there own. Elites are also very very experianced tactitions.

  38. Wraith1551 October 15, 2010 at 12:53 pm -      #38

    The Geth “Plasma” Shotgun can one hit KBs So how effective to you think Plasma tech of Halo is against KBs? I say very.

  39. Lowk October 15, 2010 at 12:57 pm -      #39

    Anyone got any ideas for an asari commandos or justicars vs. All I can come up with are jedi. Would that be fair?

  40. Lowk October 15, 2010 at 1:26 pm -      #40

    @Wraith1551
    Firing superconductors that create plasma on impact at speeds that ME’s weapons fire sounds different then how elite’s plasma weapons work.

  41. Wraith1551 October 15, 2010 at 2:35 pm -      #41

    Its the Idea of Plasma itself. A super heasted slug of motlen metals and gases hitting you is gonna hurt.

  42. Belisaurius October 15, 2010 at 2:52 pm -      #42

    @Wraith1551

    Unless the firer has forgotten to add any method of focusing the plasma into a useful density.

    Until then it’s just hot air.

  43. Wraith1551 October 15, 2010 at 4:30 pm -      #43

    Alright, I’ll give you this. But im not willing to let the Turians win this just yet.

  44. the_man_with The_Answers October 15, 2010 at 6:28 pm -      #44

    elites are actually very disciplined and don’t just throw themselves at the enemy. If anyone read The Cole Protocol then you would see how Thel and his squad preform against normal enemies. The only reason they throw themselves at you in the games is because you play as a super-soldier that is physically better than them(with Mk 6) and are extemely skilled. When it is Marines vs Elites the elites don’t lose their head and simply annihaliate the marines, sometimes taking pleasure in doing so.

  45. Belisaurius October 15, 2010 at 7:24 pm -      #45

    @the_man_with The_Answers

    How is this different from Turians that can stand off them any day of the week?

  46. Pillar of Autumn October 15, 2010 at 11:43 pm -      #46

    Elites are very battle-oriented, with a high level for bloodlust BUT a level head. Contrary to what you tend to see on Halo games, they’re very good tactical commanders and they tend not to waste their Grunt soldiers that much. Add in Stealth Elites, Major Elites, past Arbiters, Zealots and the Prophets’ elite guards and you’ll find some trouble.

    Personally I think the only reason Elites tend to go head-on is that they have lots and lots of numbers. In other words, given the current situation, Elites will probably hold back and formulate plans to blow the Citadel like they blow a UNSC ship. I’m not sure about the Citadel, but I’m pretty sure that they won’t see these soldiers coming.

    Besides, Elites in armour look way cooler.

  47. galorian October 16, 2010 at 12:32 am -      #47

    Destroy the citadel? Do you have any idea how hard that would be?

    The citadel is a massive space station 12.8 km across, its arms are 330 meters thick, its armor is 13 meters thick, it weights 7.11 billion metric tons, and boasts a population of 13.2 million. The station also happens to be run by the keepers, a non sentient insectoid race that maintain almost every aspect of its operation. Even the asari, the current holders of the “been here longest” award, do not understand the citadel’s technology, let alone possess the know how required to get it to self destruct.

    The very notion that 50 elites can find a way to blow up the citadel is laughable.

  48. CIDE October 16, 2010 at 12:35 am -      #48

    @Galorian:

    I could blow it up. With a potato gun no less.

    @everyone else:
    I digress though. Were there any actual ratings on shields and weapons for Turians?

  49. Lowk October 16, 2010 at 12:53 am -      #49

    @POA
    I was originally going by standard Turian military. If we are including different types specializations then thing get more messed up for the elites.

    Adepts= can affect mass causing elite to float helplessly
    vanguards= cryo ammo(frozen elite) + biotic charge
    Sentinels= tech armor increases shield strength + sends out a damaging pulse if it fails.
    Engineers= overload shields + Incinerate or cryo blast
    Turian agents= overload shields + armor piercing rounds

    Besides, Turians in tech armor look way cooler but thats just my opinion.

  50. Pillar of Autumn October 16, 2010 at 1:33 am -      #50

    Lol. But Elites aren’t easy to get with ballistic ammo no less, and given the chance, they can fight well enough in hallways.

  51. Lowk October 16, 2010 at 1:57 am -      #51

    @PoA
    Didn’t a small Odst squad using ballistic ammo survive fighting through a city filled with elite?

  52. Wraith1551 October 16, 2010 at 2:22 am -      #52

    @Lowk

    If your talking about the ODST squad in Halo 3 ODST, then your wrong, they were in a city with everything except for Elites.

  53. Lowk October 16, 2010 at 2:29 am -      #53

    Oh yeah, forget that the brutes turned on them or something like that right?

  54. Pillar of Autumn October 16, 2010 at 3:02 am -      #54

    Hey, I’m only just decent with Halo, but I wasted two assault rifles-worth of ammo getting one elite.
    By the way elites are great at sticking you :(

  55. Cargo October 16, 2010 at 3:18 am -      #55

    Do remember that ballistic weapons in ME punch a lot harder than Halo’s conventional weaponry.

  56. Pillar of Autumn October 16, 2010 at 6:47 am -      #56

    Due to what exactly? Heavier projectiles, or greater velocity? If its the former, than Elites can take that, but if its the latter, well, Elites are fried.

    But I’m not going to stop backing Elites, if only just because they look awesome.

  57. galorian October 16, 2010 at 9:18 am -      #57

    @PoA

    ME weapons fire tiny metal “shavings” at extreme velocities. Their firepower is dictated not by their power source or some technological limitation, but rather by the wielder’s ability to withstand their recoil. The recoil itself is greatly reduced due to the mass effect field generated inside the barrel, leading to exeptionaly high firepower, range and accuracy compared to modern weapons. Some krogan shotguns are so powerful that their recoil would shatter the arm of any human who’d try to use them.

    ME weapons also have a veriaty of modifications that can be applied to their rounds without reducing their firepower such as incendiery rounds, emp rounds (good vs shields and systems), cryo rounds (flash freeze on impact), armor piercing rounds, shredder rounds (trears soft tissues apart even better then regular rounds), and warping rounds (rounds incased in miniature biotic warp fields, biotics only).

    And turians look just as awsome as elites. Problem solved.

    Unless someone has some kind of an I win button for the elites to pull out of their ass I’d say the turians are due for a factpile award nomination. I’ll do the honors-

    I hereby nominate the Turians for the factpile award. All in favor say aye.

  58. Gutsy October 16, 2010 at 9:23 am -      #58

    NAY!!! Oh sorry I mean Aye. Wasn’t much of a debate though.

  59. Pillar of Autumn October 16, 2010 at 9:58 am -      #59

    Turians look too humanoid. I prefer the Elites’ sleek badass shark-look.
    But anyway, you win, I guess. I’ll say aye.

  60. Wraith1551 October 16, 2010 at 1:31 pm -      #60

    Fuck that, this isnt over for the Elites. It doesnt help that the settings were all in the Turian Favor. Have the Turians assault High Charity, THEN WHAT Turians get raped three kinds of sideways. Give the Elites Concussion Rifles, Beam Rifles, Fuel Rod guns and somthing else. This Debate was not a fair one from the very start because of the settings. AND thats the only reason why the Elites loose.

  61. Lowk October 16, 2010 at 1:55 pm -      #61

    “AND thats the only reason why the Elites loose.”

    Or it could be because there opposition can:
    Overload their shields and weapons.
    Change to ammo that can freeze them, burn them, or pierce armor in during combat.
    Apply med-gel which can heal while in combat.
    And if were including all variations, biotics who can fuck with mass and gravity.

    Elites don’t lose because of the location or tactics(both are even) but because of the tech advantage.

  62. galorian October 16, 2010 at 1:56 pm -      #62

    Sure, the inferiority of their weapons and armor and lack of an analog or counter for most of the turian’s special abilities (tech, biotics, munitions, etc…) has nothing to do with it.

  63. Wraith1551 October 16, 2010 at 2:05 pm -      #63

    They Never said what type of Elites are present so Go fuck yourself with all these special Classes of Turians. It the Elites dont get a Zealot or two then your Turians dont get no Biotics of Tech.

  64. galorian October 16, 2010 at 2:06 pm -      #64

    damn, I got ninja’d!

  65. Lowk October 16, 2010 at 2:19 pm -      #65

    I agree if no special classes are given than it just standard Turian soldiers, no biotcs. The tech however is part of the armor. Omni-tools are on board computers that allow the application of med-gel, ammo modifications, and give the ability to overload weapons/ shields.
    If it makes you feel any better if this was a ship to ship battle the elite apparently stomp Turians hard.

  66. Darkbladex96 October 16, 2010 at 2:23 pm -      #66

    ” Were there any actual ratings on shields and weapons for Turians?”

    Mass effect stand alliance pistols will take you head clean off and keep going.
    The assualt rifles are equivalent to full auto berret 50 cals.
    The shotguns are relativistic scatter guns whose rounds impact like a cluster of 7.62 nato.
    ME 2 also added in SMG which are around the same strength as pistols execpt with a much higer RoF.
    As for snipers it depends, the Widower is made to go striaght thru shielding and piece tank armor. the standard sniper is made to pierce hardsuits.

    The shielding can take 9 Assualt rifles rounds before its comprimised, but then you have to get thru the armor which is so strong aid ME small arms ping off of the chest plate. The hardsuits are so ridiculous that falling thru an atmosphere couldnt completely incenerate one, they also provide enviromental protection so great that even the surface of a volcanic planet is traverseable.

    the elites weapons are worthless here, even if the plasma is hot enough to melt the Hardsuits armor it will simply shed off so that the wearer isnt harmed, the turian can then synthesize a new armor plate with his omnitool and replace it right there.

  67. laharl October 16, 2010 at 2:34 pm -      #67

    This is where you really have to like the detail they put in mass effect.

  68. midnite marauder October 16, 2010 at 3:48 pm -      #68

    Everything Darkx said. Plus if the Turians were to assault high charity they’d still win due to Halo in general base defense systems sucking due to

    Sucky heavy machine guns aka shades

    Sucky range from which they fire

    The fact that locked doors wouldn’t stop the Turians due to their omni tools

    Biotics

    Better guns

    Better armour

    Better tactics

    Turian rape them in all ways on the ground.

  69. Hitman H94 October 16, 2010 at 4:14 pm -      #69

    The battle sceniario is being tweaked ever so slightly keep an eye out, if admin can edit it then I’ll let you know once its up or else just keep an eye on it

  70. Arbiter October 16, 2010 at 4:23 pm -      #70

    Sorry but wtf. Super powered ME rounds. Lets go by what is shown in the latest GAMES as they are GAMES .In mass effect 2 Garrus shoots harkin in the leg with his pistol to “slow him down” if the round had even half the power of a 50 BMG round it would have blow his leg off , all it did was create a small would lke a modern day gun would. Also Elites should have needle rifles which can shoot through MJONILER armour , when it shoots through kats head. Also MJOLNIR is said to be bullet proof to all but armourmpiercing rounds. And about range ME weapons would suck at range too as they are small projectiles they lose their kinetic energy faster , or would burn up due to the extreme friction caused by the high speeds. And finally even if kinetic barriers stop the plasma , it being in close proximity would still leave major burns as even near misses with covenant plasma weapons cause third degree burns.
    Therefore elites stomp.

  71. Lowk October 16, 2010 at 4:30 pm -      #71

    Perhaps the tweaking could involve the class of Elite and Turian we are using. As long as neither side is being nerfed.

  72. Darkbladex96 October 16, 2010 at 7:12 pm -      #72

    @Arbitor

    STFU and GTFO. you aint read the books so you dont have all the info, and you are obiviously not aware of the fact that ME game wasnt made to be gory.

    read the books were Sarens pistol sheared a mans head in half and a barrage or assualt rifle fire reduced and armored leg to meat chunks.

    “And about range ME weapons would suck at range too as they are small projectiles they lose their kinetic energy faster , or would burn up due to the extreme friction caused by the high speeds. And finally even if kinetic barriers stop the plasma , it being in close proximity would still leave major burns as even near misses with covenant plasma weapons cause third degree burns.”

    you barely know anything about ME tech. the projectile in ME are surrounded by a eezo field. they are launching small relativistic projectile thru corridors of reduced mass and frictionless space, thats why the rounds light up in ME2, and thats what the blue trails were in ME1.

    and as for the plasma rounds you obviously cant read since we went over that already:

    “The hardsuits are so ridiculous that falling thru an atmosphere couldnt completely incenerate one, they also provide enviromental protection so great that even the surface of a volcanic planet is traverseable.
    the elites weapons are worthless here, even if the plasma is hot enough to melt the Hardsuits armor it will simply shed off so that the wearer isnt harmed, the turian can then synthesize a new armor plate with his omnitool and replace it right there.”

    does it feel good to be the only one to not tknow things?

    “Therefore elites stomp.”

    yea maybe if they get weapons that are on par with ME or something that can get thru thier armor or shields, but with halo done i highly doubt it.

  73. Axalon October 16, 2010 at 7:22 pm -      #73

    “I hereby nominate the Turians for the factpile award. All in favor say aye.”

    Aye, for all the reasons above. Superior tech wins the day.

  74. the_man_with The_Answers October 16, 2010 at 8:00 pm -      #74

    Both Mark 5 and 6 suits as well as NOBLE 6′s suit didn’t burn up in atmospere and weren’t even close to being incinerated. Covie plasma still easily melts the plates, and that’s after a special coating made to divert energy. A covie energy sword can slice clean through almost any material in one swing. In Ghosts of Onyx one of the S-IIs cut clean through 3 fully shielded elites with one swing. And doesn’t the M6D in Halo have about the same effect on a head that the ME pistol has, I mean one shot can go through an elite’s shield and head and do basically the same damage as said for the ME pistol.

    Unlike the Halo games, plasma can even cause damage from misses. An overcharged plasma pistol shot point blank is about enough to kill any infantry unit in Halo.

  75. renesaG October 16, 2010 at 8:21 pm -      #75

    Hmmm…. Exactly how powerful are ME rounds? I want numbers not examples.

  76. overlord October 16, 2010 at 8:35 pm -      #76

    Just saying, maybe the elites should get some type of actual weaponry like a Sentinel Beam or a Forerunner Beam Sword. . .Maybe not the latter one as that would be very unfair. . .

  77. overlord October 16, 2010 at 8:38 pm -      #77

    @darkblade

    If Arbiter is right, you have two contradicting soources of information. . .Any Mass Effect addict wanna specify which one has a higher tier?

  78. Lowk October 16, 2010 at 8:52 pm -      #78

    Darkblade didn’t say that the pistols like the one garrus used to shoot harkin had the power of a 50 BMG. Only the assault rifle was stated to have such power.

  79. galorian October 16, 2010 at 8:58 pm -      #79

    A ME hardsuit can resist much more damage then any halo equivalent. MC’s famous uncontrolled reentry was done riding a large chunk of starship hull. Commander sheppard on the other hand fell down from high orbit after having his suit compromised and having died from exposure, not to mention impacting a glaciar in the landing. Not only did his (standard issue) suit survive the ordiel with the breastplate looking only slightly scorched, sheppard’s body survived in a good enough condition to be repaired and revived by the lazarous project.

    Given the way ME shields work covenant plasma weapons might very well be practically useless against them, since they fire small quantities of plasma at fairly low velocities, relying solely on heat to cause damage. Kinetic barriers on the other hand are effected only by the kinetic properties of the blocked projectile making the temperature of the projectile meaningless.

  80. Axalon October 16, 2010 at 9:02 pm -      #80

    “Just saying, maybe the elites should get some type of actual weaponry like a Sentinel Beam or a Forerunner Beam Sword. . .Maybe not the latter one as that would be very unfair. . .”

    Especially since it isn’t an Elite (or Covenant for that matter) weapon anyway. It would be like giving the Turians a Mass Effect tech level Iron Man (Iron Turian?) suit.

  81. the_man_with The_Answers October 16, 2010 at 9:15 pm -      #81

    MC’s re-entry was shielded by plating, but not the S-IIs and Noble 6′s re-entry on Reach. They were also wearing less powerful armour then the Chief.

  82. Lowk October 16, 2010 at 9:33 pm -      #82

    @Axalon
    Lol Garrus was already at punisher vigilante levels. He would jump at the chance to be Iron Turian.

  83. the_man_with The_Answers October 16, 2010 at 9:37 pm -      #83

    So what unit classes are we using? Basic, specialist, leaders, specops, a mix between them all?

  84. Belisaurius October 16, 2010 at 9:39 pm -      #84

    “Fuck that, this isnt over for the Elites. It doesnt help that the settings were all in the Turian Favor. Have the Turians assault High Charity,”
    ‘Kay, flood or no flood ’cause you know kinetic weapons, especially weapons designed to fragment on contact, are far more effective then plasma weapons on them.

    ” THEN WHAT Turians get raped three kinds of sideways. Give the Elites Concussion Rifles, Beam Rifles, Fuel Rod guns and somthing else.”
    Oh, so you want to add heavy weapons. Well, the turians have some semi-automatic missile launchers for you.

    ” This Debate was not a fair one from the very start because of the settings. AND thats the only reason why the Elites loose.”

    Actually, they loose because Sanghelli just aren’t smart enough to make the most of their weaponry. If they are so much stronger than humans, should they not cart around heavier weapons? Should they not have full NBC vacuum suits build into each armor? Should they not, say, develop new weapons? Thinking is not the Sangheli way.

    If you think that’s bad, have a covie cruiser try to eat a few hundred distrupter torpedoes.

    “Especially since it isn’t an Elite (or Covenant for that matter) weapon anyway. It would be like giving the Turians a Mass Effect tech level Iron Man (Iron Turian?) suit.”

    Sure, but you might as well give the turians collector particle beams.

  85. Axalon October 16, 2010 at 9:43 pm -      #85

    “Thinking is not the Sangheli way.”

    “Come brothers! Let us charge at these three human demons wielding only our pikes! With their automatic/semi-automatic weapons they cannot possibly hope to stand against our divine wrath!”

    Cue many dead Elites + one dead Arbiter later…

  86. the_man_with The_Answers October 16, 2010 at 9:51 pm -      #86

    I’m guessing those elites were just meant to distract the S-IIs and let the Arbiter do work behind the lines. Plus that Arbiter was prone to aggressive outbursts and clouded thinking.

  87. Belisaurius October 16, 2010 at 9:58 pm -      #87

    And yet, they’d be more distracting if they just shot at the spartans, pinning them down under a withering hail of plasma fire.

  88. Darkbladex96 October 16, 2010 at 9:58 pm -      #88

    “If Arbiter is right, you have two contradicting soources of information. . .Any Mass Effect addict wanna specify which one has a higher tier?”

    hes right, not right. you cant judge the power of ME weapons from the cutscenes because.

    1. Theres no gore in ME so weapons never have realistic effects, and the enviroments never get damaged, unless its main story orientated
    2. PIS is heavy in ME.
    3. Bioware like lucas arts constantly bends the rules or thier own universe to suit the story…..can you count the number of people who have been 1 shotted in a hardsuit during a cutscene or dialouge, what happened to thier shields? the plot happened.

    the same way we dont use halo games for weapon stats we dont ME for weapon stats unless its in the weapon descrition or Codex.

    all that happened was they added in actual gore effects in the books…..by his logic a human can eat plasma pistol shots to the face all day since they do it in halo.

    oh and bioware as of yet doesnt have a discriminatory canon policy.

  89. galorian October 16, 2010 at 10:00 pm -      #89

    Haven’t played reach. Anyone who has care to elaborate on the circumstance of S-II or noble 6′s re-entry, specificaly whether or not it was controlled and to what degree?

  90. Axalon October 16, 2010 at 10:03 pm -      #90

    Sadly all I can remember of that is Jorge throwing Noble 6 out of the Covie warship. He was injured (seen limping) after recovering from the reentry though.

  91. Lowk October 16, 2010 at 10:08 pm -      #91

    Type your message here…

  92. the_man_with The_Answers October 16, 2010 at 10:13 pm -      #92

    He only had a limp which he recovered from and fought through a city to aid in rescuing civilians, then took out multiple covie jammers, then proceeded back to sword base and saved Halsey from waves of covies, then fought to the PoA and eventually blew up a ship, and finally died after overwhelming amounts of elites swarmed him from all directions.

    On another note, is it possibly to beat the mission Lone Wolf or get a special ending? I’ve hear rumers its possible to beat and special endings may be unlocked by the datapads. Its weird but I have gotten 3 different ending cutscenes so far. They arn’t much different from eachother but it is still noticible.

  93. Cargo October 16, 2010 at 10:14 pm -      #93

    “And yet, they’d be more distracting if they just shot at the spartans, pinning them down under a withering hail of plasma fire.”

    I guess they were really caught off-guard by the Spartans, still no excuse for not having shields or any sort of ranged weapon. Some Honor Guard.

  94. Darkbladex96 October 16, 2010 at 10:15 pm -      #94

    “Haven’t played reach. Anyone who has care to elaborate on the circumstance of S-II or noble 6′s re-entry, specificaly whether or not it was controlled and to what degree?”

    what does their armor have to do with this?

  95. Envoy October 16, 2010 at 10:21 pm -      #95

    “MC’s famous uncontrolled reentry was done riding a large chunk of starship hull. ”

    I love how no one has ever mentioned that on this site. I mean people mention the re-entry part, but not the starship surfing part.

  96. the_man_with The_Answers October 16, 2010 at 10:26 pm -      #96

    Ya but it doesn’t matter as the S-IIs jumped to reach in armour weaker the Chief’s and survived. So did Noble 6. They had no assistance from starship hull.

  97. Siggymansz October 16, 2010 at 10:30 pm -      #97

    “whether or not it was controlled and to what degree?”

    In one of teh cutscenes you see the backpack of Noble 6 says

    “Emergancy Re-Entry Pack”

  98. Siggymansz October 16, 2010 at 10:33 pm -      #98

    “is it possibly to beat the mission Lone Wolf”

    No………………………….Trust me I’ve gone 12 Hours on that Mission (Normal diff)

    and i got Nudda, El Zilcho, not a Wiff of any completedness
    (Although there is that statute of the Master chief)

  99. Siggymansz October 16, 2010 at 10:38 pm -      #99

    “So did Noble 6. They had no assistance from starship hull.”

    Noble Six in one of the Cutscenes
    (One of the ones in the Covenant Ship)

    has a backpack on saying

    “Emergancy Re-Entry Pack”

  100. Cargo October 16, 2010 at 10:39 pm -      #100

    Knowing Bungie’s obsession with 7, I’ve come up with a few theories.

    Survive for exactly 7 hours and then die.
    Survive for exactly 7 minutes and then die.
    Survive for exactly 7 days and then die.
    Survive for exactly 7 seconds and then die.

    Or replace them with 6 because of, well, Noble 6.

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